Player Matchup

Hou Yi
Hou Yi
Chistyi47
Hou Yi
Level 26
God Stats
34W - 27L
1,419 SR
Queue Stats
340W - 356L
1,560 Elo+
Solo
Izanami
Izanami
GodSlayerYami
Izanami
Level 18
God Stats
1W - 3L
1,380 SR
Queue Stats
32W - 36L
1,335 Elo+
Party 1
Kukulkan
Kukulkan
MayfNoX
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,882 Elo+
Solo
Pele
Pele
Shqipe65
Pele
Level 11
God Stats
2W - 1L
1,857 SR
Queue Stats
9W - 9L
1,469 Elo+
Party 1
Sylvanus
Sylvanus
hazardotti
Sylvanus
Level 22
God Stats
6W - 6L
1,487 SR
Queue Stats
80W - 75L
1,556 Elo+
Solo
Team Averages
Level 16
1,529 SR
1,560 Elo+

VS

Team Averages
Level 28
1,514 SR
1,481 Elo+
Bellona
Bellona
 
Bellona
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
BEATBRUC3
Cerberus
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
114W - 114L
1,529 Elo+
Solo
Ne Zha
Ne Zha
Buzzhug
Ne Zha
Level 28
God Stats
18W - 12L
1,583 SR
Queue Stats
199W - 218L
1,475 Elo+
Solo
Thoth
Thoth
Elosphere
Thoth
Level 29
God Stats
22W - 26L
1,487 SR
Queue Stats
111W - 112L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Chistyi47
Hou Yi
16
1 / 2 / 2
9,038
532
6,765
13,721
5,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
13
2 / 9 / 3
8,124
478
4,803
12,589
2,964
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
MayfNoX
Kukulkan
13
2 / 11 / 3
8,682
511
7,509
11,257
2,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pele
14
6 / 8 / 2
9,459
556
11,896
14,769
3,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
hazardotti
Sylvanus
13
2 / 2 / 3
8,071
475
4,061
13,023
13,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
17
3 / 2 / 3
10,341
608
12,140
13,005
11,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
 
Charybdis
14
2 / 2 / 5
8,683
511
5,947
8,571
2,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
BEATBRUC3
Cerberus
14
4 / 4 / 12
9,466
557
7,674
16,785
15,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
Buzzhug
Ne Zha
17
13 / 3 / 5
11,290
664
11,178
12,561
5,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thoth
Elosphere
Thoth
16
10 / 2 / 7
10,797
635
11,320
8,654
2,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
64
13
Kills
32
32
Deaths
13
13
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
3
2
3
2.25
W
Charybdis
 
Charybdis
2
2
5
2.25
W
Cerberus
BEATBRUC3
Cerberus
4
4
12
2.5
W
Ne Zha
Buzzhug
Ne Zha
13
3
5
5.17
L
Hou Yi
Chistyi47
Hou Yi
1
2
2
1
W
Thoth
Elosphere
Thoth
10
2
7
6.75
L
Izanami
2
9
3
0.39
L
Kukulkan
MayfNoX
Kukulkan
2
11
3
0.32
L
Pele
6
8
2
0.88
L
Sylvanus
hazardotti
Sylvanus
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,034
Damage
48,259
65,359
Taken
59,576
28,283
Mitigated
37,440
15,410
Healing
19,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
12,140
3,531
0
5,154
13,005
11,159
283
145
12,860
245
66,377
W
Charybdis
 
Charybdis
5,947
3,720
0
4,459
8,571
2,869
2,289
1,325
7,246
0
57,661
W
Cerberus
BEATBRUC3
Cerberus
7,674
971
0
3,816
16,785
15,541
413
6,026
10,759
30,183
0
W
Ne Zha
Buzzhug
Ne Zha
11,178
2,352
0
5,787
12,561
5,087
0
3,089
9,472
0
75,466
L
Hou Yi
Chistyi47
Hou Yi
6,765
2,771
0
6,691
13,721
5,284
1,088
397
13,310
0
66,272
W
Thoth
Elosphere
Thoth
11,320
668
0
720
8,654
2,784
0
1,480
7,174
56,817
0
L
Izanami
4,803
3,475
67
866
12,589
2,964
812
4,970
7,503
0
41,117
L
Kukulkan
MayfNoX
Kukulkan
7,509
1,036
0
250
11,257
2,621
60
4,986
6,079
37,446
0
L
Pele
11,896
2,881
0
3,270
14,769
3,709
0
5,032
9,559
0
39,275
L
Sylvanus
hazardotti
Sylvanus
4,061
983
693
3,573
13,023
13,705
0
3,235
9,606
34,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,374
Gold Earned
50,577
436
Minions Killed
501
0
Camps Cleared
0
1,452,525
Distance Traveled
1,607,762
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,341
608
130
8
0
340,376
8
W
Charybdis
8,683
511
113
7
0
307,672
2
W
Cerberus
9,466
557
37
2
0
305,259
0
W
Ne Zha
11,290
664
114
7
0
311,079
2
L
Hou Yi
9,038
532
137
8
0
308,629
2
W
Thoth
10,797
635
107
6
0
343,376
4
L
Izanami
8,124
478
94
6
0
291,214
0
L
Kukulkan
8,682
511
87
5
0
267,631
1
L
Pele
9,459
556
65
4
0
327,931
0
L
Sylvanus
8,071
475
53
3
0
257,120
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role