Player Matchup

Odin
Odin
BNS5420
Odin
Level 25
God Stats
4W - 6L
1,512 SR
Queue Stats
69W - 144L
1,318 Elo+
Solo
Neith
Neith
Dzyn2
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,366 Elo+
Solo
Izanami
Izanami
EvilGabrielrs
Izanami
Level 27
God Stats
1W - 2L
1,479 SR
Queue Stats
25W - 30L
1,335 Elo+
Solo
Ares
Ares
HS MAXWELL
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,395 Elo+
Solo
Olorun
Olorun
gorfrich
Olorun
Level 26
God Stats
12W - 11L
1,549 SR
Queue Stats
75W - 82L
1,396 Elo+
Solo
Team Averages
Level 17
1,508 SR
1,362 Elo+

VS

Team Averages
Level 24
1,521 SR
1,365 Elo+
Cabrakan
Cabrakan
ROB_IZ_A_BEAZT
Cabrakan
Level 28
God Stats
26W - 32L
1,445 SR
Queue Stats
176W - 203L
1,374 Elo+
Solo
Zhong Kui
Zhong Kui
Sikarius_Roman
Zhong Kui
Level 29
God Stats
20W - 15L
1,450 SR
Queue Stats
183W - 191L
1,384 Elo+
Solo
Yemoja
Yemoja
kingdarreus504
Yemoja
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,346 Elo+
Solo
Serqet
Serqet
scottyruz
Serqet
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 68L
1,320 Elo+
Solo
Freya
Freya
smellypoopz
Freya
Level 15
God Stats
2W - 1L
1,710 SR
Queue Stats
40W - 47L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
BNS5420
Odin
7
0 / 4 / 0
6,106
339
1,668
9,123
3,534
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
Dzyn2
Neith
12
0 / 8 / 3
7,533
419
4,520
12,536
4,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Izanami
13
2 / 6 / 1
8,041
447
4,889
11,887
3,499
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 7 / 1
6,496
361
1,186
13,377
9,975
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
gorfrich
Olorun
14
4 / 11 / 1
9,296
516
11,512
20,775
7,736
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
13
5 / 0 / 7
9,349
519
6,242
9,402
11,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zhong Kui
Sikarius_Roman
Zhong Kui
16
12 / 3 / 11
10,828
602
16,582
14,148
10,335
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

3
0 / 0 / 0
5,790
322
0
0
0
Serqet
scottyruz
Serqet
14
5 / 2 / 14
9,572
532
8,496
12,341
3,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

18
13 / 1 / 2
11,802
656
16,057
11,337
4,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
69
6
Kills
35
36
Deaths
6
6
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Odin
BNS5420
Odin
0
4
0
0
L
Neith
Dzyn2
Neith
0
8
3
0.19
L
Izanami
2
6
1
0.42
L
0
7
1
0.07
W
Cabrakan
5
0
7
8.5
W
Zhong Kui
Sikarius_Roman
Zhong Kui
12
3
11
5.83
L
Olorun
gorfrich
Olorun
4
11
1
0.41
W
0
0
0
0
W
Serqet
scottyruz
Serqet
5
2
14
6
W
13
1
2
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,775
Damage
47,377
67,698
Taken
47,228
29,172
Mitigated
29,365
11,132
Healing
21,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
BNS5420
Odin
1,668
540
0
1,979
9,123
3,534
94
5,261
3,712
0
14,180
L
Neith
Dzyn2
Neith
4,520
1,911
0
525
12,536
4,428
1,398
9,168
3,368
0
34,875
L
Izanami
4,889
3,773
0
1,627
11,887
3,499
1,222
4,665
7,222
0
51,651
L
1,186
338
0
617
13,377
9,975
108
6,140
7,237
18,114
0
W
Cabrakan
6,242
1,068
0
2,393
9,402
11,107
2,160
928
8,462
27,572
0
W
Zhong Kui
Sikarius_Roman
Zhong Kui
16,582
3,018
127
7,247
14,148
10,335
5,047
5,368
8,683
66,384
0
L
Olorun
gorfrich
Olorun
11,512
6,918
413
5,971
20,775
7,736
0
13,647
6,809
45,358
0
W
0
0
0
0
0
0
0
0
0
0
0
W
Serqet
scottyruz
Serqet
8,496
1,356
0
5,043
12,341
3,911
1,480
3,136
9,205
0
41,433
W
16,057
5,231
0
6,327
11,337
4,012
3,800
3,032
8,180
69,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,472
Gold Earned
47,341
274
Minions Killed
327
0
Camps Cleared
0
1,321,500
Distance Traveled
1,382,513
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,106
339
27
2
0
212,115
3
L
Neith
7,533
419
74
4
0
288,586
0
L
Izanami
8,041
447
94
5
0
322,037
0
L
Ares
6,496
361
19
1
0
239,035
3
W
Cabrakan
9,349
519
50
3
0
331,522
0
W
Zhong Kui
10,828
602
97
5
0
304,126
0
L
Olorun
9,296
516
60
3
0
259,727
1
W
Yemoja
5,790
322
0
0
0
232
0
W
Serqet
9,572
532
65
4
0
391,675
3
W
Freya
11,802
656
115
6
0
354,958
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role