Player Matchup

Erlang Shen
Erlang Shen
DOCT0R K
Erlang Shen
Level 26
God Stats
5W - 3L
1,500 SR
Queue Stats
69W - 78L
1,678 Elo+
Solo
Medusa
Medusa
HBICyuukino
Medusa
Level 124
God Stats
1W - 0L
1,738 SR
Queue Stats
32W - 14L
1,588 Elo+
Party 2
Serqet
Serqet
LadyClaymore143x
Serqet
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,837 Elo+
Party 2
The Morrigan
The Morrigan
SNIPED_911
The Morrigan
Level 160
God Stats
4W - 1L
1,566 SR
Queue Stats
153W - 146L
1,513 Elo+
Party 2
Hades
Hades
TheeeObject
Hades
Level 114
God Stats
1W - 0L
1,297 SR
Queue Stats
59W - 46L
1,575 Elo+
Party 2
Team Averages
Level 94
1,520 SR
1,638 Elo+

VS

Team Averages
Level 25
1,600 SR
1,532 Elo+
Heimdallr
Heimdallr
DaddyMai
Heimdallr
Level 29
God Stats
1W - 2L
1,495 SR
Queue Stats
195W - 162L
1,570 Elo+
Solo
Cerberus
Cerberus
Gl1tchShin
Cerberus
Level 26
God Stats
1W - 4L
1,545 SR
Queue Stats
110W - 155L
1,469 Elo+
Solo
Hachiman
Hachiman
ItzDovii
Hachiman
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 53L
1,704 Elo+
Party 1
Hercules
Hercules
Saltysharkey
Hercules
Level 27
God Stats
7W - 2L
1,756 SR
Queue Stats
127W - 180L
1,429 Elo+
Solo
Anhur
Anhur
TheNoveskeDr
Anhur
Level 27
God Stats
4W - 2L
1,706 SR
Queue Stats
112W - 89L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DOCT0R K
Erlang Shen
16
2 / 3 / 19
10,777
674
15,655
22,320
30,497
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Medusa
19
11 / 4 / 12
13,056
816
16,081
16,936
9,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 4 / 15
10,325
645
7,385
15,918
21,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Morrigan
SNIPED_911
The Morrigan
20
10 / 3 / 17
13,002
813
28,543
14,093
14,760
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
6 / 3 / 19
13,024
814
21,962
24,773
28,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DaddyMai
Heimdallr
20
5 / 7 / 12
12,242
765
15,372
21,828
7,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Gl1tchShin
Cerberus
17
1 / 8 / 11
10,519
657
12,516
33,042
20,320
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hachiman
ItzDovii
Hachiman
19
6 / 5 / 9
11,229
702
22,164
15,762
5,892
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
Saltysharkey
Hercules
15
3 / 5 / 6
10,373
648
7,913
15,920
15,887
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

17
2 / 7 / 11
10,480
655
10,379
15,908
5,572
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
66
31
Kills
17
17
Deaths
32
82
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
DOCT0R K
Erlang Shen
2
3
19
3.83
L
Heimdallr
DaddyMai
Heimdallr
5
7
12
1.57
L
Cerberus
Gl1tchShin
Cerberus
1
8
11
0.81
W
Medusa
11
4
12
4.25
L
Hachiman
ItzDovii
Hachiman
6
5
9
2.1
W
2
4
15
2.38
W
The Morrigan
SNIPED_911
The Morrigan
10
3
17
6.17
L
Hercules
Saltysharkey
Hercules
3
5
6
1.2
L
2
7
11
1.07
W
6
3
19
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,626
Damage
68,344
94,040
Taken
102,460
104,466
Mitigated
55,641
36,391
Healing
37,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
DOCT0R K
Erlang Shen
15,655
5,420
3,185
3,993
22,320
30,497
464
3,802
18,507
0
19,993
L
Heimdallr
DaddyMai
Heimdallr
15,372
6,840
1,498
4,513
21,828
7,970
1,120
10,710
10,708
0
52,020
L
Cerberus
Gl1tchShin
Cerberus
12,516
880
411
12,603
33,042
20,320
391
11,791
20,689
26,626
0
W
Medusa
16,081
4,869
1,377
2,638
16,936
9,260
2,865
2,879
14,057
0
43,430
L
Hachiman
ItzDovii
Hachiman
22,164
10,055
1,425
4,660
15,762
5,892
1,149
6,294
9,265
0
58,855
W
7,385
1,166
672
2,402
15,918
21,741
770
1,156
14,762
0
9,070
W
The Morrigan
SNIPED_911
The Morrigan
28,543
4,302
3,484
3,031
14,093
14,760
888
2,326
11,608
40,437
10,969
L
Hercules
Saltysharkey
Hercules
7,913
1,988
1,835
6,037
15,920
15,887
262
7,148
7,707
0
14,581
L
10,379
4,904
1,524
3,110
15,908
5,572
1,114
6,130
9,396
0
24,578
W
21,962
741
5,744
9,865
24,773
28,208
1,182
2,353
22,420
42,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,184
Gold Earned
54,843
158
Minions Killed
197
0
Camps Cleared
0
1,689,461
Distance Traveled
1,258,402
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
10,777
674
6
0
0
321,617
3
L
Heimdallr
12,242
765
59
4
0
237,045
2
L
Cerberus
10,519
657
43
3
0
267,993
0
W
Medusa
13,056
816
66
4
0
377,297
1
L
Hachiman
11,229
702
60
4
0
272,305
4
W
Serqet
10,325
645
5
0
0
333,984
1
W
The Morrigan
13,002
813
31
2
0
301,253
5
L
Hercules
10,373
648
10
1
0
234,376
0
L
Anhur
10,480
655
25
2
0
246,683
1
W
Hades
13,024
814
50
3
0
355,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role