Player Matchup

Nu Wa
Nu Wa
BlSH WHA
Nu Wa
Level 107
God Stats
15W - 6L
1,681 SR
Queue Stats
293W - 227L
1,667 Elo+
Party 2
Geb
Geb
GRANDERS0N
Geb
Level 108
God Stats
7W - 1L
1,536 SR
Queue Stats
54W - 37L
1,602 Elo+
Party 2
Rama
Rama
oH Cynical
Rama
Level 126
God Stats
1W - 1L
1,708 SR
Queue Stats
198W - 149L
1,653 Elo+
Party 2
Team Averages
Level 114
1,642 SR
1,641 Elo+

VS

Team Averages
Level 107
1,633 SR
1,547 Elo+
Cliodhna
Cliodhna
ThexFinalxYEET
Cliodhna
Level 127
God Stats
12W - 16L
1,626 SR
Queue Stats
77W - 69L
1,543 Elo+
Solo
Tyr
Tyr
e6chosen1
Tyr
Level 146
God Stats
27W - 20L
1,598 SR
Queue Stats
103W - 107L
1,557 Elo+
Party 1
Geb
Geb
furth3rmore
Geb
Level 48
God Stats
3W - 1L
1,674 SR
Queue Stats
53W - 53L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BlSH WHA
Nu Wa
9
2 / 5 / 0
6,665
606
6,322
6,811
2,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 4 / 0
6,057
551
4,527
12,979
8,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
0 / 5 / 1
6,432
585
7,793
8,941
3,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
12
3 / 0 / 8
7,818
711
9,474
6,641
2,430
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

13
9 / 1 / 5
9,065
824
11,895
13,076
11,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
2 / 1 / 12
8,098
736
5,330
11,042
9,345
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
39
2
Kills
14
14
Deaths
2
1
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
BlSH WHA
Nu Wa
2
5
0
0.4
L
0
4
0
0
W
Cliodhna
3
0
8
7
W
9
1
5
11.5
W
2
1
12
8
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,642
Damage
26,699
28,731
Taken
30,759
13,753
Mitigated
23,412
1,273
Healing
10,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
BlSH WHA
Nu Wa
6,322
1,764
0
0
6,811
2,036
16
2,263
4,285
21,093
0
L
4,527
307
0
1,189
12,979
8,474
0
3,112
9,357
9,678
0
W
Cliodhna
9,474
0
1,236
970
6,641
2,430
655
3,057
3,423
0
36,430
W
11,895
1,500
0
3,343
13,076
11,637
444
3,921
8,792
9,538
24,198
W
5,330
549
1,741
3,307
11,042
9,345
208
3,634
7,201
19,620
0
L
7,793
3,894
0
84
8,941
3,243
0
2,832
5,721
0
21,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,154
Gold Earned
24,981
78
Minions Killed
124
2
Camps Cleared
8
569,172
Distance Traveled
703,173
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,665
606
27
2
1
170,168
2
L
Geb
6,057
551
10
1
0
214,132
3
W
Cliodhna
7,818
711
60
5
4
239,779
3
W
Tyr
9,065
824
43
4
3
246,540
0
W
Geb
8,098
736
21
2
1
216,854
0
L
Rama
6,432
585
41
4
1
184,872
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role