Player Matchup

Artemis
Artemis
DigitalDrugs46
Artemis
Level 159
God Stats
9W - 6L
1,657 SR
Queue Stats
506W - 509L
1,456 Elo+
Solo
Artio
Artio
LG97 z
Artio
Level 69
God Stats
1W - 1L
1,857 SR
Queue Stats
14W - 17L
1,406 Elo+
Solo
Nu Wa
Nu Wa
ShadowKay75
Nu Wa
Level 69
God Stats
7W - 6L
1,680 SR
Queue Stats
276W - 285L
1,401 Elo+
Solo
Bastet
Bastet
Uktena_KW
Bastet
Level 116
God Stats
33W - 33L
1,662 SR
Queue Stats
643W - 615L
1,502 Elo+
Solo
Guan Yu
Guan Yu
kenidas
Guan Yu
Level 54
God Stats
0W - 1L
1,248 SR
Queue Stats
131W - 145L
1,407 Elo+
Solo
Team Averages
Level 93
1,621 SR
1,434 Elo+

VS

Team Averages
Level 90
1,479 SR
1,439 Elo+
Horus
Horus
Alisyja
Horus
Level 87
God Stats
3W - 3L
1,331 SR
Queue Stats
343W - 375L
1,404 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
G3arZoul
Ah Muzen Cab
Level 119
God Stats
5W - 4L
1,484 SR
Queue Stats
375W - 410L
1,414 Elo+
Party 1
Da Ji
Da Ji
MariUrana
Da Ji
Level 66
God Stats
4W - 6L
1,378 SR
Queue Stats
227W - 263L
1,426 Elo+
Party 1
Osiris
Osiris
Ominous pain460
Osiris
Level 85
God Stats
19W - 7L
1,722 SR
Queue Stats
151W - 155L
1,481 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
VSUAL GUNNer
Morgan Le Fay
Level 95
God Stats
3W - 2L
1,480 SR
Queue Stats
198W - 191L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 2
8,801
419
11,908
14,636
5,807
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artio
LG97 z
Artio
15
1 / 1 / 2
9,372
446
5,647
16,538
20,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
5 / 4 / 4
10,200
486
18,812
11,100
4,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
Uktena_KW
Bastet
15
5 / 4 / 5
9,922
472
11,692
14,157
4,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
kenidas
Guan Yu
15
2 / 7 / 3
9,602
457
9,105
24,366
18,269
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Alisyja
Horus
15
2 / 2 / 3
8,861
422
6,272
21,659
17,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
G3arZoul
Ah Muzen Cab
16
2 / 2 / 5
9,814
467
14,401
13,323
4,198
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Da Ji
MariUrana
Da Ji
17
6 / 6 / 3
10,906
519
8,799
17,707
7,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
9 / 1 / 2
13,904
662
18,941
16,055
17,365
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
VSUAL GUNNer
Morgan Le Fay
16
3 / 3 / 4
10,588
504
11,600
14,031
4,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
39
14
Kills
22
22
Deaths
14
16
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Horus
Alisyja
Horus
2
2
3
1.75
L
1
6
2
0.33
W
Ah Muzen Cab
G3arZoul
Ah Muzen Cab
2
2
5
2.25
L
Artio
LG97 z
Artio
1
1
2
2
W
Da Ji
MariUrana
Da Ji
6
6
3
1.25
W
9
1
2
10
L
5
4
4
1.75
L
Bastet
Uktena_KW
Bastet
5
4
5
1.88
W
Morgan Le Fay
VSUAL GUNNer
Morgan Le Fay
3
3
4
1.67
L
Guan Yu
kenidas
Guan Yu
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,164
Damage
60,013
80,797
Taken
82,775
53,406
Mitigated
50,238
25,910
Healing
31,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Alisyja
Horus
6,272
2,612
3,319
9,892
21,659
17,258
20
7,531
14,128
0
28,067
L
11,908
4,681
0
2,709
14,636
5,807
944
998
13,155
0
81,622
W
Ah Muzen Cab
G3arZoul
Ah Muzen Cab
14,401
4,203
628
3,333
13,323
4,198
208
5,271
8,052
0
86,584
L
Artio
LG97 z
Artio
5,647
767
944
6,996
16,538
20,464
136
1,747
14,114
32,185
0
W
Da Ji
MariUrana
Da Ji
8,799
1,726
0
5,121
17,707
7,112
0
5,214
12,493
0
84,546
W
18,941
7,622
0
4,720
16,055
17,365
0
2,581
13,474
15,444
102,856
L
18,812
5,091
0
1,954
11,100
4,178
501
4,196
6,624
76,359
0
L
Bastet
Uktena_KW
Bastet
11,692
2,922
0
4,979
14,157
4,688
0
2,658
11,291
0
46,343
W
Morgan Le Fay
VSUAL GUNNer
Morgan Le Fay
11,600
694
111
4,199
14,031
4,305
494
6,661
7,370
75,076
0
L
Guan Yu
kenidas
Guan Yu
9,105
1,290
249
8,079
24,366
18,269
0
3,185
21,059
7,706
42,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,897
Gold Earned
54,073
479
Minions Killed
661
0
Camps Cleared
0
1,963,099
Distance Traveled
2,002,000
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,861
422
54
3
0
411,887
0
L
Artemis
8,801
419
158
8
0
314,584
2
W
Ah Muzen Cab
9,814
467
129
6
0
373,437
4
L
Artio
9,372
446
57
3
0
407,384
1
W
Da Ji
10,906
519
111
5
0
390,710
3
W
Osiris
13,904
662
227
11
0
431,241
0
L
Nu Wa
10,200
486
113
5
0
367,506
0
L
Bastet
9,922
472
67
3
0
465,831
2
W
Morgan Le Fay
10,588
504
140
7
0
394,725
1
L
Guan Yu
9,602
457
84
4
0
407,794
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role