Player Matchup

Yemoja
Yemoja
Abyssalchicken
Yemoja
Level 8
God Stats
5W - 1L
1,943 SR
Queue Stats
7W - 3L
1,681 Elo+
Party 1
Hachiman
Hachiman
DontLetMeUp774
Hachiman
Level 34
God Stats
1W - 1L
1,499 SR
Queue Stats
20W - 14L
1,673 Elo+
Party 1
Gilgamesh
Gilgamesh
IAmTrick
Gilgamesh
Level 7
God Stats
5W - 3L
1,903 SR
Queue Stats
10W - 7L
1,817 Elo+
Party 1
Nu Wa
Nu Wa
MrEnderman33
Nu Wa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,554 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Robertorini
Tsukuyomi
Level 128
God Stats
1W - 1L
1,148 SR
Queue Stats
47W - 44L
1,611 Elo+
Party 1
Team Averages
Level 41
1,599 SR
1,667 Elo+

VS

Team Averages
Level 13
1,612 SR
1,618 Elo+
Anubis
Anubis
Chefcito0314
Anubis
Level 15
God Stats
6W - 5L
1,854 SR
Queue Stats
34W - 32L
1,606 Elo+
Solo
Amaterasu
Amaterasu
Roxymydoxy
Amaterasu
Level 15
God Stats
4W - 6L
1,514 SR
Queue Stats
24W - 39L
1,528 Elo+
Solo
Jormungandr
Jormungandr
Shantakh
Jormungandr
Level 8
God Stats
0W - 1L
1,546 SR
Queue Stats
1W - 2L
1,513 Elo+
Solo
Susano
Susano
Untat
Susano
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,796 Elo+
Solo
Skadi
Skadi
tareschan
Skadi
Level 22
God Stats
81W - 73L
1,646 SR
Queue Stats
100W - 99L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 3 / 13
13,089
467
8,794
18,201
19,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
20
5 / 6 / 5
13,807
493
15,659
23,132
8,631
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
IAmTrick
Gilgamesh
20
5 / 4 / 3
15,708
561
12,348
18,930
17,571
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
9 / 2 / 9
16,497
589
24,723
12,110
4,565
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
Robertorini
Tsukuyomi
20
10 / 6 / 10
15,830
565
23,398
27,214
11,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
6 / 6 / 3
15,100
539
13,823
21,827
8,811
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
Roxymydoxy
Amaterasu
20
7 / 4 / 1
13,969
499
10,106
21,082
23,518
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jormungandr
Shantakh
Jormungandr
18
3 / 6 / 4
11,641
416
8,464
27,932
23,988
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Susano
Untat
Susano
19
0 / 8 / 5
12,097
432
7,132
20,516
7,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Skadi
tareschan
Skadi
20
4 / 6 / 7
14,190
507
21,435
21,865
5,877
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
40
30
Kills
20
21
Deaths
30
40
Assists
20
Player
Kills
Deaths
Assists
KDA
W
1
3
13
2.5
L
Anubis
6
6
3
1.25
W
Hachiman
5
6
5
1.25
W
Gilgamesh
IAmTrick
Gilgamesh
5
4
3
1.63
W
9
2
9
6.75
W
Tsukuyomi
Robertorini
Tsukuyomi
10
6
10
2.5
L
Amaterasu
Roxymydoxy
Amaterasu
7
4
1
1.88
L
Jormungandr
Shantakh
Jormungandr
3
6
4
0.83
L
Susano
Untat
Susano
0
8
5
0.31
L
Skadi
tareschan
Skadi
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,922
Damage
60,960
99,587
Taken
113,222
62,562
Mitigated
69,710
28,519
Healing
22,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,794
2,563
2,491
2,154
18,201
19,984
834
4,626
13,575
45,016
0
L
Anubis
13,823
882
0
10,157
21,827
8,811
294
9,276
12,141
122,242
0
W
Hachiman
15,659
11,506
0
10,025
23,132
8,631
5,503
4,256
18,876
0
120,275
W
Gilgamesh
IAmTrick
Gilgamesh
12,348
4,507
0
3,068
18,930
17,571
1,849
3,012
15,665
0
101,409
W
24,723
7,345
0
1,212
12,110
4,565
1,239
6,228
5,882
115,260
0
W
Tsukuyomi
Robertorini
Tsukuyomi
23,398
4,283
0
9,569
27,214
11,811
1,130
4,233
22,981
0
132,675
L
Amaterasu
Roxymydoxy
Amaterasu
10,106
3,398
0
1,606
21,082
23,518
180
4,149
16,776
0
74,600
L
Jormungandr
Shantakh
Jormungandr
8,464
2,121
135
2,478
27,932
23,988
867
11,618
16,018
64,969
0
L
Susano
Untat
Susano
7,132
1,821
0
4,310
20,516
7,516
1,232
3,367
17,017
0
81,251
L
Skadi
tareschan
Skadi
21,435
8,830
0
3,899
21,865
5,877
2,416
4,166
17,589
0
136,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,931
Gold Earned
66,997
766
Minions Killed
787
0
Camps Cleared
0
2,629,655
Distance Traveled
2,513,678
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
13,089
467
55
2
0
532,026
1
L
Anubis
15,100
539
205
7
0
441,339
5
W
Hachiman
13,807
493
179
6
0
471,617
2
W
Gilgamesh
15,708
561
193
7
0
539,622
6
W
Nu Wa
16,497
589
189
7
0
517,675
3
W
Tsukuyomi
15,830
565
150
5
0
568,715
3
L
Amaterasu
13,969
499
144
5
0
503,931
1
L
Jormungandr
11,641
416
97
3
0
551,371
2
L
Susano
12,097
432
156
6
0
515,495
3
L
Skadi
14,190
507
185
7
0
501,542
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role