Player Matchup

Guan Yu
Guan Yu
Chippy218
Guan Yu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 35L
1,344 Elo+
Party 1
Yemoja
Yemoja
Claribell
Yemoja
Level 18
God Stats
0W - 1L
1,288 SR
Queue Stats
3W - 7L
1,301 Elo+
Solo
Apollo
Apollo
HolyEmperor100
Apollo
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 39L
1,399 Elo+
Party 1
Nu Wa
Nu Wa
Ramzes119966
Nu Wa
Level 29
God Stats
12W - 16L
1,517 SR
Queue Stats
21W - 27L
1,414 Elo+
Solo
Arachne
Arachne
snyyyxi
Arachne
Level 22
God Stats
5W - 12L
931 SR
Queue Stats
45W - 107L
1,250 Elo+
Solo
Team Averages
Level 20
1,347 SR
1,341 Elo+

VS

Team Averages
Level 24
1,408 SR
1,386 Elo+
Olorun
Olorun
Gedric
Olorun
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 12L
1,594 Elo+
Solo
Amaterasu
Amaterasu
JendrzejHui
Amaterasu
Level 23
God Stats
6W - 5L
1,328 SR
Queue Stats
43W - 45L
1,362 Elo+
Party 2
Bacchus
Bacchus
kosmojajec
Bacchus
Level 28
God Stats
8W - 9L
1,410 SR
Queue Stats
78W - 100L
1,304 Elo+
Party 2
Baba Yaga
Baba Yaga
polskicyklop2115
Baba Yaga
Level 22
God Stats
3W - 0L
1,313 SR
Queue Stats
19W - 20L
1,360 Elo+
Party 2
Fenrir
Fenrir
zydowskipomiot
Fenrir
Level 17
God Stats
12W - 10L
1,490 SR
Queue Stats
27W - 32L
1,311 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Chippy218
Guan Yu
9
0 / 2 / 0
5,059
460
1,893
6,398
4,622
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
Claribell
Yemoja
6
0 / 5 / 1
4,621
420
2,004
6,582
3,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

7
2 / 6 / 0
5,099
464
2,046
6,657
1,609
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 4 / 2
5,185
471
5,358
5,203
1,211
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
snyyyxi
Arachne
6
0 / 3 / 0
4,734
430
1,245
6,378
1,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Gedric
Olorun
13
8 / 0 / 0
7,888
717
6,713
8,761
3,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Amaterasu
JendrzejHui
Amaterasu
12
1 / 0 / 1
6,830
621
3,766
4,870
3,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bacchus
kosmojajec
Bacchus
9
0 / 2 / 4
5,329
484
807
6,711
3,946
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baba Yaga
11
4 / 1 / 2
6,781
616
4,570
5,570
1,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
7 / 2 / 3
7,033
639
6,533
8,114
2,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
3
Kills
20
20
Deaths
5
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Chippy218
Guan Yu
0
2
0
0
L
Yemoja
Claribell
Yemoja
0
5
1
0.1
W
Olorun
Gedric
Olorun
8
0
0
8
L
2
6
0
0.33
W
Amaterasu
JendrzejHui
Amaterasu
1
0
1
1.5
L
1
4
2
0.5
W
Bacchus
kosmojajec
Bacchus
0
2
4
1
W
Baba Yaga
4
1
2
5
L
Arachne
snyyyxi
Arachne
0
3
0
0
W
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,546
Damage
22,389
31,218
Taken
34,026
13,048
Mitigated
14,968
6,738
Healing
17,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Chippy218
Guan Yu
1,893
561
0
2,886
6,398
4,622
0
0
6,398
0
18,282
L
Yemoja
Claribell
Yemoja
2,004
759
16
530
6,582
3,954
0
4,370
2,186
9,698
0
W
Olorun
Gedric
Olorun
6,713
2,488
109
6,622
8,761
3,136
2,188
950
7,811
60,596
0
L
2,046
1,269
0
280
6,657
1,609
0
3,593
3,024
0
15,982
W
Amaterasu
JendrzejHui
Amaterasu
3,766
1,254
0
3,491
4,870
3,260
42
383
4,487
499
31,794
L
5,358
1,074
0
773
5,203
1,211
0
2,438
2,475
19,540
0
W
Bacchus
kosmojajec
Bacchus
807
139
0
1,040
6,711
3,946
336
2,297
4,414
7,764
0
W
Baba Yaga
4,570
531
0
2,073
5,570
1,757
1,206
2,670
2,900
33,451
0
L
Arachne
snyyyxi
Arachne
1,245
1,099
0
2,253
6,378
1,652
0
1,267
5,045
0
15,419
W
6,533
2,293
0
3,758
8,114
2,869
0
1,062
7,052
0
37,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,698
Gold Earned
33,861
144
Minions Killed
340
0
Camps Cleared
0
942,668
Distance Traveled
1,110,679
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,059
460
44
4
0
221,692
2
L
Yemoja
4,621
420
5
0
0
151,379
0
W
Olorun
7,888
717
105
10
0
202,722
4
L
Apollo
5,099
464
31
3
0
211,979
0
W
Amaterasu
6,830
621
69
6
0
224,589
2
L
Nu Wa
5,185
471
22
2
0
197,071
3
W
Bacchus
5,329
484
21
2
0
209,608
0
W
Baba Yaga
6,781
616
74
7
0
222,148
0
L
Arachne
4,734
430
42
4
0
160,547
0
W
Fenrir
7,033
639
71
6
0
251,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role