Player Matchup

Tyr
Tyr
Silver I
Balllifetay
Tyr
Silver I
Level 149
God Stats
1W - 0L
1,645 SR
Queue Stats
40W - 45L
1,269 MMR
Party 1
Cernunnos
Cernunnos
Gold III
MHS-GUNNA
Cernunnos
Gold III
Level 125
God Stats
5W - 4L
1,596 SR
Queue Stats
298W - 291L
1,300 MMR
Solo
Sylvanus
Sylvanus
Gold V
Red_Tien
Sylvanus
Gold V
Level 114
God Stats
38W - 29L
1,603 SR
Queue Stats
320W - 323L
1,301 MMR
Solo
Mercury
Mercury
Gold IV
ZOhM GEE
Mercury
Gold IV
Level 158
God Stats
5W - 2L
1,501 SR
Queue Stats
75W - 74L
1,312 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold IV
iSuppOnly
Morgan Le Fay
Gold IV
Level 101
God Stats
2W - 0L
1,561 SR
Queue Stats
110W - 112L
1,301 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,581 SR
1,297 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 106
1,464 SR
1,301 MMR
Achilles
Achilles
Silver II
AfroUrahara
Achilles
Silver II
Level 128
God Stats
2W - 4L
1,594 SR
Queue Stats
6W - 16L
1,278 MMR
Solo
Eset
Eset
Silver V
SpankOcean2012
Eset
Silver V
Level 64
God Stats
22W - 15L
1,562 SR
Queue Stats
46W - 48L
1,298 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
Tarierbuble9
Cu Chulainn
Bronze III
Level 88
God Stats
0W - 1L
1,353 SR
Queue Stats
1W - 2L
1,500 MMR
Party 2
Odin
Odin
Gold V
U_MADEST
Odin
Gold V
Level 127
God Stats
5W - 7L
1,416 SR
Queue Stats
149W - 141L
1,280 MMR
Solo
Chronos
Chronos
Silver II
VicWax99
Chronos
Silver II
Level 124
God Stats
0W - 1L
1,394 SR
Queue Stats
22W - 37L
1,147 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 1
7,455
573
4,265
8,425
5,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
MHS-GUNNA
Cernunnos
12
9 / 3 / 2
7,831
602
10,146
9,816
3,521
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
Red_Tien
Sylvanus
11
4 / 3 / 7
7,214
555
3,728
10,127
9,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
ZOhM GEE
Mercury
13
3 / 1 / 6
7,760
597
5,369
7,736
2,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
iSuppOnly
Morgan Le Fay
12
2 / 1 / 4
7,183
553
6,302
7,502
3,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bans
ArtioGebGilgamesh

VS

Bans
TiamatArtemisCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AfroUrahara
Achilles
11
5 / 5 / 0
7,086
545
5,818
8,790
3,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 3 / 3
6,729
518
7,128
8,022
2,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Tarierbuble9
Cu Chulainn
9
1 / 5 / 1
5,827
448
5,221
11,190
5,454
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Odin
14
0 / 1 / 0
7,296
561
6,294
6,702
3,239
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chronos
VicWax99
Chronos
8
0 / 5 / 1
4,910
378
2,856
7,705
1,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
19
Kills
8
8
Deaths
19
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Achilles
AfroUrahara
Achilles
5
5
0
1
W
1
0
1
1.5
W
Cernunnos
MHS-GUNNA
Cernunnos
9
3
2
3.33
W
Sylvanus
Red_Tien
Sylvanus
4
3
7
2.5
L
2
3
3
1.17
L
Cu Chulainn
Tarierbuble9
Cu Chulainn
1
5
1
0.3
L
Odin
0
1
0
0
L
Chronos
VicWax99
Chronos
0
5
1
0.1
W
Mercury
ZOhM GEE
Mercury
3
1
6
6
W
Morgan Le Fay
iSuppOnly
Morgan Le Fay
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,810
Damage
27,317
43,606
Taken
42,409
23,703
Mitigated
16,420
15,304
Healing
9,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AfroUrahara
Achilles
5,818
2,091
0
1,414
8,790
3,824
0
2,588
6,116
0
37,131
W
4,265
981
0
3,980
8,425
5,303
0
0
8,425
1,292
48,366
W
Cernunnos
MHS-GUNNA
Cernunnos
10,146
6,133
0
2,702
9,816
3,521
1,946
2,200
7,596
0
46,347
W
Sylvanus
Red_Tien
Sylvanus
3,728
991
2,771
3,940
10,127
9,467
0
2,829
7,120
10,896
0
L
7,128
334
162
1,506
8,022
2,600
0
3,407
4,282
35,111
0
L
Cu Chulainn
Tarierbuble9
Cu Chulainn
5,221
1,340
0
2,305
11,190
5,454
0
2,247
8,839
0
20,813
L
Odin
6,294
2,103
0
3,034
6,702
3,239
0
68
6,097
0
58,745
L
Chronos
VicWax99
Chronos
2,856
1,217
0
1,032
7,705
1,303
0
1,401
6,238
15,557
1,497
W
Mercury
ZOhM GEE
Mercury
5,369
2,911
0
446
7,736
2,392
0
1,010
6,616
0
52,276
W
Morgan Le Fay
iSuppOnly
Morgan Le Fay
6,302
658
0
1,465
7,502
3,020
0
3,298
3,984
44,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,443
Gold Earned
31,848
397
Minions Killed
334
0
Camps Cleared
0
1,281,925
Distance Traveled
1,246,256
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,086
545
62
5
0
253,408
4
W
Tyr
7,455
573
122
9
0
264,290
1
W
Cernunnos
7,831
602
65
5
0
222,678
6
W
Sylvanus
7,214
555
13
1
0
229,283
6
L
Eset
6,729
518
68
5
0
253,563
4
L
Cu Chulainn
5,827
448
36
3
0
243,818
1
L
Odin
7,296
561
133
10
0
257,271
2
L
Chronos
4,910
378
35
3
0
238,196
2
W
Mercury
7,760
597
102
8
0
316,036
4
W
Morgan Le Fay
7,183
553
95
7
0
249,638
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role