Player Matchup

Sobek
Sobek
Gang_Orc
Sobek
Level 28
God Stats
4W - 5L
1,500 SR
Queue Stats
129W - 162L
1,473 Elo+
Solo
Neith
Neith
Magglack
Neith
Level 6
God Stats
0W - 1L
1,714 SR
Queue Stats
0W - 3L
1,132 Elo+
Solo
Hachiman
Hachiman
PK_DEADFLORD
Hachiman
Level 29
God Stats
76W - 72L
1,485 SR
Queue Stats
94W - 88L
1,425 Elo+
Solo
King Arthur
King Arthur
jhonjhon666
King Arthur
Level 8
God Stats
10W - 11L
1,478 SR
Queue Stats
32W - 30L
1,550 Elo+
Solo
Loki
Loki
kekaogostoso
Loki
Level 16
God Stats
3W - 3L
1,547 SR
Queue Stats
23W - 13L
1,584 Elo+
Solo
Team Averages
Level 17
1,545 SR
1,433 Elo+

VS

Team Averages
Level 22
1,486 SR
1,503 Elo+
Scylla
Scylla
MasterBarley345
Scylla
Level 22
God Stats
1W - 2L
1,401 SR
Queue Stats
21W - 18L
1,556 Elo+
Solo
Hades
Hades
Orange9902
Hades
Level 25
God Stats
5W - 4L
1,275 SR
Queue Stats
100W - 138L
1,459 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Silversoul41523
Morgan Le Fay
Level 25
God Stats
2W - 4L
1,328 SR
Queue Stats
5W - 10L
1,188 Elo+
Solo
Pele
Pele
WILLDF99
Pele
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,810 Elo+
Solo
Izanami
Izanami
sweeep
Izanami
Level 29
God Stats
4W - 1L
1,925 SR
Queue Stats
108W - 104L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Gang_Orc
Sobek
11
0 / 4 / 3
7,519
358
2,184
15,062
12,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Magglack
Neith
13
1 / 12 / 2
8,761
417
6,913
14,880
3,363
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
PK_DEADFLORD
Hachiman
9
0 / 5 / 3
7,416
353
3,808
9,062
1,787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
jhonjhon666
King Arthur
15
2 / 6 / 1
9,634
459
11,503
25,328
15,743
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
11 / 7 / 1
11,810
562
16,841
18,721
5,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 5 / 7
12,273
584
10,438
11,392
4,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hades
15
2 / 5 / 3
10,658
508
9,345
17,155
10,752
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Morgan Le Fay
Silversoul41523
Morgan Le Fay
17
2 / 3 / 9
11,053
526
6,935
7,252
2,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
20
16 / 1 / 3
16,045
764
20,224
19,500
9,125
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
sweeep
Izanami
20
7 / 1 / 6
13,680
651
14,182
12,974
5,209
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
62
14
Kills
34
34
Deaths
15
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Sobek
Gang_Orc
Sobek
0
4
3
0.38
L
Neith
Magglack
Neith
1
12
2
0.17
W
7
5
7
2.1
W
Hades
2
5
3
0.7
L
Hachiman
PK_DEADFLORD
Hachiman
0
5
3
0.3
W
Morgan Le Fay
Silversoul41523
Morgan Le Fay
2
3
9
2.17
W
Pele
16
1
3
17.5
L
King Arthur
jhonjhon666
King Arthur
2
6
1
0.42
L
11
7
1
1.64
W
Izanami
sweeep
Izanami
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,249
Damage
61,124
83,053
Taken
68,273
38,559
Mitigated
31,700
14,091
Healing
27,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Gang_Orc
Sobek
2,184
142
0
2,214
15,062
12,339
0
1,739
13,229
16,384
0
L
Neith
Magglack
Neith
6,913
3,136
0
561
14,880
3,363
920
7,906
6,777
0
44,181
W
10,438
1,304
0
1,047
11,392
4,243
710
1,100
10,292
59,446
0
W
Hades
9,345
2,329
206
7,162
17,155
10,752
336
0
17,155
44,679
0
L
Hachiman
PK_DEADFLORD
Hachiman
3,808
1,437
65
1,346
9,062
1,787
0
1,237
7,697
0
28,586
W
Morgan Le Fay
Silversoul41523
Morgan Le Fay
6,935
868
0
942
7,252
2,371
1,080
634
6,618
42,398
0
W
Pele
20,224
4,312
0
13,141
19,500
9,125
812
1,345
18,155
0
137,887
L
King Arthur
jhonjhon666
King Arthur
11,503
1,991
0
4,843
25,328
15,743
64
12,427
12,884
0
57,005
L
16,841
8,417
0
5,062
18,721
5,327
0
3,041
15,588
0
97,332
W
Izanami
sweeep
Izanami
14,182
10,487
0
4,707
12,974
5,209
3,988
1,952
11,022
0
127,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,140
Gold Earned
63,709
412
Minions Killed
647
0
Camps Cleared
0
1,713,847
Distance Traveled
1,986,860
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,519
358
18
1
0
379,522
11
L
Neith
8,761
417
89
4
0
305,537
1
W
Scylla
12,273
584
98
5
0
380,044
4
W
Hades
10,658
508
86
4
0
293,835
2
L
Hachiman
7,416
353
65
3
0
234,321
2
W
Morgan Le Fay
11,053
526
71
3
0
392,045
0
W
Pele
16,045
764
206
10
0
506,280
2
L
King Arthur
9,634
459
98
5
0
368,665
4
L
Loki
11,810
562
142
7
0
425,802
4
W
Izanami
13,680
651
186
9
0
414,656
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role