Player Matchup

Sol
Sol
LovelyLexi3397
Sol
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Geb
Geb
RepFedCenAme7
Geb
Level 18
God Stats
75W - 68L
1,450 SR
Queue Stats
80W - 79L
1,318 Elo+
Solo
Ares
Ares
Santi_Gotzilla
Ares
Level 5
God Stats
1W - 2L
1,338 SR
Queue Stats
1W - 6L
1,193 Elo+
Solo
Kukulkan
Kukulkan
andrade_benjamin
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Poseidon
Poseidon
grande_palmeiras
Poseidon
Level 7
God Stats
2W - 6L
1,306 SR
Queue Stats
10W - 24L
1,191 Elo+
Solo
Team Averages
Level 8
1,419 SR
1,341 Elo+

VS

Team Averages
Level 19
1,429 SR
1,194 Elo+
Tsukuyomi
Tsukuyomi
Gusty_2007
Tsukuyomi
Level 14
God Stats
4W - 4L
1,540 SR
Queue Stats
5W - 7L
1,213 Elo+
Party 1
Yemoja
Yemoja
LF Lefty
Yemoja
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 101L
1,293 Elo+
Solo
Bellona
Bellona
The_Renly
Bellona
Level 35
God Stats
2W - 4L
1,591 SR
Queue Stats
5W - 15L
1,088 Elo+
Party 1
Anubis
Anubis
alex776162
Anubis
Level 16
God Stats
3W - 2L
1,339 SR
Queue Stats
6W - 9L
1,131 Elo+
Party 1
Olorun
Olorun
idfctomy
Olorun
Level 8
God Stats
2W - 2L
1,175 SR
Queue Stats
5W - 7L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 10 / 6
10,202
1,020
3,931
17,242
3,849
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
4 / 7 / 7
11,648
1,165
8,926
22,473
9,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

16
0 / 14 / 7
9,298
930
4,497
28,540
17,010
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
3 / 9 / 5
10,096
1,010
10,496
13,631
3,911
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
5 / 7 / 4
10,540
1,054
7,849
12,810
3,047
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

274

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Gusty_2007
Tsukuyomi
19
11 / 6 / 21
12,778
1,278
15,622
11,540
5,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Yemoja
LF Lefty
Yemoja
17
1 / 0 / 14
10,094
1,009
1,965
2,027
1,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
The_Renly
Bellona
19
16 / 4 / 16
12,702
1,270
23,096
11,156
6,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
alex776162
Anubis
20
15 / 4 / 23
13,374
1,337
33,666
11,587
6,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
idfctomy
Olorun
18
4 / 1 / 22
11,168
1,117
12,752
7,048
2,983
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
143
14
Kills
47
47
Deaths
15
29
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Gusty_2007
Tsukuyomi
11
6
21
3.58
W
Yemoja
LF Lefty
Yemoja
1
0
14
8
L
2
10
6
0.5
L
4
7
7
1.07
L
0
14
7
0.25
W
Bellona
The_Renly
Bellona
16
4
16
6
W
Anubis
alex776162
Anubis
15
4
23
6.63
L
3
9
5
0.61
L
5
7
4
1
W
Olorun
idfctomy
Olorun
4
1
22
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,699
Damage
87,101
94,696
Taken
43,358
37,172
Mitigated
23,190
1,960
Healing
11,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Gusty_2007
Tsukuyomi
15,622
6,197
0
771
11,540
5,219
0
8,053
2,732
0
26,053
W
Yemoja
LF Lefty
Yemoja
1,965
1,096
1,783
292
2,027
1,794
0
1,086
941
13,708
0
L
3,931
1,480
0
1,182
17,242
3,849
0
6,976
10,266
9,696
0
L
8,926
862
0
556
22,473
9,355
0
13,068
9,405
30,981
0
L
4,497
1,163
0
0
28,540
17,010
0
18,113
10,427
11,424
0
W
Bellona
The_Renly
Bellona
23,096
10,727
0
592
11,156
6,737
0
10,327
829
0
32,493
W
Anubis
alex776162
Anubis
33,666
9,005
684
4,607
11,587
6,457
0
9,914
1,673
52,496
0
L
10,496
1,243
0
30
13,631
3,911
0
5,164
8,467
24,292
0
L
7,849
2,068
0
192
12,810
3,047
0
5,062
7,748
17,862
0
W
Olorun
idfctomy
Olorun
12,752
8,105
0
2,767
7,048
2,983
0
6,319
729
32,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,784
Gold Earned
60,116
127
Minions Killed
169
0
Camps Cleared
1
747,329
Distance Traveled
744,252
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,778
1,278
18
2
0
150,720
0
W
Yemoja
10,094
1,009
30
3
0
123,000
0
L
Sol
10,202
1,020
11
1
0
153,056
0
L
Geb
11,648
1,165
42
4
0
215,575
0
L
Ares
9,298
930
11
1
0
137,074
0
W
Bellona
12,702
1,270
17
2
0
170,632
0
W
Anubis
13,374
1,337
54
5
1
148,605
2
L
Kukulkan
10,096
1,010
37
4
0
147,537
2
L
Poseidon
10,540
1,054
26
3
0
94,087
1
W
Olorun
11,168
1,117
50
5
0
151,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role