Player Matchup

Horus
Horus
AtlasKukulkan
Horus
Level 80
God Stats
19W - 20L
1,471 SR
Queue Stats
73W - 79L
1,463 Elo+
Party 1
Neith
Neith
Emiprime
Neith
Level 62
God Stats
16W - 37L
1,464 SR
Queue Stats
35W - 53L
1,445 Elo+
Party 1
Anubis
Anubis
SirMatador
Anubis
Level 76
God Stats
28W - 28L
1,581 SR
Queue Stats
143W - 141L
1,526 Elo+
Party 1
Team Averages
Level 73
1,505 SR
1,478 Elo+

VS

Team Averages
Level 72
1,500 SR
1,667 Elo+
Chaac
Chaac
 
Chaac
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Pantouflei
Ymir
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,740 Elo+
Party 2
Nox
Nox
Raphi45
Nox
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 7L
1,760 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 3
9,760
610
6,059
17,447
22,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
Emiprime
Neith
12
1 / 6 / 2
8,855
553
8,585
12,292
5,330
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
SirMatador
Anubis
13
2 / 6 / 1
9,502
594
12,243
10,689
6,557
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
2 / 2 / 10
10,195
637
10,401
14,950
15,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
5 / 1 / 8
11,746
734
9,071
13,499
15,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nox
16
6 / 0 / 7
11,158
697
15,161
8,068
3,760
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
3
Kills
13
13
Deaths
3
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
2
10
3.5
L
0
1
3
1.5
L
Neith
Emiprime
Neith
1
6
2
0.33
W
5
1
8
9
W
Nox
6
0
7
9.5
L
Anubis
SirMatador
Anubis
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,887
Damage
34,633
40,428
Taken
36,517
34,851
Mitigated
35,250
8,174
Healing
10,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
10,401
1,200
0
5,050
14,950
15,506
908
4,676
10,274
662
32,696
L
6,059
3,204
1,504
4,928
17,447
22,964
0
9,849
7,598
0
14,420
L
Neith
Emiprime
Neith
8,585
3,195
0
389
12,292
5,330
0
7,661
4,631
0
32,192
W
9,071
1,697
0
3,381
13,499
15,984
402
4,417
9,082
26,280
0
W
Nox
15,161
705
0
2,444
8,068
3,760
1,044
3,640
4,428
60,042
0
L
Anubis
SirMatador
Anubis
12,243
1,122
0
1,353
10,689
6,557
0
7,592
3,097
39,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,117
Gold Earned
33,099
150
Minions Killed
176
5
Camps Cleared
7
772,736
Distance Traveled
816,408
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,195
637
35
2
1
277,829
4
L
Horus
9,760
610
18
1
0
306,229
1
L
Neith
8,855
553
64
4
2
226,274
0
W
Ymir
11,746
734
28
2
2
257,602
2
W
Nox
11,158
697
113
7
4
280,977
2
L
Anubis
9,502
594
68
4
3
240,233
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role