Player Matchup

Tiamat
Tiamat
Gulancer
Tiamat
Level 44
God Stats
5W - 6L
1,669 SR
Queue Stats
166W - 160L
1,364 Elo+
Party 1
Hachiman
Hachiman
KriVro98
Hachiman
Level 29
God Stats
1W - 0L
1,393 SR
Queue Stats
55W - 43L
1,499 Elo+
Party 1
Vamana
Vamana
TEJolkins
Vamana
Level 24
God Stats
2W - 4L
1,598 SR
Queue Stats
55W - 70L
1,343 Elo+
Party 1
Team Averages
Level 32
1,553 SR
1,402 Elo+

VS

Team Averages
Level 38
1,457 SR
1,319 Elo+
Hera
Hera
Azuron
Hera
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 76L
1,352 Elo+
Party 2
Ne Zha
Ne Zha
Cha0skri3ger
Ne Zha
Level 46
God Stats
1W - 5L
1,170 SR
Queue Stats
44W - 65L
1,362 Elo+
Party 2
Anubis
Anubis
Dreel66
Anubis
Level 40
God Stats
4W - 3L
1,701 SR
Queue Stats
6W - 9L
1,244 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Gulancer
Tiamat
16
6 / 2 / 7
11,207
747
8,456
8,259
4,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
KriVro98
Hachiman
14
5 / 3 / 6
10,532
702
8,406
7,388
1,772
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vamana
TEJolkins
Vamana
14
3 / 5 / 10
11,171
745
5,148
16,932
10,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Azuron
Hera
14
2 / 4 / 6
9,944
663
5,831
7,061
3,374
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
13
4 / 4 / 5
10,160
677
10,180
9,373
2,973
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
Dreel66
Anubis
14
3 / 6 / 6
10,414
694
4,587
7,906
2,914
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
26
14
Kills
9
10
Deaths
14
23
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hera
Azuron
Hera
2
4
6
1.25
L
Ne Zha
4
4
5
1.63
L
Anubis
Dreel66
Anubis
3
6
6
1
W
Tiamat
Gulancer
Tiamat
6
2
7
4.75
W
Hachiman
KriVro98
Hachiman
5
3
6
2.67
W
Vamana
TEJolkins
Vamana
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,010
Damage
20,598
32,579
Taken
24,340
16,755
Mitigated
9,261
8,360
Healing
3,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
Azuron
Hera
5,831
1,163
0
250
7,061
3,374
926
1,969
4,912
30,700
0
L
Ne Zha
10,180
3,239
0
2,054
9,373
2,973
1,154
3,651
5,450
0
25,651
L
Anubis
Dreel66
Anubis
4,587
582
0
961
7,906
2,914
310
2,493
5,261
24,213
0
W
Tiamat
Gulancer
Tiamat
8,456
189
52
2,096
8,259
4,065
655
2,791
5,468
50,458
0
W
Hachiman
KriVro98
Hachiman
8,406
3,766
0
606
7,388
1,772
1,617
1,455
5,933
0
30,800
W
Vamana
TEJolkins
Vamana
5,148
2,475
0
5,606
16,932
10,918
403
6,977
9,955
0
20,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,910
Gold Earned
30,518
171
Minions Killed
137
9
Camps Cleared
4
823,167
Distance Traveled
816,873
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,944
663
65
4
1
280,465
5
L
Ne Zha
10,160
677
21
1
0
302,976
5
L
Anubis
10,414
694
51
3
3
233,432
4
W
Tiamat
11,207
747
106
7
7
294,006
1
W
Hachiman
10,532
702
42
3
2
258,522
3
W
Vamana
11,171
745
23
2
0
270,639
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role