Player Matchup

Merlin
Merlin
Freddy3813
Merlin
Level 25
God Stats
7W - 13L
1,352 SR
Queue Stats
38W - 44L
1,376 Elo+
Solo
Olorun
Olorun
SNipE 4 STyLE
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,610 Elo+
Solo
Artemis
Artemis
leipe-eddy
Artemis
Level 4
God Stats
1W - 2L
1,740 SR
Queue Stats
1W - 3L
1,609 Elo+
Solo
Anubis
Anubis
tryhard_Erikeu
Anubis
Level 18
God Stats
10W - 4L
1,761 SR
Queue Stats
15W - 11L
1,431 Elo+
Solo
Izanami
Izanami
x_turk0o87
Izanami
Level 26
God Stats
40W - 29L
1,497 SR
Queue Stats
113W - 140L
1,312 Elo+
Solo
Team Averages
Level 16
1,570 SR
1,467 Elo+

VS

Team Averages
Level 39
1,505 SR
1,476 Elo+
Izanami
Izanami
Afonsosmile
Izanami
Level 27
God Stats
2W - 2L
1,341 SR
Queue Stats
31W - 31L
1,342 Elo+
Solo
Sun Wukong
Sun Wukong
JasonVeerman
Sun Wukong
Level 26
God Stats
31W - 23L
1,522 SR
Queue Stats
88W - 102L
1,414 Elo+
Party 2
Olorun
Olorun
SergioBc24
Olorun
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 9L
1,715 Elo+
Party 1
Loki
Loki
Xx_21QUINI10_xX
Loki
Level 105
God Stats
45W - 37L
1,550 SR
Queue Stats
395W - 374L
1,486 Elo+
Party 1
Cthulhu
Cthulhu
o_ShadowReaper_o
Cthulhu
Level 28
God Stats
6W - 3L
1,612 SR
Queue Stats
94W - 121L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Freddy3813
Merlin
13
6 / 9 / 2
9,068
477
11,414
15,240
4,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

11
0 / 12 / 1
7,014
369
5,573
13,334
4,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
leipe-eddy
Artemis
10
0 / 16 / 1
6,575
346
5,337
15,792
4,440
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
1 / 12 / 0
6,836
360
5,408
14,435
5,459
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
x_turk0o87
Izanami
13
1 / 10 / 0
8,105
427
10,530
15,110
3,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Afonsosmile
Izanami
16
11 / 5 / 6
11,240
592
7,851
11,601
3,726
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
JasonVeerman
Sun Wukong
18
10 / 0 / 7
12,077
636
10,531
16,619
7,377
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Olorun
SergioBc24
Olorun
19
16 / 0 / 16
12,173
641
22,588
19,473
7,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

18
14 / 4 / 11
11,934
628
14,884
14,435
5,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
7 / 0 / 14
10,403
548
8,922
12,721
13,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
112
8
Kills
58
59
Deaths
9
4
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Izanami
Afonsosmile
Izanami
11
5
6
2.8
L
Merlin
Freddy3813
Merlin
6
9
2
0.78
W
Sun Wukong
JasonVeerman
Sun Wukong
10
0
7
13.5
L
0
12
1
0.04
W
Olorun
SergioBc24
Olorun
16
0
16
24
W
14
4
11
4.88
L
Artemis
leipe-eddy
Artemis
0
16
1
0.03
W
7
0
14
14
L
1
12
0
0.08
L
Izanami
x_turk0o87
Izanami
1
10
0
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,262
Damage
64,776
73,911
Taken
74,849
22,959
Mitigated
37,488
5,815
Healing
28,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Afonsosmile
Izanami
7,851
5,294
0
1,731
11,601
3,726
9,709
3,920
7,475
0
62,534
L
Merlin
Freddy3813
Merlin
11,414
335
0
937
15,240
4,839
0
5,129
9,929
36,210
0
W
Sun Wukong
JasonVeerman
Sun Wukong
10,531
2,693
0
6,096
16,619
7,377
2,596
849
15,730
0
78,457
L
5,573
3,163
60
1,184
13,334
4,453
0
6,435
6,199
28,019
3,653
W
Olorun
SergioBc24
Olorun
22,588
11,437
679
12,467
19,473
7,534
2,886
6,785
12,330
98,591
0
W
14,884
2,416
0
3,251
14,435
5,735
38
2,975
11,233
0
68,684
L
Artemis
leipe-eddy
Artemis
5,337
3,258
0
723
15,792
4,440
400
7,260
8,532
0
24,800
W
8,922
398
0
3,910
12,721
13,116
673
5,695
6,899
41,314
0
L
5,408
388
0
2,008
14,435
5,459
0
9,228
4,979
27,834
0
L
Izanami
x_turk0o87
Izanami
10,530
6,657
0
903
15,110
3,768
658
2,348
12,762
0
56,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,598
Gold Earned
57,827
303
Minions Killed
599
0
Camps Cleared
0
1,431,287
Distance Traveled
1,886,772
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,240
592
116
6
0
323,165
0
L
Merlin
9,068
477
65
3
0
319,759
2
W
Sun Wukong
12,077
636
153
8
0
394,231
1
L
Olorun
7,014
369
50
3
0
249,866
0
W
Olorun
12,173
641
147
8
0
374,447
3
W
Loki
11,934
628
121
6
0
406,740
2
L
Artemis
6,575
346
42
2
0
285,963
0
W
Cthulhu
10,403
548
62
3
0
388,189
2
L
Anubis
6,836
360
40
2
0
279,522
0
L
Izanami
8,105
427
106
6
0
296,177
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role