Player Matchup

Olorun
Olorun
Chuub
Olorun
Level 88
God Stats
5W - 6L
1,563 SR
Queue Stats
155W - 172L
1,471 Elo+
Party 2
Gilgamesh
Gilgamesh
DOA86
Gilgamesh
Level 98
God Stats
12W - 16L
1,432 SR
Queue Stats
132W - 134L
1,419 Elo+
Party 2
Artemis
Artemis
jcag
Artemis
Level 25
God Stats
37W - 39L
1,463 SR
Queue Stats
37W - 43L
1,345 Elo+
Party 2
Team Averages
Level 70
1,486 SR
1,412 Elo+

VS

Team Averages
Level 82
1,526 SR
1,446 Elo+
Horus
Horus
ChaacMid
Horus
Level 109
God Stats
1W - 3L
1,532 SR
Queue Stats
28W - 11L
1,478 Elo+
Party 1
Cabrakan
Cabrakan
LuckyLewy
Cabrakan
Level 129
God Stats
2W - 3L
1,622 SR
Queue Stats
138W - 131L
1,516 Elo+
Party 1
Neith
Neith
SnowFox292
Neith
Level 7
God Stats
37W - 38L
1,423 SR
Queue Stats
43W - 43L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Chuub
Olorun
17
5 / 3 / 3
12,696
668
19,234
10,119
4,466
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
DOA86
Gilgamesh
16
4 / 2 / 6
12,283
646
15,689
22,077
21,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
jcag
Artemis
16
1 / 1 / 7
11,539
607
9,464
7,293
3,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
ChaacMid
Horus
15
4 / 3 / 2
11,673
614
12,096
23,820
21,986
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cabrakan
LuckyLewy
Cabrakan
13
0 / 6 / 5
11,226
591
9,633
21,261
24,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
15
2 / 1 / 3
11,150
587
6,967
8,657
3,782
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
16
10
Kills
6
6
Deaths
10
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Horus
ChaacMid
Horus
4
3
2
1.67
W
Olorun
Chuub
Olorun
5
3
3
2.17
W
Gilgamesh
DOA86
Gilgamesh
4
2
6
3.5
L
Cabrakan
LuckyLewy
Cabrakan
0
6
5
0.42
L
Neith
2
1
3
3.5
W
Artemis
jcag
Artemis
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,387
Damage
28,696
39,489
Taken
53,738
29,340
Mitigated
49,974
11,305
Healing
14,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
ChaacMid
Horus
12,096
3,474
2,403
6,836
23,820
21,986
0
10,624
12,702
9,973
31,694
W
Olorun
Chuub
Olorun
19,234
11,202
638
3,980
10,119
4,466
2,185
4,506
5,613
61,087
0
W
Gilgamesh
DOA86
Gilgamesh
15,689
3,277
0
4,362
22,077
21,856
93
6,577
15,500
10,816
58,509
L
Cabrakan
LuckyLewy
Cabrakan
9,633
1,242
0
2,184
21,261
24,206
0
7,590
13,210
19,128
0
L
Neith
6,967
2,932
0
3,374
8,657
3,782
0
3,668
4,708
0
45,178
W
Artemis
jcag
Artemis
9,464
4,684
0
2,325
7,293
3,018
920
3,735
3,558
0
46,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,518
Gold Earned
34,049
255
Minions Killed
177
14
Camps Cleared
4
993,196
Distance Traveled
963,920
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
11,673
614
47
2
2
362,910
3
W
Olorun
12,696
668
93
5
3
326,744
1
W
Gilgamesh
12,283
646
82
4
7
344,837
6
L
Cabrakan
11,226
591
16
1
0
297,913
4
L
Neith
11,150
587
114
6
2
303,097
0
W
Artemis
11,539
607
80
4
4
321,615
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role