Player Matchup

Nu Wa
Nu Wa
Drev987
Nu Wa
Level 18
God Stats
23W - 24L
1,511 SR
Queue Stats
136W - 143L
1,381 Elo+
Solo
Neith
Neith
GAPNBEEFHOLE
Neith
Level 28
God Stats
35W - 20L
1,580 SR
Queue Stats
101W - 93L
1,341 Elo+
Party 1
Zeus
Zeus
Kzoki
Zeus
Level 27
God Stats
23W - 22L
1,262 SR
Queue Stats
154W - 135L
1,314 Elo+
Party 1
Guan Yu
Guan Yu
T E K I L A4609
Guan Yu
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
powellred226
Ah Muzen Cab
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,468 Elo+
Solo
Team Averages
Level 21
1,471 SR
1,401 Elo+

VS

Team Averages
Level 13
1,428 SR
1,295 Elo+
Cthulhu
Cthulhu
DarkRenegade316
Cthulhu
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 10L
1,375 Elo+
Solo
Danzaburou
Danzaburou
HipHopBa5terd
Danzaburou
Level 16
God Stats
28W - 39L
1,464 SR
Queue Stats
54W - 84L
1,341 Elo+
Party 2
Neith
Neith
SunnyJean69420
Neith
Level 10
God Stats
10W - 15L
1,488 SR
Queue Stats
31W - 48L
1,351 Elo+
Party 2
Izanami
Izanami
ThatWhiteFella2
Izanami
Level 17
God Stats
4W - 6L
1,500 SR
Queue Stats
9W - 14L
1,262 Elo+
Solo
Ares
Ares
hbkfan54
Ares
Level 11
God Stats
2W - 9L
1,186 SR
Queue Stats
2W - 10L
1,146 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Drev987
Nu Wa
18
7 / 0 / 11
11,590
1,054
10,734
9,339
6,703
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
8 / 2 / 11
11,745
1,068
26,850
12,295
4,671
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
Kzoki
Zeus
18
8 / 2 / 6
11,624
1,057
18,132
8,847
2,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 7 / 8
9,550
868
7,334
15,197
10,097
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Breastplate

Breastplate

+20
Physical Protection

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ah Muzen Cab
powellred226
Ah Muzen Cab
17
2 / 1 / 14
10,766
979
15,756
7,770
3,073
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

234

VS

Team 2 Tickets

138

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 4
10,022
911
15,065
27,694
25,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
HipHopBa5terd
Danzaburou
15
0 / 7 / 5
9,174
834
8,841
15,429
4,578
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
1 / 2 / 5
10,280
935
5,968
8,391
3,772
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
5 / 6 / 5
10,459
951
15,795
16,101
5,459
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ares
15
4 / 6 / 3
9,657
878
3,840
17,460
4,667
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
34
25
Kills
12
12
Deaths
25
50
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
4
4
1
W
Nu Wa
Drev987
Nu Wa
7
0
11
12.5
W
8
2
11
6.75
L
Danzaburou
HipHopBa5terd
Danzaburou
0
7
5
0.36
W
Zeus
Kzoki
Zeus
8
2
6
5.5
L
1
2
5
1.75
W
0
7
8
0.57
L
5
6
5
1.25
L
Ares
4
6
3
0.92
W
Ah Muzen Cab
powellred226
Ah Muzen Cab
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,806
Damage
49,509
53,448
Taken
85,075
27,528
Mitigated
44,015
14,049
Healing
7,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,065
1,041
0
4,546
27,694
25,539
0
11,104
16,137
32,257
0
W
Nu Wa
Drev987
Nu Wa
10,734
4,481
153
2,972
9,339
6,703
0
4,750
4,159
19,848
0
W
26,850
20,251
0
5,513
12,295
4,671
0
4,664
7,545
0
38,843
L
Danzaburou
HipHopBa5terd
Danzaburou
8,841
2,609
0
1,050
15,429
4,578
0
5,183
10,046
0
20,608
W
Zeus
Kzoki
Zeus
18,132
2,138
33
978
8,847
2,984
0
1,806
6,991
39,742
0
L
5,968
1,491
0
1,960
8,391
3,772
0
3,368
4,811
0
34,607
W
7,334
1,880
272
1,568
15,197
10,097
0
2,790
11,926
0
17,908
L
15,795
10,527
0
0
16,101
5,459
0
4,478
11,380
0
45,695
L
Ares
3,840
287
0
0
17,460
4,667
0
3,484
13,776
5,971
0
W
Ah Muzen Cab
powellred226
Ah Muzen Cab
15,756
6,252
0
2,560
7,770
3,073
0
3,664
3,922
0
39,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,275
Gold Earned
49,592
186
Minions Killed
211
3
Camps Cleared
4
1,021,083
Distance Traveled
867,061
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,022
911
45
4
1
205,444
0
W
Nu Wa
11,590
1,054
8
1
0
220,407
0
W
Neith
11,745
1,068
46
4
0
176,886
1
L
Danzaburou
9,174
834
17
2
0
189,499
0
W
Zeus
11,624
1,057
58
5
1
211,913
0
L
Neith
10,280
935
79
7
1
169,545
2
W
Guan Yu
9,550
868
26
2
0
197,139
1
L
Izanami
10,459
951
70
6
2
176,139
0
L
Ares
9,657
878
0
0
0
126,434
0
W
Ah Muzen Cab
10,766
979
48
4
2
214,738
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role