Player Matchup

Tiamat
Tiamat
BaglMan
Tiamat
Level 85
God Stats
4W - 5L
1,474 SR
Queue Stats
308W - 273L
1,507 Elo+
Party 1
Loki
Loki
BurgerGuy
Loki
Level 122
God Stats
7W - 6L
1,562 SR
Queue Stats
1,034W - 963L
1,549 Elo+
Party 1
Bakasura
Bakasura
MingoBruv
Bakasura
Level 33
God Stats
4W - 6L
1,499 SR
Queue Stats
30W - 29L
1,435 Elo+
Party 1
Baron Samedi
Baron Samedi
StrikingViper38
Baron Samedi
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 108L
1,533 Elo+
Party 1
Danzaburou
Danzaburou
eggyolkyum
Danzaburou
Level 87
God Stats
12W - 12L
1,515 SR
Queue Stats
318W - 300L
1,520 Elo+
Party 1
Team Averages
Level 81
1,510 SR
1,509 Elo+

VS

Team Averages
Level 61
1,626 SR
1,516 Elo+
Cthulhu
Cthulhu
Guppy72
Cthulhu
Level 18
God Stats
8W - 8L
1,482 SR
Queue Stats
11W - 11L
1,571 Elo+
Party 2
Gilgamesh
Gilgamesh
TerminusEst6430
Gilgamesh
Level 83
God Stats
2W - 4L
1,666 SR
Queue Stats
83W - 75L
1,564 Elo+
Party 2
Nu Wa
Nu Wa
Unn1x
Nu Wa
Level 104
God Stats
0W - 1L
1,734 SR
Queue Stats
86W - 79L
1,541 Elo+
Party 2
Ao Kuang
Ao Kuang
prostorembo
Ao Kuang
Level 42
God Stats
0W - 1L
1,693 SR
Queue Stats
8W - 10L
1,432 Elo+
Solo
Neith
Neith
shaunscu
Neith
Level 58
God Stats
9W - 13L
1,555 SR
Queue Stats
18W - 29L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BaglMan
Tiamat
17
6 / 2 / 7
11,096
584
14,923
14,413
8,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
17
4 / 5 / 6
10,536
555
15,493
19,907
14,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
MingoBruv
Bakasura
17
7 / 3 / 6
10,583
557
5,489
13,241
6,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
StrikingViper38
Baron Samedi
15
3 / 1 / 7
9,598
505
3,412
9,960
9,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
eggyolkyum
Danzaburou
18
7 / 4 / 4
10,854
571
16,303
15,979
5,936
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Guppy72
Cthulhu
11
0 / 3 / 0
7,310
385
1,723
11,618
9,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
TerminusEst6430
Gilgamesh
17
5 / 5 / 3
10,591
557
16,140
20,871
13,854
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nu Wa
Unn1x
Nu Wa
16
2 / 5 / 4
10,021
527
16,411
11,337
3,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
prostorembo
Ao Kuang
14
6 / 7 / 3
9,363
493
9,762
21,175
7,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
shaunscu
Neith
14
2 / 7 / 1
8,626
454
5,884
13,180
3,320
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
26
27
Kills
15
15
Deaths
27
30
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Tiamat
BaglMan
Tiamat
6
2
7
4.75
W
Loki
4
5
6
1.4
L
Cthulhu
Guppy72
Cthulhu
0
3
0
0
W
Bakasura
MingoBruv
Bakasura
7
3
6
3.33
W
Baron Samedi
StrikingViper38
Baron Samedi
3
1
7
6.5
L
Gilgamesh
TerminusEst6430
Gilgamesh
5
5
3
1.3
L
Nu Wa
Unn1x
Nu Wa
2
5
4
0.8
W
Danzaburou
eggyolkyum
Danzaburou
7
4
4
2.25
L
Ao Kuang
prostorembo
Ao Kuang
6
7
3
1.07
L
Neith
shaunscu
Neith
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,620
Damage
49,920
73,500
Taken
78,181
43,894
Mitigated
37,700
32,852
Healing
22,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
BaglMan
Tiamat
14,923
1,291
208
7,189
14,413
8,223
0
9,144
5,269
79,849
0
W
Loki
15,493
2,431
891
7,716
19,907
14,017
672
2,974
16,933
7,180
54,802
L
Cthulhu
Guppy72
Cthulhu
1,723
184
0
4,154
11,618
9,691
108
3,524
7,945
19,615
0
W
Bakasura
MingoBruv
Bakasura
5,489
3,807
0
6,286
13,241
6,238
0
4,720
8,521
0
58,965
W
Baron Samedi
StrikingViper38
Baron Samedi
3,412
890
1,087
2,861
9,960
9,480
455
5,867
4,093
30,392
0
L
Gilgamesh
TerminusEst6430
Gilgamesh
16,140
6,363
92
4,389
20,871
13,854
0
4,719
14,439
337
77,213
L
Nu Wa
Unn1x
Nu Wa
16,411
4,718
145
2,645
11,337
3,773
44
6,793
4,120
83,193
0
W
Danzaburou
eggyolkyum
Danzaburou
16,303
8,017
0
6,614
15,979
5,936
3,133
6,106
9,873
0
93,346
L
Ao Kuang
prostorembo
Ao Kuang
9,762
2,981
0
9,648
21,175
7,062
188
4,186
15,961
46,743
0
L
Neith
shaunscu
Neith
5,884
1,865
0
1,089
13,180
3,320
656
631
12,549
0
46,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,667
Gold Earned
45,911
567
Minions Killed
475
0
Camps Cleared
0
1,815,121
Distance Traveled
1,500,984
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,096
584
146
8
0
355,731
0
W
Loki
10,536
555
121
6
0
332,975
1
L
Cthulhu
7,310
385
34
2
0
231,325
0
W
Bakasura
10,583
557
106
6
0
450,675
2
W
Baron Samedi
9,598
505
45
2
0
346,594
2
L
Gilgamesh
10,591
557
136
7
0
347,062
5
L
Nu Wa
10,021
527
139
7
0
296,467
5
W
Danzaburou
10,854
571
149
8
0
329,146
4
L
Ao Kuang
9,363
493
81
4
0
338,503
5
L
Neith
8,626
454
85
4
0
287,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role