Player Matchup

Hera
Hera
DarkSlayer13
Hera
Level 158
God Stats
2W - 3L
1,296 SR
Queue Stats
335W - 260L
1,609 Elo+
Party 1
Chaac
Chaac
GioSilver96
Chaac
Level 108
God Stats
1W - 0L
1,093 SR
Queue Stats
2W - 7L
1,261 Elo+
Solo
Danzaburou
Danzaburou
JustYellow
Danzaburou
Level 158
God Stats
3W - 7L
1,315 SR
Queue Stats
797W - 847L
1,592 Elo+
Party 1
Mulan
Mulan
Musatchio
Mulan
Level 124
God Stats
10W - 9L
1,679 SR
Queue Stats
307W - 313L
1,575 Elo+
Solo
Sol
Sol
aaªª
Sol
Level 156
God Stats
6W - 2L
1,700 SR
Queue Stats
877W - 804L
1,631 Elo+
Solo
Team Averages
Level 141
1,417 SR
1,533 Elo+

VS

Team Averages
Level 151
1,602 SR
1,605 Elo+
Neith
Neith
 
Neith
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
 
Amaterasu
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Arised
Nox
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 15L
1,743 Elo+
Party 2
Izanami
Izanami
Felmir
Izanami
Level 157
God Stats
1W - 2L
1,920 SR
Queue Stats
25W - 12L
1,801 Elo+
Party 2
Thor
Thor
Maskarroska
Thor
Level 146
God Stats
8W - 9L
1,588 SR
Queue Stats
409W - 370L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 12
11,803
787
20,359
11,944
5,699
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
3 / 4 / 14
11,516
768
16,226
25,186
34,128
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Danzaburou
JustYellow
Danzaburou
15
3 / 8 / 8
9,882
659
11,976
16,078
7,365
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mulan
Musatchio
Mulan
20
6 / 3 / 10
12,053
804
14,864
21,093
26,111
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sol
aaªª
Sol
18
3 / 5 / 13
11,170
745
21,643
15,373
6,314
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
6 / 4 / 12
11,036
736
13,252
17,688
9,733
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
 
Amaterasu
18
1 / 4 / 18
10,757
717
7,140
27,287
32,934
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nox
Arised
Nox
18
6 / 3 / 7
10,991
733
18,177
12,518
6,334
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Felmir
Izanami
18
5 / 5 / 15
11,293
753
27,213
20,410
10,514
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
5 / 4 / 11
10,362
691
11,894
15,843
9,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
86
20
Kills
23
23
Deaths
20
57
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
6
4
12
3
L
Amaterasu
 
Amaterasu
1
4
18
2.5
L
Nox
Arised
Nox
6
3
7
3.17
W
5
3
12
3.67
L
Izanami
Felmir
Izanami
5
5
15
2.5
W
3
4
14
2.5
W
Danzaburou
JustYellow
Danzaburou
3
8
8
0.88
L
5
4
11
2.63
W
Mulan
Musatchio
Mulan
6
3
10
3.67
W
Sol
aaªª
Sol
3
5
13
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,068
Damage
77,676
89,674
Taken
93,746
79,617
Mitigated
69,217
32,643
Healing
35,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
13,252
4,808
1,597
5,563
17,688
9,733
1,623
8,897
8,524
0
26,089
L
Amaterasu
 
Amaterasu
7,140
2,145
3,543
8,297
27,287
32,934
143
9,503
17,206
0
9,491
L
Nox
Arised
Nox
18,177
910
1,352
1,998
12,518
6,334
147
6,431
5,831
40,250
0
W
20,359
3,523
4,502
3,424
11,944
5,699
1,607
2,573
9,325
41,342
0
L
Izanami
Felmir
Izanami
27,213
19,807
1,402
5,793
20,410
10,514
1,941
9,527
10,659
0
57,715
W
16,226
1,054
286
8,306
25,186
34,128
573
3,531
21,401
1,623
28,922
W
Danzaburou
JustYellow
Danzaburou
11,976
6,241
3,879
2,901
16,078
7,365
1,314
3,959
11,974
0
21,989
L
11,894
1,197
2,243
3,219
15,843
9,702
0
8,685
6,883
0
18,220
W
Mulan
Musatchio
Mulan
14,864
1,546
2,167
3,105
21,093
26,111
332
4,695
15,978
0
24,176
W
Sol
aaªª
Sol
21,643
5,055
1,010
3,063
15,373
6,314
2,071
3,419
11,715
46,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,424
Gold Earned
54,439
166
Minions Killed
180
0
Camps Cleared
0
1,342,923
Distance Traveled
1,363,635
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,036
736
27
2
0
276,746
0
L
Amaterasu
10,757
717
7
0
0
290,853
0
L
Nox
10,991
733
59
4
0
283,602
0
W
Hera
11,803
787
50
3
0
273,803
0
L
Izanami
11,293
753
78
5
0
245,819
0
W
Chaac
11,516
768
29
2
0
309,184
2
W
Danzaburou
9,882
659
18
1
0
232,982
3
L
Thor
10,362
691
9
1
0
266,615
2
W
Mulan
12,053
804
18
1
0
277,675
0
W
Sol
11,170
745
51
3
0
249,279
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role