Player Matchup

Chang'e
Chang'e
JendrzejHui
Chang'e
Level 23
God Stats
3W - 5L
1,523 SR
Queue Stats
43W - 45L
1,373 Elo+
Party 1
Izanami
Izanami
Puferpootato0815
Izanami
Level 30
God Stats
2W - 4L
1,756 SR
Queue Stats
105W - 120L
1,349 Elo+
Solo
Fenrir
Fenrir
kosmojajec
Fenrir
Level 28
God Stats
0W - 2L
1,219 SR
Queue Stats
78W - 100L
1,313 Elo+
Party 1
Tyr
Tyr
lupert
Tyr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,333 Elo+
Party 1
Cerberus
Cerberus
zydowskipomiot
Cerberus
Level 17
God Stats
0W - 3L
1,168 SR
Queue Stats
27W - 32L
1,322 Elo+
Party 1
Team Averages
Level 21
1,433 SR
1,338 Elo+

VS

Team Averages
Level 21
1,527 SR
1,392 Elo+
Neith
Neith
Balinus2021
Neith
Level 15
God Stats
4W - 4L
1,493 SR
Queue Stats
43W - 50L
1,290 Elo+
Solo
Achilles
Achilles
Brunlev
Achilles
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 26L
1,363 Elo+
Party 2
Bastet
Bastet
PromillePrinz
Bastet
Level 29
God Stats
3W - 2L
1,514 SR
Queue Stats
20W - 19L
1,392 Elo+
Solo
Cerberus
Cerberus
axkrogh
Cerberus
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 16L
1,419 Elo+
Solo
Persephone
Persephone
Балуха
Persephone
Level 12
God Stats
1W - 3L
1,629 SR
Queue Stats
24W - 25L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
JendrzejHui
Chang'e
9
1 / 5 / 2
5,505
551
4,195
7,284
1,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 5 / 2
5,168
517
4,929
5,919
1,298
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
kosmojajec
Fenrir
6
4 / 5 / 1
5,238
524
2,709
6,792
1,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tyr
lupert
Tyr
5
1 / 4 / 1
4,408
441
1,762
5,349
2,152
Cerberus
5
0 / 4 / 2
4,470
447
2,892
6,841
2,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 2 / 2
6,962
696
5,025
5,324
1,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Achilles
Brunlev
Achilles
9
3 / 2 / 0
5,806
581
1,799
6,495
3,803
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
4 / 0 / 2
5,717
572
3,213
2,518
554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
axkrogh
Cerberus
9
3 / 1 / 9
6,562
656
4,506
9,633
4,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Persephone
Балуха
Persephone
11
4 / 1 / 1
6,713
671
3,722
3,743
981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
6
Kills
22
23
Deaths
6
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
8
2
2
4.5
W
Achilles
Brunlev
Achilles
3
2
0
1.5
L
Chang'e
JendrzejHui
Chang'e
1
5
2
0.4
W
4
0
2
5
L
0
5
2
0.2
W
Cerberus
axkrogh
Cerberus
3
1
9
7.5
L
Fenrir
kosmojajec
Fenrir
4
5
1
0.9
L
Tyr
lupert
Tyr
1
4
1
0.38
L
Cerberus
0
4
2
0.25
W
Persephone
Балуха
Persephone
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,487
Damage
18,265
32,185
Taken
27,713
9,877
Mitigated
11,555
5,464
Healing
10,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,025
2,859
289
2,650
5,324
1,771
760
1,999
3,255
0
31,951
W
Achilles
Brunlev
Achilles
1,799
468
0
789
6,495
3,803
609
137
6,358
0
20,458
L
Chang'e
JendrzejHui
Chang'e
4,195
1,026
105
2,102
7,284
1,986
685
3,543
3,579
24,307
0
W
3,213
754
0
1,274
2,518
554
394
233
2,285
0
13,852
L
4,929
2,490
0
259
5,919
1,298
796
1,357
4,562
0
31,765
W
Cerberus
axkrogh
Cerberus
4,506
1,014
189
4,179
9,633
4,446
254
2,874
6,659
15,870
0
L
Fenrir
kosmojajec
Fenrir
2,709
812
0
1,425
6,792
1,731
196
1,076
5,676
0
9,146
L
Tyr
lupert
Tyr
1,762
218
0
636
5,349
2,152
0
765
4,536
0
6,667
L
Cerberus
2,892
488
0
937
6,841
2,710
0
1,237
5,604
9,113
0
W
Persephone
Балуха
Persephone
3,722
260
0
636
3,743
981
601
1,493
2,069
32,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,789
Gold Earned
31,760
167
Minions Killed
248
0
Camps Cleared
0
815,363
Distance Traveled
988,396
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,962
696
67
7
0
171,665
3
W
Achilles
5,806
581
46
5
0
164,117
0
L
Chang'e
5,505
551
51
5
0
166,591
3
W
Bastet
5,717
572
23
2
0
237,676
2
L
Izanami
5,168
517
65
7
0
165,464
1
W
Cerberus
6,562
656
41
4
0
198,792
1
L
Fenrir
5,238
524
21
2
0
154,026
1
L
Tyr
4,408
441
15
2
0
161,038
0
L
Cerberus
4,470
447
15
2
0
168,244
0
W
Persephone
6,713
671
71
7
0
216,146
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role