Player Matchup

Guan Yu
Guan Yu
GooodNews
Guan Yu
Level 39
God Stats
5W - 3L
1,598 SR
Queue Stats
34W - 31L
1,592 Elo+
Solo
Anhur
Anhur
GrazyPaste
Anhur
Level 105
God Stats
18W - 12L
1,757 SR
Queue Stats
133W - 97L
1,559 Elo+
Solo
Gilgamesh
Gilgamesh
KönigNacht
Gilgamesh
Level 68
God Stats
22W - 14L
1,659 SR
Queue Stats
44W - 41L
1,554 Elo+
Solo
Zeus
Zeus
Sailum
Zeus
Level 160
God Stats
6W - 1L
1,577 SR
Queue Stats
251W - 225L
1,707 Elo+
Party 2
Cthulhu
Cthulhu
iBakasura2Bussy
Cthulhu
Level 47
God Stats
4W - 0L
1,500 SR
Queue Stats
157W - 102L
1,685 Elo+
Party 2
Team Averages
Level 84
1,618 SR
1,619 Elo+

VS

Team Averages
Level 57
1,565 SR
1,537 Elo+
Pele
Pele
Arneaux
Pele
Level 89
God Stats
5W - 3L
1,715 SR
Queue Stats
96W - 91L
1,542 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DeeepWinter
Morgan Le Fay
Level 63
God Stats
1W - 3L
1,638 SR
Queue Stats
116W - 109L
1,544 Elo+
Party 1
Achilles
Achilles
Helsing313
Achilles
Level 79
God Stats
6W - 10L
1,509 SR
Queue Stats
85W - 77L
1,520 Elo+
Party 1
Artemis
Artemis
Tetobigbro
Artemis
Level 28
God Stats
3W - 5L
1,544 SR
Queue Stats
44W - 44L
1,549 Elo+
Party 1
Horus
Horus
WhitnersKat
Horus
Level 25
God Stats
1W - 2L
1,419 SR
Queue Stats
20W - 20L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
GooodNews
Guan Yu
15
1 / 2 / 3
8,996
643
6,670
11,246
10,421
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
17
5 / 0 / 2
10,118
723
5,580
8,298
2,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
KönigNacht
Gilgamesh
14
4 / 5 / 5
8,635
617
7,174
13,938
6,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Zeus
Sailum
Zeus
15
8 / 2 / 8
9,672
691
16,257
7,454
2,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
7 / 3 / 11
8,839
631
10,724
15,300
17,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Arneaux
Pele
13
4 / 5 / 3
7,761
554
6,966
14,081
5,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morgan Le Fay
DeeepWinter
Morgan Le Fay
13
5 / 6 / 3
8,008
572
7,302
11,735
4,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
Helsing313
Achilles
14
2 / 3 / 2
8,116
580
8,054
11,436
9,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
Tetobigbro
Artemis
11
0 / 6 / 1
6,444
460
3,309
7,028
1,084
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 5 / 4
6,559
469
2,424
15,011
12,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
25
25
Kills
12
12
Deaths
25
29
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Pele
Arneaux
Pele
4
5
3
1.1
L
Morgan Le Fay
DeeepWinter
Morgan Le Fay
5
6
3
1.08
W
Guan Yu
GooodNews
Guan Yu
1
2
3
1.25
W
Anhur
5
0
2
6
L
Achilles
Helsing313
Achilles
2
3
2
1
W
Gilgamesh
KönigNacht
Gilgamesh
4
5
5
1.3
W
Zeus
Sailum
Zeus
8
2
8
6
L
Artemis
Tetobigbro
Artemis
0
6
1
0.08
L
1
5
4
0.6
W
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,405
Damage
28,055
56,236
Taken
59,291
39,938
Mitigated
32,477
17,617
Healing
16,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
Arneaux
Pele
6,966
1,474
0
3,397
14,081
5,143
0
7,524
6,152
0
41,802
L
Morgan Le Fay
DeeepWinter
Morgan Le Fay
7,302
690
0
1,655
11,735
4,211
0
6,803
4,224
33,446
0
W
Guan Yu
GooodNews
Guan Yu
6,670
535
128
2,924
11,246
10,421
88
489
9,723
4,252
47,066
W
Anhur
5,580
3,137
0
5,298
8,298
2,724
2,170
64
8,234
0
88,835
L
Achilles
Helsing313
Achilles
8,054
2,030
0
4,106
11,436
9,941
0
2,427
8,979
0
49,081
W
Gilgamesh
KönigNacht
Gilgamesh
7,174
1,233
0
4,205
13,938
6,136
0
2,479
11,237
0
46,217
W
Zeus
Sailum
Zeus
16,257
2,746
0
1,386
7,454
2,713
3,136
1,472
5,890
58,926
0
L
Artemis
Tetobigbro
Artemis
3,309
1,069
0
830
7,028
1,084
0
940
5,971
0
33,925
L
2,424
1,194
996
5,319
15,011
12,098
0
8,616
5,605
0
10,280
W
10,724
1,035
615
3,061
15,300
17,944
262
2,340
12,752
27,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,260
Gold Earned
36,888
486
Minions Killed
337
0
Camps Cleared
0
1,394,495
Distance Traveled
1,347,591
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,761
554
86
6
0
280,077
4
L
Morgan Le Fay
8,008
572
58
4
0
269,428
6
W
Guan Yu
8,996
643
124
9
0
284,143
6
W
Anhur
10,118
723
148
11
0
258,047
4
L
Achilles
8,116
580
97
7
0
274,475
4
W
Gilgamesh
8,635
617
84
6
0
312,377
1
W
Zeus
9,672
691
109
8
0
255,307
3
L
Artemis
6,444
460
79
6
0
249,832
3
L
Horus
6,559
469
17
1
0
273,779
6
W
Cthulhu
8,839
631
21
2
0
284,621
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role