Player Matchup

Ymir
Ymir
GaryW93
Ymir
Level 42
God Stats
51W - 46L
1,474 SR
Queue Stats
188W - 228L
1,292 Elo+
Party 1
Cupid
Cupid
Mungo4690
Cupid
Level 65
God Stats
11W - 14L
1,500 SR
Queue Stats
522W - 560L
1,407 Elo+
Party 1
Bastet
Bastet
PaperBoi33
Bastet
Level 26
God Stats
68W - 67L
1,517 SR
Queue Stats
135W - 182L
1,290 Elo+
Party 1
Thoth
Thoth
PapiShinobi
Thoth
Level 29
God Stats
6W - 5L
1,495 SR
Queue Stats
127W - 144L
1,389 Elo+
Party 3
Gilgamesh
Gilgamesh
Rivalxrayy
Gilgamesh
Level 66
God Stats
24W - 18L
1,347 SR
Queue Stats
406W - 407L
1,418 Elo+
Party 3
Team Averages
Level 46
1,467 SR
1,359 Elo+

VS

Team Averages
Level 86
1,530 SR
1,424 Elo+
Sobek
Sobek
 
Sobek
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
FaDeImmortal228
Sylvanus
Level 45
God Stats
2W - 1L
1,500 SR
Queue Stats
140W - 157L
1,409 Elo+
Solo
Skadi
Skadi
TLJ-TheWolf
Skadi
Level 126
God Stats
2W - 0L
1,729 SR
Queue Stats
15W - 13L
1,347 Elo+
Party 2
Merlin
Merlin
TlJ_KingMushu
Merlin
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 38L
1,406 Elo+
Party 2
Ao Kuang
Ao Kuang
xRiqui10x
Ao Kuang
Level 25
God Stats
3W - 3L
1,420 SR
Queue Stats
47W - 35L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
GaryW93
Ymir
12
2 / 5 / 2
8,020
422
1,686
12,768
9,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
Mungo4690
Cupid
15
2 / 1 / 5
9,399
495
8,228
10,106
3,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
PaperBoi33
Bastet
15
4 / 4 / 5
8,740
460
8,695
15,508
5,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

12
1 / 7 / 6
7,770
409
5,715
10,601
3,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
Rivalxrayy
Gilgamesh
14
5 / 5 / 3
8,664
456
12,753
18,001
7,345
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
0 / 2 / 5
8,097
426
4,234
10,349
12,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sylvanus
15
3 / 4 / 2
9,335
491
7,938
12,876
14,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 2 / 1
9,273
488
8,905
10,715
2,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
4 / 5 / 5
10,155
534
10,731
9,514
3,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
xRiqui10x
Ao Kuang
17
12 / 1 / 4
11,072
583
14,161
16,508
6,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
39
14
Kills
22
22
Deaths
14
21
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
0
2
5
1.25
W
Sylvanus
3
4
2
1
L
Ymir
GaryW93
Ymir
2
5
2
0.6
L
Cupid
Mungo4690
Cupid
2
1
5
4.5
L
Bastet
PaperBoi33
Bastet
4
4
5
1.63
L
1
7
6
0.57
L
Gilgamesh
Rivalxrayy
Gilgamesh
5
5
3
1.3
W
3
2
1
1.75
W
4
5
5
1.3
W
Ao Kuang
xRiqui10x
Ao Kuang
12
1
4
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,077
Damage
45,969
66,984
Taken
59,962
29,349
Mitigated
39,296
17,037
Healing
20,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
4,234
239
0
2,600
10,349
12,178
373
1,849
8,500
12,735
0
W
Sylvanus
7,938
2,086
111
3,477
12,876
14,452
887
1,214
11,662
41,949
10,511
L
Ymir
GaryW93
Ymir
1,686
467
0
875
12,768
9,202
0
7,698
4,960
24,299
0
L
Cupid
Mungo4690
Cupid
8,228
4,374
321
4,660
10,106
3,610
0
2,615
7,417
0
65,815
L
Bastet
PaperBoi33
Bastet
8,695
3,213
0
7,630
15,508
5,795
0
5,690
9,680
0
52,664
L
5,715
381
357
656
10,601
3,397
0
7,543
2,678
33,989
0
L
Gilgamesh
Rivalxrayy
Gilgamesh
12,753
3,069
0
2,538
18,001
7,345
0
12,067
5,902
979
41,307
W
8,905
4,061
0
3,060
10,715
2,942
1,999
828
9,887
0
71,497
W
10,731
353
0
1,469
9,514
3,482
885
2,698
6,816
65,339
0
W
Ao Kuang
xRiqui10x
Ao Kuang
14,161
3,575
0
10,102
16,508
6,242
2,113
2,102
14,406
60,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,593
Gold Earned
47,932
391
Minions Killed
442
0
Camps Cleared
0
1,718,688
Distance Traveled
1,711,174
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,097
426
13
1
0
347,744
1
W
Sylvanus
9,335
491
87
5
0
334,593
3
L
Ymir
8,020
422
35
2
0
349,596
6
L
Cupid
9,399
495
140
7
0
322,290
7
L
Bastet
8,740
460
83
4
0
362,265
1
L
Thoth
7,770
409
51
3
0
326,648
0
L
Gilgamesh
8,664
456
82
4
0
357,889
0
W
Skadi
9,273
488
113
6
0
311,747
5
W
Merlin
10,155
534
126
7
0
322,707
3
W
Ao Kuang
11,072
583
103
5
0
394,383
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role