Player Matchup

Hachiman
Hachiman
A_Spoopy_Boy
Hachiman
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,772 Elo+
Party 2
Zhong Kui
Zhong Kui
BigboiKromper
Zhong Kui
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 119L
1,492 Elo+
Solo
Bastet
Bastet
Chunkieranch
Bastet
Level 22
God Stats
5W - 0L
1,626 SR
Queue Stats
33W - 31L
1,556 Elo+
Party 2
Artio
Artio
ChunkyRanch
Artio
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 61L
1,447 Elo+
Party 2
Hera
Hera
Goiaba4955
Hera
Level 20
God Stats
5W - 7L
1,357 SR
Queue Stats
40W - 45L
1,415 Elo+
Solo
Team Averages
Level 26
1,497 SR
1,536 Elo+

VS

Team Averages
Level 19
1,493 SR
1,562 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
BugInfestedWap
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,620 Elo+
Party 1
Fenrir
Fenrir
Camelcrusher467
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,580 Elo+
Party 3
Izanami
Izanami
Zacharyp75
Izanami
Level 63
God Stats
19W - 25L
1,463 SR
Queue Stats
78W - 92L
1,488 Elo+
Party 3
Susano
Susano
wobbly_lizard1
Susano
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
A_Spoopy_Boy
Hachiman
12
9 / 3 / 6
8,145
543
8,454
10,590
2,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
BigboiKromper
Zhong Kui
15
6 / 1 / 4
9,040
603
9,752
8,754
5,036
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bastet
14
14 / 1 / 5
9,675
645
11,511
10,056
3,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
4 / 2 / 9
7,932
529
4,631
10,024
9,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
2 / 5 / 1
7,491
499
3,602
5,667
729
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
13
7 / 2 / 2
8,528
569
9,638
12,910
14,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

7
0 / 10 / 1
5,245
350
2,486
9,516
2,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 6 / 0
7,528
502
6,463
14,229
4,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Zacharyp75
Izanami
11
1 / 8 / 3
7,161
477
8,145
11,902
3,145
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 10 / 2
5,203
347
1,308
8,402
2,213
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
20
35
Kills
12
12
Deaths
36
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
7
2
2
4
W
Hachiman
A_Spoopy_Boy
Hachiman
9
3
6
4
W
Zhong Kui
BigboiKromper
Zhong Kui
6
1
4
8
L
0
10
1
0.05
L
4
6
0
0.67
W
Bastet
14
1
5
16.5
W
4
2
9
4.25
W
2
5
1
0.5
L
Izanami
Zacharyp75
Izanami
1
8
3
0.31
L
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,950
Damage
28,040
45,091
Taken
56,959
22,441
Mitigated
26,567
16,805
Healing
15,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
9,638
1,306
594
6,769
12,910
14,435
409
5,594
7,316
0
47,350
W
Hachiman
A_Spoopy_Boy
Hachiman
8,454
4,397
0
3,569
10,590
2,996
1,409
0
10,460
0
37,960
W
Zhong Kui
BigboiKromper
Zhong Kui
9,752
1,748
0
4,289
8,754
5,036
405
0
8,621
66,762
0
L
2,486
1,631
0
410
9,516
2,150
476
2,307
7,209
0
13,594
L
6,463
2,310
0
5,152
14,229
4,624
0
2,887
11,342
0
39,591
W
Bastet
11,511
4,204
0
4,270
10,056
3,695
53
160
9,800
0
48,862
W
4,631
836
557
3,388
10,024
9,985
910
0
9,844
22,246
0
W
3,602
1,064
0
732
5,667
729
783
0
5,328
38,485
0
L
Izanami
Zacharyp75
Izanami
8,145
5,596
0
1,987
11,902
3,145
0
3,652
8,250
0
43,149
L
1,308
139
0
358
8,402
2,213
138
3,545
4,857
0
7,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,283
Gold Earned
33,665
386
Minions Killed
284
0
Camps Cleared
0
1,433,146
Distance Traveled
1,328,765
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,528
569
92
6
0
302,078
1
W
Hachiman
8,145
543
59
4
0
272,726
3
W
Zhong Kui
9,040
603
122
8
0
253,776
0
L
Nemesis
5,245
350
28
2
0
268,420
0
L
Fenrir
7,528
502
71
5
0
247,046
0
W
Bastet
9,675
645
80
5
0
351,005
0
W
Artio
7,932
529
34
2
0
300,794
1
W
Hera
7,491
499
91
6
0
254,845
5
L
Izanami
7,161
477
80
5
0
238,882
0
L
Susano
5,203
347
13
1
0
272,339
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role