Player Matchup

Awilix
Awilix
HayzSlayzz
Awilix
Level 41
God Stats
10W - 10L
1,566 SR
Queue Stats
99W - 123L
1,437 Elo+
Solo
Ao Kuang
Ao Kuang
PP WhiteKnight
Ao Kuang
Level 45
God Stats
8W - 6L
1,532 SR
Queue Stats
241W - 233L
1,413 Elo+
Party 3
Jing Wei
Jing Wei
WaterChain95284
Jing Wei
Level 58
God Stats
13W - 10L
1,747 SR
Queue Stats
249W - 241L
1,426 Elo+
Party 3
Mulan
Mulan
ZeroHealth0
Mulan
Level 45
God Stats
6W - 3L
1,496 SR
Queue Stats
126W - 125L
1,444 Elo+
Solo
Tsukuyomi
Tsukuyomi
zappish420
Tsukuyomi
Level 39
God Stats
31W - 24L
1,500 SR
Queue Stats
82W - 85L
1,472 Elo+
Solo
Team Averages
Level 46
1,568 SR
1,438 Elo+

VS

Team Averages
Level 67
1,476 SR
1,403 Elo+
Sun Wukong
Sun Wukong
DonxNikex
Sun Wukong
Level 108
God Stats
2W - 3L
1,500 SR
Queue Stats
205W - 216L
1,412 Elo+
Party 1
Izanami
Izanami
N0_BRA_TATA_SAG
Izanami
Level 105
God Stats
38W - 40L
1,435 SR
Queue Stats
631W - 684L
1,317 Elo+
Party 2
Cerberus
Cerberus
QUEENxDIMPLESx
Cerberus
Level 61
God Stats
19W - 20L
1,478 SR
Queue Stats
185W - 199L
1,375 Elo+
Party 1
Sol
Sol
curlsofficial
Sol
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 29L
1,385 Elo+
Party 1
Ymir
Ymir
ll_DEEBO_ll
Ymir
Level 14
God Stats
1W - 3L
1,467 SR
Queue Stats
88W - 80L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
HayzSlayzz
Awilix
10
3 / 1 / 5
6,096
610
6,172
4,546
1,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
11
4 / 1 / 2
6,500
650
4,864
8,741
2,893
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
11
5 / 0 / 5
6,786
679
6,622
3,151
917
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
6 / 1 / 3
6,482
648
5,783
6,133
3,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
zappish420
Tsukuyomi
10
3 / 2 / 1
5,801
580
5,349
5,999
2,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DonxNikex
Sun Wukong
8
1 / 6 / 0
5,073
507
6,634
8,849
3,336
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

7
0 / 4 / 1
4,465
447
2,574
7,450
1,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
9
1 / 4 / 2
5,554
555
1,258
9,797
3,260
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
2 / 6 / 0
5,431
543
2,316
6,314
1,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 1 / 2
5,775
578
2,816
6,856
2,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
21
Kills
4
5
Deaths
21
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DonxNikex
Sun Wukong
1
6
0
0.17
W
Awilix
HayzSlayzz
Awilix
3
1
5
5.5
L
0
4
1
0.13
W
Ao Kuang
4
1
2
5
L
Cerberus
1
4
2
0.5
W
Jing Wei
5
0
5
7.5
W
6
1
3
7.5
L
2
6
0
0.33
L
0
1
2
1
W
Tsukuyomi
zappish420
Tsukuyomi
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,790
Damage
15,598
28,570
Taken
39,266
11,191
Mitigated
12,775
12,070
Healing
9,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DonxNikex
Sun Wukong
6,634
2,452
0
1,442
8,849
3,336
0
4,864
3,985
0
26,174
W
Awilix
HayzSlayzz
Awilix
6,172
1,912
0
1,786
4,546
1,452
1,021
976
3,570
0
29,056
L
2,574
1,636
0
2,061
7,450
1,315
0
0
7,450
0
18,612
W
Ao Kuang
4,864
1,678
0
5,368
8,741
2,893
205
0
8,741
31,637
0
L
Cerberus
1,258
225
1,210
2,504
9,797
3,260
0
0
9,797
11,914
0
W
Jing Wei
6,622
5,034
0
1,298
3,151
917
1,771
542
2,609
0
35,180
W
5,783
1,036
0
1,627
6,133
3,800
212
843
5,290
0
16,822
L
2,316
729
0
566
6,314
1,998
374
0
6,314
14,163
2,415
L
2,816
761
0
1,287
6,856
2,866
0
0
6,856
38,024
0
W
Tsukuyomi
zappish420
Tsukuyomi
5,349
1,681
0
1,991
5,999
2,129
689
3,845
2,154
0
27,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,665
Gold Earned
26,298
284
Minions Killed
218
0
Camps Cleared
0
1,053,795
Distance Traveled
907,228
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,073
507
40
4
0
186,222
1
W
Awilix
6,096
610
56
6
0
239,345
1
L
Izanami
4,465
447
41
4
0
154,022
2
W
Ao Kuang
6,500
650
77
8
0
201,483
0
L
Cerberus
5,554
555
27
3
0
190,907
1
W
Jing Wei
6,786
679
78
8
0
204,126
4
W
Mulan
6,482
648
19
2
0
205,281
1
L
Sol
5,431
543
34
3
0
180,629
0
L
Ymir
5,775
578
76
8
0
195,448
4
W
Tsukuyomi
5,801
580
54
5
0
203,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role