Player Matchup

Ares
Ares
Eltron1247
Ares
Level 29
God Stats
8W - 3L
1,850 SR
Queue Stats
51W - 57L
1,368 Elo+
Party 1
Sun Wukong
Sun Wukong
TheFunkistMonkey
Sun Wukong
Level 39
God Stats
3W - 1L
1,738 SR
Queue Stats
48W - 51L
1,386 Elo+
Party 1
Janus
Janus
WholeLottaHough
Janus
Level 29
God Stats
7W - 8L
1,396 SR
Queue Stats
69W - 78L
1,324 Elo+
Solo
Anubis
Anubis
b1u3skul12345
Anubis
Level 23
God Stats
7W - 6L
1,456 SR
Queue Stats
36W - 46L
1,328 Elo+
Party 1
Apollo
Apollo
lechita17
Apollo
Level 25
God Stats
3W - 7L
1,259 SR
Queue Stats
27W - 27L
1,359 Elo+
Solo
Team Averages
Level 29
1,540 SR
1,353 Elo+

VS

Team Averages
Level 17
1,502 SR
1,393 Elo+
Odin
Odin
Dr cucuy999
Odin
Level 10
God Stats
3W - 9L
1,293 SR
Queue Stats
7W - 14L
1,257 Elo+
Party 2
Kukulkan
Kukulkan
Dr toxic5051
Kukulkan
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 60L
1,340 Elo+
Party 2
Neith
Neith
Flaming_Eagle420
Neith
Level 20
God Stats
8W - 5L
1,581 SR
Queue Stats
74W - 56L
1,408 Elo+
Solo
Cthulhu
Cthulhu
Inteine
Cthulhu
Level 17
God Stats
1W - 1L
1,725 SR
Queue Stats
1W - 1L
1,672 Elo+
Solo
Thanatos
Thanatos
Tas97459
Thanatos
Level 16
God Stats
8W - 16L
1,410 SR
Queue Stats
18W - 33L
1,290 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 4
5,943
594
3,185
6,254
5,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sun Wukong
TheFunkistMonkey
Sun Wukong
11
6 / 0 / 2
6,726
673
4,354
5,793
2,339
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

10
3 / 0 / 1
6,239
624
2,531
1,474
353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
4 / 1 / 4
6,060
606
5,294
5,571
3,261
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
lechita17
Apollo
11
4 / 0 / 2
6,590
659
3,575
4,762
1,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 6 / 0
3,931
393
488
5,888
2,986
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
Dr toxic5051
Kukulkan
8
0 / 6 / 0
4,907
491
1,788
6,312
1,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

7
1 / 3 / 0
4,824
482
3,325
4,914
1,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Inteine
Cthulhu
6
0 / 5 / 1
4,377
438
2,807
8,673
2,480
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
Tas97459
Thanatos
8
0 / 0 / 0
4,667
467
2,784
6,715
1,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
2
20
Kills
1
1
Deaths
20
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
Kukulkan
Dr toxic5051
Kukulkan
0
6
0
0
W
3
0
4
5
L
1
3
0
0.33
L
Cthulhu
Inteine
Cthulhu
0
5
1
0.1
L
Thanatos
Tas97459
Thanatos
0
0
0
0
W
Sun Wukong
TheFunkistMonkey
Sun Wukong
6
0
2
7
W
3
0
1
3.5
W
4
1
4
6
W
Apollo
lechita17
Apollo
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,939
Damage
11,192
23,854
Taken
32,502
12,611
Mitigated
10,347
7,647
Healing
9,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
488
278
0
880
5,888
2,986
0
1,642
4,246
102
5,642
L
Kukulkan
Dr toxic5051
Kukulkan
1,788
268
0
997
6,312
1,745
0
1,846
4,238
20,027
0
W
3,185
443
0
780
6,254
5,392
400
1,024
5,230
10,355
0
L
3,325
1,539
0
966
4,914
1,590
0
1,533
3,351
0
22,833
L
Cthulhu
Inteine
Cthulhu
2,807
117
0
870
8,673
2,480
0
4,788
3,885
10,905
0
L
Thanatos
Tas97459
Thanatos
2,784
1,157
0
5,960
6,715
1,546
0
1,134
5,581
0
23,073
W
Sun Wukong
TheFunkistMonkey
Sun Wukong
4,354
1,265
0
2,571
5,793
2,339
590
1,820
3,973
0
29,704
W
2,531
0
0
403
1,474
353
647
388
1,086
26,876
0
W
5,294
875
715
2,748
5,571
3,261
255
1,119
4,452
30,041
0
W
Apollo
lechita17
Apollo
3,575
2,138
0
430
4,762
1,266
236
286
4,476
0
38,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,558
Gold Earned
22,706
287
Minions Killed
178
0
Camps Cleared
0
959,776
Distance Traveled
902,688
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
3,931
393
15
2
0
153,666
0
L
Kukulkan
4,907
491
52
5
0
164,681
0
W
Ares
5,943
594
17
2
0
190,000
1
L
Neith
4,824
482
46
5
0
157,638
1
L
Cthulhu
4,377
438
20
2
0
206,054
1
L
Thanatos
4,667
467
45
5
0
220,649
4
W
Sun Wukong
6,726
673
72
7
0
199,321
1
W
Janus
6,239
624
59
6
0
204,086
0
W
Anubis
6,060
606
65
7
0
171,554
3
W
Apollo
6,590
659
74
7
0
194,815
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role