Player Matchup

Cupid
Cupid
BrazyassOso
Cupid
Level 26
God Stats
21W - 27L
1,400 SR
Queue Stats
92W - 117L
1,331 Elo+
Solo
Pele
Pele
Cynical_babydoll
Pele
Level 5
God Stats
1W - 0L
1,272 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
IndomitableDante
Artemis
Level 25
God Stats
11W - 14L
1,479 SR
Queue Stats
58W - 60L
1,374 Elo+
Solo
Thanatos
Thanatos
ThProject74
Thanatos
Level 10
God Stats
1W - 1L
1,306 SR
Queue Stats
1W - 1L
1,232 Elo+
Party 2
Da Ji
Da Ji
jyou23
Da Ji
Level 28
God Stats
8W - 5L
1,569 SR
Queue Stats
104W - 110L
1,373 Elo+
Solo
Team Averages
Level 19
1,405 SR
1,362 Elo+

VS

Team Averages
Level 31
1,437 SR
1,257 Elo+
Artemis
Artemis
Lord_Darth_Santy
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,093 Elo+
Solo
Agni
Agni
Puls3 DLowry
Agni
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,162 Elo+
Solo
Charybdis
Charybdis
Sh1ni_Ryuk-666
Charybdis
Level 115
God Stats
7W - 5L
1,584 SR
Queue Stats
79W - 76L
1,423 Elo+
Party 1
Susano
Susano
SlayerWhy
Susano
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 12L
1,473 Elo+
Solo
Scylla
Scylla
ekii____
Scylla
Level 7
God Stats
1W - 1L
1,102 SR
Queue Stats
1W - 5L
1,135 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
20 / 3 / 7
11,489
638
16,293
9,572
3,046
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
1 / 13 / 10
7,538
419
3,498
15,446
4,243
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

14
6 / 7 / 4
9,658
537
4,819
11,534
3,897
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
ThProject74
Thanatos
12
6 / 9 / 9
8,386
466
6,975
12,493
4,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Da Ji
jyou23
Da Ji
19
8 / 3 / 2
11,486
638
8,011
11,525
4,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 12 / 6
7,738
430
2,568
10,956
2,824
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 11 / 8
8,061
448
3,376
11,540
2,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
Sh1ni_Ryuk-666
Charybdis
17
15 / 5 / 7
11,522
640
18,356
14,734
5,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Susano
SlayerWhy
Susano
17
9 / 2 / 1
10,504
584
10,917
14,125
9,341
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Scylla
ekii____
Scylla
9
0 / 14 / 4
6,604
367
1,652
11,183
1,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
55
41
Kills
29
35
Deaths
44
32
Assists
26
Player
Kills
Deaths
Assists
KDA
W
20
3
7
7.83
W
1
13
10
0.46
W
6
7
4
1.14
L
2
12
6
0.42
L
3
11
8
0.64
L
Charybdis
Sh1ni_Ryuk-666
Charybdis
15
5
7
3.7
L
Susano
SlayerWhy
Susano
9
2
1
4.75
W
Thanatos
ThProject74
Thanatos
6
9
9
1.17
L
Scylla
ekii____
Scylla
0
14
4
0.14
W
Da Ji
jyou23
Da Ji
8
3
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,596
Damage
36,869
60,570
Taken
62,538
20,933
Mitigated
21,856
15,640
Healing
11,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,293
9,471
0
3,697
9,572
3,046
912
2,019
7,407
0
59,189
W
3,498
793
0
1,325
15,446
4,243
587
1,297
13,937
0
20,675
W
4,819
2,419
71
2,138
11,534
3,897
2,828
574
10,918
0
54,527
L
2,568
1,308
0
344
10,956
2,824
1,798
0
10,956
0
17,190
L
3,376
970
51
996
11,540
2,632
283
0
11,540
17,163
0
L
Charybdis
Sh1ni_Ryuk-666
Charybdis
18,356
11,844
0
6,862
14,734
5,174
5,781
0
14,734
0
76,687
L
Susano
SlayerWhy
Susano
10,917
2,658
0
3,542
14,125
9,341
734
0
14,125
12,305
53,679
W
Thanatos
ThProject74
Thanatos
6,975
1,532
0
4,433
12,493
4,887
1,077
1,202
11,179
0
20,422
L
Scylla
ekii____
Scylla
1,652
1,061
0
28
11,183
1,885
224
0
11,183
12,289
0
W
Da Ji
jyou23
Da Ji
8,011
1,511
0
3,976
11,525
4,860
0
1,205
10,289
0
80,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,557
Gold Earned
44,429
433
Minions Killed
346
0
Camps Cleared
0
1,511,618
Distance Traveled
1,436,248
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,489
638
107
6
0
321,204
0
W
Pele
7,538
419
24
1
0
307,708
1
W
Artemis
9,658
537
96
5
0
232,449
2
L
Artemis
7,738
430
47
3
0
290,447
2
L
Agni
8,061
448
33
2
0
291,088
0
L
Charybdis
11,522
640
126
7
0
287,861
1
L
Susano
10,504
584
114
6
0
274,977
4
W
Thanatos
8,386
466
40
2
0
345,466
0
L
Scylla
6,604
367
26
1
0
291,875
0
W
Da Ji
11,486
638
166
9
0
304,791
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role