Player Matchup

Merlin
Merlin
BobCorrigzn
Merlin
Level 66
God Stats
2W - 1L
1,644 SR
Queue Stats
117W - 108L
1,427 Elo+
Party 2
Anhur
Anhur
XxNicxX8541
Anhur
Level 27
God Stats
2W - 3L
1,551 SR
Queue Stats
24W - 21L
1,333 Elo+
Party 2
Sylvanus
Sylvanus
doobiedup
Sylvanus
Level 82
God Stats
11W - 9L
1,564 SR
Queue Stats
43W - 48L
1,446 Elo+
Solo
Team Averages
Level 58
1,586 SR
1,402 Elo+

VS

Team Averages
Level 28
1,501 SR
1,247 Elo+
Odin
Odin
BossManBezzy
Odin
Level 34
God Stats
6W - 6L
1,481 SR
Queue Stats
181W - 221L
1,388 Elo+
Party 1
Chaac
Chaac
JustaBigDog
Chaac
Level 42
God Stats
49W - 39L
1,522 SR
Queue Stats
228W - 273L
1,346 Elo+
Party 1
Ao Kuang
Ao Kuang
active_cyclist
Ao Kuang
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,008 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
13 / 2 / 8
12,152
810
20,070
14,235
5,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
7 / 3 / 7
10,764
718
12,486
11,598
3,750
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
doobiedup
Sylvanus
14
1 / 1 / 17
11,030
735
5,180
11,549
13,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 4
10,623
708
12,027
16,385
9,846
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 4 / 1
10,505
700
12,995
12,766
9,850
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
10
0 / 16 / 4
8,556
570
3,736
16,874
3,617
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
15
21
Kills
6
6
Deaths
22
32
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Merlin
13
2
8
8.5
L
2
2
4
2
L
4
4
1
1.13
W
7
3
7
3.5
L
Ao Kuang
0
16
4
0.13
W
Sylvanus
doobiedup
Sylvanus
1
1
17
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,736
Damage
28,758
37,382
Taken
46,025
23,555
Mitigated
23,313
16,422
Healing
4,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
20,070
2,883
0
1,443
14,235
5,939
1,048
1,513
12,722
73,872
0
L
12,027
1,598
210
1,480
16,385
9,846
0
9,020
7,365
0
27,887
L
12,995
656
0
2,316
12,766
9,850
0
6,673
6,093
0
48,964
W
12,486
9,603
0
1,161
11,598
3,750
1,155
707
10,891
0
29,278
L
Ao Kuang
3,736
374
0
689
16,874
3,617
30
9,858
7,016
7,897
0
W
Sylvanus
doobiedup
Sylvanus
5,180
1,391
6,712
7,106
11,549
13,866
301
2,513
9,036
17,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,946
Gold Earned
29,684
180
Minions Killed
131
12
Camps Cleared
3
742,927
Distance Traveled
683,972
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,152
810
101
7
6
268,417
2
L
Odin
10,623
708
40
3
2
268,416
0
L
Chaac
10,505
700
78
5
1
241,711
0
W
Anhur
10,764
718
53
4
3
238,183
2
L
Ao Kuang
8,556
570
13
1
0
173,845
1
W
Sylvanus
11,030
735
26
2
3
236,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role