Player Matchup

Nu Wa
Nu Wa
K_ALT-F4
Nu Wa
Level 101
God Stats
3W - 4L
1,498 SR
Queue Stats
78W - 90L
1,489 Elo+
Party 2
Arachne
Arachne
Rakuunnn
Arachne
Level 103
God Stats
25W - 32L
1,470 SR
Queue Stats
449W - 660L
1,443 Elo+
Party 2
Cthulhu
Cthulhu
Rowsitto
Cthulhu
Level 67
God Stats
4W - 2L
1,529 SR
Queue Stats
72W - 111L
1,376 Elo+
Party 2
Chiron
Chiron
ventirr
Chiron
Level 44
God Stats
10W - 19L
1,415 SR
Queue Stats
141W - 209L
1,383 Elo+
Party 2
Bastet
Bastet
yBrunsss
Bastet
Level 85
God Stats
14W - 11L
1,495 SR
Queue Stats
435W - 609L
1,440 Elo+
Party 2
Team Averages
Level 80
1,482 SR
1,426 Elo+

VS

Team Averages
Level 63
1,534 SR
1,465 Elo+
Charybdis
Charybdis
 
Charybdis
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Furiaah
Hercules
Level 36
God Stats
1W - 3L
1,614 SR
Queue Stats
104W - 104L
1,475 Elo+
Solo
Athena
Athena
ReyLLuliett
Athena
Level 28
God Stats
1W - 1L
1,723 SR
Queue Stats
77W - 79L
1,421 Elo+
Party 1
Bakasura
Bakasura
TEXXX20
Bakasura
Level 42
God Stats
28W - 42L
1,358 SR
Queue Stats
125W - 155L
1,365 Elo+
Solo
Medusa
Medusa
trancapeoo
Medusa
Level 69
God Stats
15W - 23L
1,477 SR
Queue Stats
348W - 349L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
K_ALT-F4
Nu Wa
11
3 / 1 / 5
6,552
596
6,046
5,159
1,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
Rakuunnn
Arachne
11
10 / 0 / 3
7,073
643
7,047
5,562
3,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
Rowsitto
Cthulhu
9
1 / 1 / 9
5,165
470
4,329
7,539
5,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chiron
ventirr
Chiron
10
2 / 3 / 8
5,902
537
6,569
6,056
1,938
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
yBrunsss
Bastet
12
0 / 1 / 1
6,349
577
4,214
7,830
3,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
9
1 / 3 / 1
5,725
520
2,884
6,421
1,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Furiaah
Hercules
11
0 / 0 / 2
5,687
517
3,724
8,186
5,148
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Athena
7
0 / 5 / 2
4,885
444
2,438
11,790
5,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
TEXXX20
Bakasura
10
2 / 4 / 2
5,899
536
2,183
7,427
2,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Medusa
trancapeoo
Medusa
9
3 / 4 / 1
5,547
504
5,627
6,815
2,060
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
16
Kills
6
6
Deaths
16
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
3
1
0.5
L
Hercules
Furiaah
Hercules
0
0
2
1
W
Nu Wa
K_ALT-F4
Nu Wa
3
1
5
5.5
W
Arachne
Rakuunnn
Arachne
10
0
3
11.5
L
Athena
0
5
2
0.2
W
Cthulhu
Rowsitto
Cthulhu
1
1
9
5.5
L
Bakasura
TEXXX20
Bakasura
2
4
2
0.75
L
Medusa
trancapeoo
Medusa
3
4
1
0.88
W
Chiron
ventirr
Chiron
2
3
8
2
W
Bastet
yBrunsss
Bastet
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,205
Damage
16,856
32,146
Taken
40,639
14,565
Mitigated
16,954
11,692
Healing
10,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
2,884
1,273
0
2,031
6,421
1,719
0
2,503
3,647
0
29,429
L
Hercules
Furiaah
Hercules
3,724
832
0
3,299
8,186
5,148
0
934
6,763
4,592
22,124
W
Nu Wa
K_ALT-F4
Nu Wa
6,046
1,175
0
1,131
5,159
1,165
119
101
4,968
37,130
0
W
Arachne
Rakuunnn
Arachne
7,047
4,653
0
2,629
5,562
3,035
97
363
5,085
0
28,350
L
Athena
2,438
1,038
212
2,077
11,790
5,406
92
3,616
7,668
9,865
0
W
Cthulhu
Rowsitto
Cthulhu
4,329
716
69
1,037
7,539
5,053
84
1,536
5,993
12,449
0
L
Bakasura
TEXXX20
Bakasura
2,183
1,264
0
2,065
7,427
2,621
0
728
6,515
0
26,771
L
Medusa
trancapeoo
Medusa
5,627
1,913
0
380
6,815
2,060
270
1,435
5,187
0
27,590
W
Chiron
ventirr
Chiron
6,569
3,317
936
1,243
6,056
1,938
185
1,176
4,880
0
33,552
W
Bastet
yBrunsss
Bastet
4,214
1,271
0
4,647
7,830
3,374
30
416
7,344
0
41,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,041
Gold Earned
27,743
294
Minions Killed
282
0
Camps Cleared
0
1,145,773
Distance Traveled
1,045,305
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,725
520
62
6
0
171,983
3
L
Hercules
5,687
517
73
7
0
225,955
4
W
Nu Wa
6,552
596
77
7
0
208,781
4
W
Arachne
7,073
643
55
5
0
272,182
3
L
Athena
4,885
444
17
2
0
211,050
0
W
Cthulhu
5,165
470
26
2
0
225,111
2
L
Bakasura
5,899
536
74
7
0
234,128
1
L
Medusa
5,547
504
56
5
0
202,189
1
W
Chiron
5,902
537
52
5
0
201,842
2
W
Bastet
6,349
577
84
8
0
237,857
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role