Player Matchup

Izanami
Izanami
Gym_Anime_Games
Izanami
Level 129
God Stats
1W - 4L
1,361 SR
Queue Stats
188W - 243L
1,347 Elo+
Party 2
Mulan
Mulan
MarcoPolo3535
Mulan
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 141L
1,362 Elo+
Party 2
Janus
Janus
SupaMIcGnashty
Janus
Level 93
God Stats
5W - 8L
1,429 SR
Queue Stats
125W - 171L
1,331 Elo+
Party 2
Team Averages
Level 116
1,430 SR
1,347 Elo+

VS

Team Averages
Level 64
1,606 SR
1,382 Elo+
Hercules
Hercules
LigmaGherkin
Hercules
Level 67
God Stats
3W - 4L
1,532 SR
Queue Stats
39W - 47L
1,363 Elo+
Party 1
He Bo
He Bo
enchiladamAn51
He Bo
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 37L
1,404 Elo+
Party 1
Bastet
Bastet
erickito_flow
Bastet
Level 63
God Stats
22W - 8L
1,785 SR
Queue Stats
260W - 307L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 2
8,149
543
3,531
10,230
2,032
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

13
3 / 4 / 0
9,181
612
16,575
17,787
13,181
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
0 / 10 / 2
8,401
560
9,682
13,484
2,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
LigmaGherkin
Hercules
14
2 / 1 / 14
10,024
668
6,918
22,338
16,118
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

14
5 / 3 / 10
10,345
690
9,351
7,720
2,683
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
14 / 0 / 6
11,814
788
20,637
15,560
5,697
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
51
3
Kills
21
21
Deaths
4
4
Assists
30
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
W
Hercules
LigmaGherkin
Hercules
2
1
14
9
L
3
4
0
0.75
L
0
10
2
0.1
W
5
3
10
3.33
W
14
0
6
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,788
Damage
36,906
41,501
Taken
45,618
17,418
Mitigated
24,498
2,098
Healing
24,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,531
1,535
281
319
10,230
2,032
0
1,345
8,885
0
15,221
W
Hercules
LigmaGherkin
Hercules
6,918
1,676
0
13,649
22,338
16,118
563
5,841
16,137
54
18,617
L
16,575
1,552
0
807
17,787
13,181
0
6,830
10,957
7,419
31,637
L
9,682
703
292
399
13,484
2,205
0
1,711
11,773
23,043
0
W
9,351
762
409
1,101
7,720
2,683
634
2,281
5,353
36,646
0
W
20,637
4,007
810
8,540
15,560
5,697
1,255
4,631
10,526
0
55,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,731
Gold Earned
32,183
137
Minions Killed
151
4
Camps Cleared
5
617,237
Distance Traveled
829,333
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,149
543
34
2
1
160,363
2
W
Hercules
10,024
668
32
2
0
270,298
2
L
Mulan
9,181
612
65
4
2
239,628
5
L
Janus
8,401
560
38
3
1
217,246
1
W
He Bo
10,345
690
64
4
3
235,499
0
W
Bastet
11,814
788
55
4
2
323,536
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role