Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
CubicalCelery
Amaterasu
Level 16
God Stats
2W - 3L
1,559 SR
Queue Stats
53W - 58L
1,530 Elo+
Party 2
Merlin
Merlin
RealTempyGG
Merlin
Level 15
God Stats
5W - 8L
1,481 SR
Queue Stats
51W - 47L
1,688 Elo+
Party 2
Cerberus
Cerberus
Slapgate_Spaghet
Cerberus
Level 29
God Stats
3W - 5L
1,465 SR
Queue Stats
48W - 45L
1,477 Elo+
Party 3
Loki
Loki
Trashthebandit
Loki
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,477 Elo+
Party 3
Team Averages
Level 19
1,501 SR
1,534 Elo+

VS

Team Averages
Level 27
1,678 SR
1,534 Elo+
Hades
Hades
ChaacBigRain
Hades
Level 28
God Stats
6W - 2L
1,790 SR
Queue Stats
128W - 100L
1,658 Elo+
Party 1
Thor
Thor
EchantedBFsChest
Thor
Level 23
God Stats
3W - 5L
1,698 SR
Queue Stats
60W - 52L
1,658 Elo+
Party 1
Artemis
Artemis
NE1CMYPANTS
Artemis
Level 28
God Stats
1W - 0L
1,502 SR
Queue Stats
1W - 1L
1,223 Elo+
Solo
Artio
Artio
ThatsaThing
Artio
Level 30
God Stats
18W - 8L
1,670 SR
Queue Stats
146W - 169L
1,457 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TypicalEgirlOwO
Morgan Le Fay
Level 28
God Stats
51W - 27L
1,732 SR
Queue Stats
166W - 128L
1,674 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
17
14 / 5 / 2
11,643
554
14,359
17,450
7,395
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
CubicalCelery
Amaterasu
13
1 / 7 / 0
8,318
396
4,624
14,929
6,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
15
2 / 5 / 1
9,367
446
9,278
9,357
2,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 3 / 12
9,410
448
4,560
15,254
19,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 7 / 2
9,252
441
3,646
16,723
5,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 0 / 8
13,417
639
19,863
15,466
21,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate

Breastplate

+20
Physical Protection

18
4 / 1 / 7
10,974
523
9,680
12,206
4,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artemis
NE1CMYPANTS
Artemis
12
0 / 8 / 0
7,925
377
2,127
12,104
2,618
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
0 / 8 / 7
9,387
447
6,691
18,173
15,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
TypicalEgirlOwO
Morgan Le Fay
19
9 / 3 / 7
12,082
575
10,901
10,574
5,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
56
18
Kills
27
27
Deaths
20
17
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
14
5
2
3
W
14
0
8
18
L
Amaterasu
CubicalCelery
Amaterasu
1
7
0
0.14
W
4
1
7
7.5
W
Artemis
NE1CMYPANTS
Artemis
0
8
0
0
L
Merlin
2
5
1
0.5
L
0
3
12
2
W
0
8
7
0.44
L
1
7
2
0.29
W
Morgan Le Fay
TypicalEgirlOwO
Morgan Le Fay
9
3
7
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,467
Damage
49,262
73,713
Taken
68,523
42,719
Mitigated
49,944
18,519
Healing
20,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
14,359
6,456
0
6,958
17,450
7,395
2,389
6,652
10,565
0
90,868
W
19,863
1,694
417
7,708
15,466
21,858
94
3,474
11,868
95,515
0
L
Amaterasu
CubicalCelery
Amaterasu
4,624
1,097
0
2,725
14,929
6,539
0
10,382
3,909
1,512
26,864
W
9,680
3,524
0
5,910
12,206
4,619
0
984
11,132
0
83,907
W
Artemis
NE1CMYPANTS
Artemis
2,127
1,375
59
314
12,104
2,618
1,166
431
11,673
0
40,058
L
Merlin
9,278
123
0
1,094
9,357
2,869
0
5,534
3,465
50,006
0
L
4,560
520
0
2,618
15,254
19,947
553
6,982
7,731
16,070
0
W
6,691
255
240
2,959
18,173
15,529
232
4,057
14,010
47,055
0
L
3,646
708
0
5,124
16,723
5,969
0
5,945
10,414
0
59,957
W
Morgan Le Fay
TypicalEgirlOwO
Morgan Le Fay
10,901
953
0
3,329
10,574
5,320
420
5,236
4,994
74,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,990
Gold Earned
53,785
443
Minions Killed
609
0
Camps Cleared
0
1,904,040
Distance Traveled
2,089,274
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,643
554
130
6
0
358,737
1
W
Hades
13,417
639
205
10
0
446,964
2
L
Amaterasu
8,318
396
71
3
0
395,205
0
W
Thor
10,974
523
136
6
0
440,767
0
W
Artemis
7,925
377
61
3
0
343,400
3
L
Merlin
9,367
446
109
5
0
387,439
7
L
Cerberus
9,410
448
20
1
0
369,097
0
W
Artio
9,387
447
65
3
0
451,727
7
L
Loki
9,252
441
113
5
0
393,562
0
W
Morgan Le Fay
12,082
575
142
7
0
406,416
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role