Player Matchup

Ra
Ra
Gabyfyre
Ra
Level 29
God Stats
9W - 6L
1,688 SR
Queue Stats
147W - 141L
1,522 Elo+
Party 1
Bastet
Bastet
PeineFino
Bastet
Level 123
God Stats
2W - 0L
1,287 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 3
Neith
Neith
Zeratul978
Neith
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
36W - 36L
1,418 Elo+
Solo
Ao Kuang
Ao Kuang
f3rmaldp
Ao Kuang
Level 29
God Stats
5W - 1L
1,681 SR
Queue Stats
104W - 99L
1,441 Elo+
Party 1
Guan Yu
Guan Yu
malosoeloso
Guan Yu
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Team Averages
Level 44
1,531 SR
1,476 Elo+

VS

Team Averages
Level 15
1,387 SR
1,357 Elo+
Zeus
Zeus
 
Zeus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Mokona2360
Ra
Level 5
God Stats
0W - 2L
1,285 SR
Queue Stats
0W - 3L
1,140 Elo+
Solo
Cthulhu
Cthulhu
Nicktoria
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,378 Elo+
Party 2
Scylla
Scylla
Reninha
Scylla
Level 28
God Stats
0W - 4L
1,151 SR
Queue Stats
165W - 150L
1,460 Elo+
Solo
Merlin
Merlin
drydegorila
Merlin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,309 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 0 / 27
10,743
1,194
17,842
4,762
1,812
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bastet
PeineFino
Bastet
19
26 / 1 / 12
13,144
1,460
29,917
12,140
4,866
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Neith
17
5 / 1 / 19
10,401
1,156
6,515
4,407
1,711
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
f3rmaldp
Ao Kuang
16
8 / 1 / 15
10,000
1,111
12,776
7,880
2,837
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
malosoeloso
Guan Yu
17
2 / 4 / 21
9,474
1,053
5,356
8,063
7,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

322

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
4 / 7 / 2
8,805
978
8,262
11,114
3,530
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
0 / 11 / 3
7,913
879
2,455
15,430
5,764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Nicktoria
Cthulhu
14
1 / 4 / 4
8,666
963
4,398
17,296
15,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
Reninha
Scylla
14
2 / 10 / 3
9,005
1,001
9,793
17,112
5,966
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
14
0 / 15 / 4
8,138
904
4,099
18,536
5,652
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
23
47
Kills
7
7
Deaths
47
94
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
4
7
2
0.71
W
6
0
27
19.5
L
0
11
3
0.14
L
Cthulhu
Nicktoria
Cthulhu
1
4
4
0.75
W
Bastet
PeineFino
Bastet
26
1
12
32
L
Scylla
Reninha
Scylla
2
10
3
0.35
W
Neith
5
1
19
14.5
L
Merlin
0
15
4
0.13
W
Ao Kuang
f3rmaldp
Ao Kuang
8
1
15
15.5
W
Guan Yu
malosoeloso
Guan Yu
2
4
21
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,406
Damage
29,007
37,252
Taken
79,488
19,167
Mitigated
36,810
14,306
Healing
4,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
8,262
958
122
481
11,114
3,530
0
3,950
7,164
18,509
0
W
17,842
1,061
1,219
1,848
4,762
1,812
0
4,026
605
44,586
0
L
2,455
689
0
0
15,430
5,764
0
6,410
8,843
20,350
0
L
Cthulhu
Nicktoria
Cthulhu
4,398
566
0
2,425
17,296
15,898
0
5,199
12,010
15,344
0
W
Bastet
PeineFino
Bastet
29,917
9,671
0
4,415
12,140
4,866
0
9,870
2,051
0
46,348
L
Scylla
Reninha
Scylla
9,793
1,780
0
1,530
17,112
5,966
0
6,886
10,081
33,246
0
W
Neith
6,515
3,433
0
990
4,407
1,711
0
3,289
1,022
0
29,021
L
Merlin
4,099
633
37
232
18,536
5,652
0
8,173
10,093
10,566
0
W
Ao Kuang
f3rmaldp
Ao Kuang
12,776
3,083
0
3,105
7,880
2,837
0
5,288
2,499
18,734
0
W
Guan Yu
malosoeloso
Guan Yu
5,356
749
1,063
1,666
8,063
7,941
0
5,692
2,068
0
10,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,762
Gold Earned
42,527
191
Minions Killed
128
10
Camps Cleared
3
865,220
Distance Traveled
674,741
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,805
978
24
3
2
139,527
0
W
Ra
10,743
1,194
64
7
0
183,675
0
L
Ra
7,913
879
32
4
0
112,496
0
L
Cthulhu
8,666
963
17
2
1
166,869
0
W
Bastet
13,144
1,460
39
4
2
199,215
0
L
Scylla
9,005
1,001
45
5
0
133,753
0
W
Neith
10,401
1,156
61
7
2
155,866
0
L
Merlin
8,138
904
10
1
0
122,096
0
W
Ao Kuang
10,000
1,111
17
2
3
170,591
0
W
Guan Yu
9,474
1,053
10
1
3
155,873
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role