Player Matchup

Geb
Geb
AndrewPohuliai
Geb
Level 49
God Stats
85W - 75L
1,579 SR
Queue Stats
216W - 180L
1,553 Elo+
Party 2
Ao Kuang
Ao Kuang
Candirú
Ao Kuang
Level 27
God Stats
11W - 11L
1,516 SR
Queue Stats
45W - 55L
1,404 Elo+
Solo
Izanami
Izanami
Dysangelium
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 202L
1,431 Elo+
Party 2
Guan Yu
Guan Yu
FilipMits
Guan Yu
Level 29
God Stats
6W - 10L
1,312 SR
Queue Stats
118W - 139L
1,375 Elo+
Solo
Olorun
Olorun
kattaflash
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,385 Elo+
Solo
Team Averages
Level 23
1,481 SR
1,430 Elo+

VS

Team Averages
Level 25
1,479 SR
1,450 Elo+
Izanami
Izanami
DrakoG0dFall
Izanami
Level 28
God Stats
10W - 6L
1,668 SR
Queue Stats
138W - 158L
1,425 Elo+
Solo
Osiris
Osiris
DreamT7
Osiris
Level 17
God Stats
5W - 2L
1,257 SR
Queue Stats
39W - 37L
1,375 Elo+
Solo
Janus
Janus
MNetowNoobX
Janus
Level 36
God Stats
6W - 11L
1,485 SR
Queue Stats
173W - 191L
1,459 Elo+
Party 1
Chang'e
Chang'e
Mikester223
Chang'e
Level 28
God Stats
5W - 1L
1,487 SR
Queue Stats
19W - 15L
1,462 Elo+
Solo
Hun Batz
Hun Batz
Myth97
Hun Batz
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 23L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 2 / 4
12,898
478
10,680
22,744
28,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
Candirú
Ao Kuang
16
2 / 3 / 2
11,021
408
9,628
20,119
7,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Dysangelium
Izanami
19
2 / 5 / 1
12,515
464
6,817
11,994
4,504
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
FilipMits
Guan Yu
19
3 / 9 / 5
12,743
472
13,273
28,137
37,456
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Olorun
kattaflash
Olorun
17
0 / 12 / 2
10,978
407
9,909
21,744
9,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DrakoG0dFall
Izanami
20
4 / 3 / 4
14,330
531
14,045
17,505
6,887
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Osiris
DreamT7
Osiris
20
10 / 2 / 2
16,373
606
26,863
25,581
36,974
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
2 / 1 / 11
13,139
487
6,155
11,605
4,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Mikester223
Chang'e
20
7 / 1 / 7
14,012
519
15,550
15,666
9,835
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
Myth97
Hun Batz
20
7 / 2 / 9
14,950
554
17,885
22,297
9,818
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
63
9
Kills
30
31
Deaths
9
14
Assists
33
Player
Kills
Deaths
Assists
KDA
L
2
2
4
2
L
Ao Kuang
Candirú
Ao Kuang
2
3
2
1
W
Izanami
DrakoG0dFall
Izanami
4
3
4
2
W
Osiris
DreamT7
Osiris
10
2
2
5.5
L
Izanami
Dysangelium
Izanami
2
5
1
0.5
L
Guan Yu
FilipMits
Guan Yu
3
9
5
0.61
W
2
1
11
7.5
W
Chang'e
Mikester223
Chang'e
7
1
7
10.5
W
Hun Batz
Myth97
Hun Batz
7
2
9
5.75
L
Olorun
kattaflash
Olorun
0
12
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,307
Damage
80,498
104,738
Taken
92,654
87,358
Mitigated
67,583
25,834
Healing
41,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,680
337
0
2,813
22,744
28,557
90
5,849
16,379
56,164
0
L
Ao Kuang
Candirú
Ao Kuang
9,628
2,398
0
9,380
20,119
7,550
0
5,047
14,598
55,277
0
W
Izanami
DrakoG0dFall
Izanami
14,045
8,435
0
3,058
17,505
6,887
6,209
5,833
11,672
0
140,968
W
Osiris
DreamT7
Osiris
26,863
10,363
0
11,756
25,581
36,974
2,050
6,125
19,456
23,507
121,808
L
Izanami
Dysangelium
Izanami
6,817
4,471
0
1,443
11,994
4,504
1,130
1,113
10,738
0
99,572
L
Guan Yu
FilipMits
Guan Yu
13,273
1,492
475
7,854
28,137
37,456
0
8,056
18,736
424
69,157
W
6,155
354
399
2,241
11,605
4,069
2,741
5,275
6,330
59,695
0
W
Chang'e
Mikester223
Chang'e
15,550
2,090
5,172
9,365
15,666
9,835
3,291
7,277
8,389
86,480
0
W
Hun Batz
Myth97
Hun Batz
17,885
6,519
0
9,451
22,297
9,818
3,279
7,683
14,614
0
112,000
L
Olorun
kattaflash
Olorun
9,909
4,775
439
3,430
21,744
9,291
3,165
5,431
15,768
58,945
4,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,155
Gold Earned
72,804
569
Minions Killed
840
0
Camps Cleared
0
2,304,676
Distance Traveled
2,644,238
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
12,898
478
42
2
0
516,458
11
L
Ao Kuang
11,021
408
91
3
0
399,432
3
W
Izanami
14,330
531
210
8
0
472,706
4
W
Osiris
16,373
606
205
8
0
540,720
2
L
Izanami
12,515
464
197
7
0
527,782
0
L
Guan Yu
12,743
472
125
5
0
477,778
3
W
Janus
13,139
487
119
4
0
548,348
0
W
Chang'e
14,012
519
150
6
0
500,864
0
W
Hun Batz
14,950
554
156
6
0
581,600
3
L
Olorun
10,978
407
114
4
0
383,226
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role