Player Matchup

Izanami
Izanami
Dirty Mike9457
Izanami
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 23L
1,558 Elo+
Party 1
Merlin
Merlin
Kruel9993
Merlin
Level 156
God Stats
39W - 45L
1,535 SR
Queue Stats
536W - 475L
1,577 Elo+
Party 1
Gilgamesh
Gilgamesh
UhohImTilted
Gilgamesh
Level 121
God Stats
0W - 1L
1,265 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 128
1,433 SR
1,545 Elo+

VS

Team Averages
Level 126
1,602 SR
1,521 Elo+
Chaac
Chaac
DKStromae
Chaac
Level 123
God Stats
4W - 5L
1,621 SR
Queue Stats
49W - 50L
1,554 Elo+
Solo
Sol
Sol
The-Mada-Force
Sol
Level 146
God Stats
7W - 6L
1,641 SR
Queue Stats
134W - 159L
1,515 Elo+
Solo
Da Ji
Da Ji
xXkeithXx123
Da Ji
Level 109
God Stats
23W - 21L
1,543 SR
Queue Stats
188W - 172L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 2
6,536
594
3,013
9,202
2,997
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
Kruel9993
Merlin
12
3 / 1 / 0
7,577
689
7,521
6,997
2,515
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
UhohImTilted
Gilgamesh
9
0 / 8 / 2
6,424
584
5,691
15,449
5,813
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DKStromae
Chaac
13
2 / 1 / 12
8,217
747
6,376
11,236
9,076
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
7 / 0 / 6
9,086
826
14,541
9,241
3,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
6 / 2 / 7
8,550
777
8,522
5,570
2,128
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
3
Kills
15
15
Deaths
3
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chaac
DKStromae
Chaac
2
1
12
8
L
0
6
2
0.17
L
Merlin
Kruel9993
Merlin
3
1
0
3
W
7
0
6
10
L
Gilgamesh
UhohImTilted
Gilgamesh
0
8
2
0.13
W
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,225
Damage
29,439
31,648
Taken
26,047
11,325
Mitigated
14,394
3,365
Healing
12,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
DKStromae
Chaac
6,376
721
0
4,890
11,236
9,076
482
2,138
9,098
106
26,384
L
3,013
2,380
300
888
9,202
2,997
0
2,562
6,640
0
14,635
L
Merlin
Kruel9993
Merlin
7,521
47
0
258
6,997
2,515
0
2,879
4,118
33,398
0
W
14,541
4,770
0
5,664
9,241
3,190
2,133
3,727
5,514
44,734
4,272
L
Gilgamesh
UhohImTilted
Gilgamesh
5,691
707
260
1,659
15,449
5,813
0
8,261
7,188
0
10,846
W
8,522
1,755
1,244
998
5,570
2,128
100
2,116
3,454
0
23,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,537
Gold Earned
25,853
99
Minions Killed
134
4
Camps Cleared
7
581,469
Distance Traveled
642,187
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,217
747
36
3
1
219,412
4
L
Izanami
6,536
594
22
2
0
186,753
1
L
Merlin
7,577
689
65
6
1
202,644
1
W
Sol
9,086
826
73
7
3
213,865
2
L
Gilgamesh
6,424
584
12
1
3
192,072
3
W
Da Ji
8,550
777
25
2
3
208,910
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role