Player Matchup

Ra
Ra
Mo0oDyXr55
Ra
Level 18
God Stats
2W - 1L
1,468 SR
Queue Stats
19W - 29L
1,318 Elo+
Party 3
Fenrir
Fenrir
NDesting
Fenrir
Level 24
God Stats
3W - 1L
1,419 SR
Queue Stats
21W - 24L
1,331 Elo+
Party 1
Izanami
Izanami
SageM7
Izanami
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,149 Elo+
Party 3
Kukulkan
Kukulkan
gedevard
Kukulkan
Level 18
God Stats
5W - 3L
1,466 SR
Queue Stats
6W - 10L
1,272 Elo+
Party 1
Chaac
Chaac
ii__fai9al
Chaac
Level 18
God Stats
6W - 4L
1,449 SR
Queue Stats
11W - 16L
1,247 Elo+
Party 3
Team Averages
Level 16
1,460 SR
1,263 Elo+

VS

Team Averages
Level 18
1,540 SR
1,347 Elo+
Tyr
Tyr
Antonio_XC_
Tyr
Level 24
God Stats
13W - 16L
1,499 SR
Queue Stats
68W - 101L
1,237 Elo+
Party 2
Vulcan
Vulcan
BLACK_MENZAIRE
Vulcan
Level 29
God Stats
29W - 25L
1,579 SR
Queue Stats
124W - 136L
1,395 Elo+
Solo
Ares
Ares
Capelli_55
Ares
Level 20
God Stats
5W - 11L
1,345 SR
Queue Stats
54W - 85L
1,257 Elo+
Party 2
Tsukuyomi
Tsukuyomi
oturmc
Tsukuyomi
Level 15
God Stats
3W - 7L
1,584 SR
Queue Stats
10W - 28L
1,188 Elo+
Party 2
Anhur
Anhur
siraitor11
Anhur
Level 3
God Stats
1W - 2L
1,694 SR
Queue Stats
2W - 5L
1,661 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 11
11,384
495
5,986
9,449
3,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
NDesting
Fenrir
19
12 / 2 / 6
12,838
558
14,050
18,204
7,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
SageM7
Izanami
16
8 / 3 / 13
11,551
502
11,754
13,300
4,687
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
gedevard
Kukulkan
16
6 / 2 / 15
11,952
520
14,021
11,965
5,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chaac
17
15 / 0 / 11
12,960
563
19,471
18,134
15,354
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 10 / 2
9,448
411
7,196
22,405
13,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
5 / 6 / 1
10,948
476
9,305
10,708
3,845
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 8 / 1
8,993
391
4,415
19,637
17,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
oturmc
Tsukuyomi
14
1 / 14 / 1
9,566
416
15,317
22,691
7,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
12
0 / 10 / 2
7,747
337
3,521
13,012
4,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
14
47
Kills
7
9
Deaths
48
56
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
10
2
0.1
L
5
6
1
0.92
L
1
8
1
0.19
W
6
2
11
5.75
W
Fenrir
NDesting
Fenrir
12
2
6
7.5
W
Izanami
SageM7
Izanami
8
3
13
4.83
W
Kukulkan
gedevard
Kukulkan
6
2
15
6.75
W
Chaac
15
0
11
20.5
L
Tsukuyomi
oturmc
Tsukuyomi
1
14
1
0.11
L
Anhur
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,282
Damage
39,754
71,052
Taken
88,453
36,367
Mitigated
46,576
32,438
Healing
14,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,196
1,902
0
4,249
22,405
13,036
33
2,466
19,893
0
50,006
L
9,305
2,328
0
2,136
10,708
3,845
0
3,835
6,869
40,288
0
L
4,415
195
0
1,775
19,637
17,732
295
7,772
11,583
37,621
0
W
5,986
1,201
3,847
4,069
9,449
3,512
3,040
4,054
5,395
44,793
0
W
Fenrir
NDesting
Fenrir
14,050
3,628
432
10,012
18,204
7,743
1,090
3,870
14,109
0
82,232
W
Izanami
SageM7
Izanami
11,754
9,676
0
4,100
13,300
4,687
2,960
3,851
9,403
0
68,252
W
Kukulkan
gedevard
Kukulkan
14,021
1,635
557
3,280
11,965
5,071
3,307
1,621
10,254
75,863
0
W
Chaac
19,471
3,428
0
6,141
18,134
15,354
3,958
4,485
13,288
6,984
55,392
L
Tsukuyomi
oturmc
Tsukuyomi
15,317
3,113
0
5,329
22,691
7,815
0
4,162
18,463
0
66,095
L
Anhur
3,521
1,631
0
1,072
13,012
4,148
931
3,684
9,326
0
24,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,685
Gold Earned
46,702
501
Minions Killed
314
0
Camps Cleared
0
2,077,524
Distance Traveled
1,857,244
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,448
411
75
3
0
380,518
0
L
Vulcan
10,948
476
54
2
0
305,677
1
L
Ares
8,993
391
50
2
0
410,497
0
W
Ra
11,384
495
75
3
0
423,402
0
W
Fenrir
12,838
558
116
5
0
403,453
0
W
Izanami
11,551
502
103
4
0
384,779
1
W
Kukulkan
11,952
520
122
5
0
389,265
0
W
Chaac
12,960
563
85
4
0
476,625
0
L
Tsukuyomi
9,566
416
86
4
0
426,920
0
L
Anhur
7,747
337
49
2
0
333,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role