Player Matchup

Da Ji
Da Ji
R3dK1ngXD
Da Ji
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 65L
1,447 Elo+
Party 1
Ares
Ares
SkullCrusher367
Ares
Level 65
God Stats
3W - 1L
1,765 SR
Queue Stats
63W - 74L
1,473 Elo+
Party 1
Baron Samedi
Baron Samedi
felninjas2
Baron Samedi
Level 34
God Stats
1W - 1L
1,265 SR
Queue Stats
9W - 9L
1,523 Elo+
Party 1
Team Averages
Level 61
1,510 SR
1,481 Elo+

VS

Team Averages
Level 60
1,634 SR
1,787 Elo+
Zeus
Zeus
Bindels
Zeus
Level 128
God Stats
1W - 1L
1,660 SR
Queue Stats
122W - 61L
1,798 Elo+
Party 2
Thanatos
Thanatos
CorruptNightmare
Thanatos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,779 Elo+
Party 2
Danzaburou
Danzaburou
Diabeteism
Danzaburou
Level 33
God Stats
4W - 4L
1,742 SR
Queue Stats
126W - 45L
1,784 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
R3dK1ngXD
Da Ji
17
13 / 4 / 5
11,946
796
11,333
11,643
5,114
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
4 / 2 / 16
11,670
778
7,327
14,035
16,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Baron Samedi
felninjas2
Baron Samedi
16
4 / 4 / 15
11,117
741
11,257
13,725
8,321
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Bindels
Zeus
14
6 / 5 / 3
11,049
737
13,894
9,898
2,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 8 / 5
9,678
645
4,408
10,843
5,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Diabeteism
Danzaburou
13
1 / 8 / 8
9,708
647
12,572
15,088
4,590
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
26
21
Kills
10
10
Deaths
21
36
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Zeus
Bindels
Zeus
6
5
3
1.5
L
3
8
5
0.69
L
Danzaburou
Diabeteism
Danzaburou
1
8
8
0.63
W
Da Ji
R3dK1ngXD
Da Ji
13
4
5
3.88
W
4
2
16
6
W
Baron Samedi
felninjas2
Baron Samedi
4
4
15
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,917
Damage
30,874
39,403
Taken
35,829
29,880
Mitigated
12,333
10,107
Healing
7,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
Bindels
Zeus
13,894
1,016
0
918
9,898
2,588
565
4,352
5,546
37,341
0
L
4,408
729
0
3,494
10,843
5,155
73
5,506
5,337
0
6,897
L
Danzaburou
Diabeteism
Danzaburou
12,572
7,514
0
3,261
15,088
4,590
780
8,903
6,185
0
46,368
W
Da Ji
R3dK1ngXD
Da Ji
11,333
1,439
0
2,014
11,643
5,114
892
5,335
6,308
0
32,163
W
7,327
189
0
3,382
14,035
16,445
350
4,888
9,147
14,860
0
W
Baron Samedi
felninjas2
Baron Samedi
11,257
592
788
3,923
13,725
8,321
1,263
4,729
8,996
53,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,733
Gold Earned
30,435
145
Minions Killed
147
6
Camps Cleared
6
789,267
Distance Traveled
731,772
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,049
737
62
4
2
273,320
2
L
Thanatos
9,678
645
5
0
1
215,956
4
L
Danzaburou
9,708
647
80
5
3
242,496
4
W
Da Ji
11,946
796
34
2
3
265,761
2
W
Ares
11,670
778
14
1
0
289,717
2
W
Baron Samedi
11,117
741
97
6
3
233,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role