Player Matchup

Anubis
Anubis
Balance Dez
Anubis
Level 73
God Stats
8W - 3L
1,504 SR
Queue Stats
92W - 113L
1,407 Elo+
Party 1
Danzaburou
Danzaburou
Balance Kidd
Danzaburou
Level 36
God Stats
21W - 33L
1,333 SR
Queue Stats
41W - 73L
1,301 Elo+
Party 1
Ymir
Ymir
Balance Mark
Ymir
Level 28
God Stats
20W - 21L
1,488 SR
Queue Stats
20W - 22L
1,401 Elo+
Party 1
Ra
Ra
Mistak3z666
Ra
Level 129
God Stats
6W - 14L
1,257 SR
Queue Stats
234W - 273L
1,377 Elo+
Party 1
Fenrir
Fenrir
jhowthay
Fenrir
Level 63
God Stats
31W - 47L
1,351 SR
Queue Stats
187W - 251L
1,261 Elo+
Solo
Team Averages
Level 66
1,387 SR
1,349 Elo+

VS

Team Averages
Level 48
1,500 SR
1,268 Elo+
Arachne
Arachne
Celestialia2620
Arachne
Level 43
God Stats
0W - 2L
1,487 SR
Queue Stats
5W - 17L
1,151 Elo+
Solo
Merlin
Merlin
EP_SACKBOY
Merlin
Level 84
God Stats
49W - 80L
1,346 SR
Queue Stats
221W - 310L
1,281 Elo+
Solo
Sylvanus
Sylvanus
Litlizard7519
Sylvanus
Level 26
God Stats
1W - 1L
1,644 SR
Queue Stats
64W - 76L
1,322 Elo+
Party 2
Aphrodite
Aphrodite
NaivaMortis
Aphrodite
Level 45
God Stats
28W - 29L
1,505 SR
Queue Stats
150W - 197L
1,409 Elo+
Solo
Chaac
Chaac
severe-chalk7
Chaac
Level 42
God Stats
2W - 4L
1,520 SR
Queue Stats
81W - 149L
1,179 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
10
4 / 1 / 0
5,942
660
5,028
4,102
1,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
Balance Kidd
Danzaburou
9
1 / 1 / 1
5,498
611
1,460
4,681
1,235
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 2 / 1
4,573
508
99
3,376
1,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
4 / 0 / 1
6,270
697
3,865
3,145
923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
jhowthay
Fenrir
7
0 / 0 / 1
4,745
527
1,151
4,610
1,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 0
4,689
521
2,474
6,832
1,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
EP_SACKBOY
Merlin
8
0 / 2 / 1
4,956
551
2,046
3,679
912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Litlizard7519
Sylvanus
1
0 / 0 / 0
1,821
202
0
0
0
Aphrodite
NaivaMortis
Aphrodite
8
0 / 4 / 0
4,420
491
325
5,042
1,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

6
1 / 3 / 0
4,399
489
432
5,250
1,534
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
9
Kills
2
4
Deaths
11
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anubis
4
1
0
4
W
Danzaburou
Balance Kidd
Danzaburou
1
1
1
1.5
W
0
2
1
0.25
L
1
2
0
0.5
L
Merlin
EP_SACKBOY
Merlin
0
2
1
0.25
L
Sylvanus
Litlizard7519
Sylvanus
0
0
0
0
W
4
0
1
4.5
L
Aphrodite
NaivaMortis
Aphrodite
0
4
0
0
W
Fenrir
jhowthay
Fenrir
0
0
1
0.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,603
Damage
5,277
19,914
Taken
20,803
6,509
Mitigated
5,880
5,014
Healing
6,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
5,028
401
0
1,869
4,102
1,617
830
0
4,102
28,428
0
W
Danzaburou
Balance Kidd
Danzaburou
1,460
284
0
816
4,681
1,235
720
929
3,600
0
32,969
W
99
62
0
261
3,376
1,370
46
784
2,478
5,610
0
L
2,474
1,664
0
2,861
6,832
1,848
0
2,789
4,043
0
21,791
L
Merlin
EP_SACKBOY
Merlin
2,046
73
0
813
3,679
912
0
308
3,371
21,393
0
L
Sylvanus
Litlizard7519
Sylvanus
0
0
0
0
0
0
0
0
0
0
0
W
3,865
605
287
1,019
3,145
923
0
325
2,820
33,281
0
L
Aphrodite
NaivaMortis
Aphrodite
325
0
0
1,802
5,042
1,586
700
2,255
2,787
15,466
0
W
Fenrir
jhowthay
Fenrir
1,151
0
0
762
4,610
1,364
258
244
4,326
0
22,052
L
432
88
0
800
5,250
1,534
0
3,640
1,610
48
9,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,028
Gold Earned
20,285
263
Minions Killed
146
0
Camps Cleared
0
846,619
Distance Traveled
614,906
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,942
660
57
6
0
146,870
2
W
Danzaburou
5,498
611
77
9
0
162,541
2
W
Ymir
4,573
508
20
2
0
125,512
1
L
Arachne
4,689
521
44
5
0
177,653
1
L
Merlin
4,956
551
52
6
0
169,100
1
L
Sylvanus
1,821
202
0
0
0
0
0
W
Ra
6,270
697
68
8
0
199,497
2
L
Aphrodite
4,420
491
33
4
0
150,246
3
W
Fenrir
4,745
527
41
5
0
212,199
0
L
Chaac
4,399
489
17
2
0
117,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role