Player Matchup

Agni
Agni
Cornami
Agni
Level 110
God Stats
0W - 1L
1,299 SR
Queue Stats
4W - 10L
1,251 Elo+
Solo
Tiamat
Tiamat
JBOOG222
Tiamat
Level 67
God Stats
8W - 9L
1,558 SR
Queue Stats
722W - 770L
1,555 Elo+
Solo
Fafnir
Fafnir
chuuyas
Fafnir
Level 82
God Stats
0W - 3L
1,228 SR
Queue Stats
14W - 23L
1,464 Elo+
Solo
Bastet
Bastet
jinxxxcat
Bastet
Level 60
God Stats
7W - 7L
1,500 SR
Queue Stats
550W - 584L
1,529 Elo+
Solo
Skadi
Skadi
prozacprince
Skadi
Level 79
God Stats
19W - 20L
1,683 SR
Queue Stats
691W - 728L
1,537 Elo+
Solo
Team Averages
Level 80
1,454 SR
1,467 Elo+

VS

Team Averages
Level 113
1,496 SR
1,550 Elo+
Sun Wukong
Sun Wukong
CheMaster
Sun Wukong
Level 78
God Stats
1W - 0L
1,577 SR
Queue Stats
7W - 4L
1,564 Elo+
Solo
Scylla
Scylla
DonkeyDay
Scylla
Level 85
God Stats
6W - 8L
1,428 SR
Queue Stats
119W - 119L
1,534 Elo+
Party 1
Jing Wei
Jing Wei
DrFartPeenus
Jing Wei
Level 127
God Stats
5W - 7L
1,265 SR
Queue Stats
657W - 675L
1,525 Elo+
Party 1
Artio
Artio
Miggy17
Artio
Level 122
God Stats
11W - 15L
1,599 SR
Queue Stats
211W - 191L
1,621 Elo+
Solo
Anhur
Anhur
ProfessorErik
Anhur
Level 151
God Stats
13W - 7L
1,612 SR
Queue Stats
301W - 297L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Cornami
Agni
20
8 / 8 / 19
17,084
1,005
46,971
25,148
6,803
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
JBOOG222
Tiamat
20
8 / 6 / 17
17,062
1,004
27,744
22,085
20,084
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
chuuyas
Fafnir
20
3 / 4 / 29
18,106
1,065
11,101
28,891
54,474
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Bastet
jinxxxcat
Bastet
20
10 / 11 / 23
18,198
1,070
32,249
39,774
12,797
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
8 / 6 / 19
17,795
1,047
43,934
25,383
8,255
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

7

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CheMaster
Sun Wukong
20
4 / 11 / 15
16,183
952
16,556
37,227
37,979
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
DonkeyDay
Scylla
20
6 / 4 / 18
16,932
996
31,684
21,652
8,584
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Jing Wei
DrFartPeenus
Jing Wei
20
10 / 9 / 15
18,376
1,081
36,615
34,316
14,857
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Artio
Miggy17
Artio
20
4 / 6 / 23
17,086
1,005
22,209
48,786
93,988
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
11 / 7 / 16
18,768
1,104
28,417
28,339
12,004
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
122
37
Kills
35
35
Deaths
37
107
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
CheMaster
Sun Wukong
4
11
15
1.05
L
Agni
Cornami
Agni
8
8
19
2.19
W
Scylla
DonkeyDay
Scylla
6
4
18
3.75
W
Jing Wei
DrFartPeenus
Jing Wei
10
9
15
1.94
L
Tiamat
JBOOG222
Tiamat
8
6
17
2.75
W
Artio
Miggy17
Artio
4
6
23
2.58
W
11
7
16
2.71
L
Fafnir
chuuyas
Fafnir
3
4
29
4.38
L
Bastet
jinxxxcat
Bastet
10
11
23
1.95
L
8
6
19
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

161,999
Damage
135,481
141,281
Taken
170,320
102,413
Mitigated
167,412
18,794
Healing
27,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
CheMaster
Sun Wukong
16,556
3,339
0
6,201
37,227
37,979
0
21,524
15,703
0
52,435
L
Agni
Cornami
Agni
46,971
2,556
761
1,894
25,148
6,803
0
7,713
17,435
74,506
0
W
Scylla
DonkeyDay
Scylla
31,684
613
230
1,782
21,652
8,584
0
13,132
8,520
59,809
0
W
Jing Wei
DrFartPeenus
Jing Wei
36,615
30,779
0
4,683
34,316
14,857
0
15,871
18,445
0
74,361
L
Tiamat
JBOOG222
Tiamat
27,744
2,629
0
5,173
22,085
20,084
0
8,220
13,827
68,222
0
W
Artio
Miggy17
Artio
22,209
2,038
4,060
7,837
48,786
93,988
0
20,390
28,396
35,564
0
W
28,417
15,420
0
2,795
28,339
12,004
0
14,899
13,440
0
67,561
L
Fafnir
chuuyas
Fafnir
11,101
2,099
0
2,912
28,891
54,474
0
9,331
19,516
16,742
0
L
Bastet
jinxxxcat
Bastet
32,249
7,268
0
3,586
39,774
12,797
0
17,368
22,308
0
48,857
L
43,934
22,605
0
4,468
25,383
8,255
0
11,037
14,302
0
80,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,245
Gold Earned
87,345
261
Minions Killed
329
6
Camps Cleared
18
1,729,971
Distance Traveled
1,685,715
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
16,183
952
69
4
6
324,277
0
L
Agni
17,084
1,005
67
4
1
353,063
0
W
Scylla
16,932
996
74
4
3
320,207
0
W
Jing Wei
18,376
1,081
81
5
8
357,323
0
L
Tiamat
17,062
1,004
82
5
4
340,118
7
W
Artio
17,086
1,005
17
1
0
359,373
0
W
Anhur
18,768
1,104
88
5
1
324,535
0
L
Fafnir
18,106
1,065
8
0
1
335,526
0
L
Bastet
18,198
1,070
28
2
0
385,856
0
L
Skadi
17,795
1,047
76
4
0
315,408
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role