Player Matchup

Arachne
Arachne
Azultornado8199
Arachne
Level 17
God Stats
3W - 2L
1,637 SR
Queue Stats
3W - 3L
1,401 Elo+
Solo
Poseidon
Poseidon
Dillonkelly78
Poseidon
Level 29
God Stats
12W - 15L
1,480 SR
Queue Stats
124W - 129L
1,311 Elo+
Solo
Artemis
Artemis
Jonah7677
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Guan Yu
Guan Yu
XxGoku-_-PowerxX
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,025 Elo+
Solo
Nu Wa
Nu Wa
oldish-buzzard
Nu Wa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,124 Elo+
Solo
Team Averages
Level 12
1,523 SR
1,272 Elo+

VS

Team Averages
Level 23
1,512 SR
1,351 Elo+
Neith
Neith
CoupeKid93
Neith
Level 26
God Stats
10W - 10L
1,500 SR
Queue Stats
339W - 371L
1,247 Elo+
Solo
Thanatos
Thanatos
Omar3125
Thanatos
Level 53
God Stats
11W - 12L
1,405 SR
Queue Stats
152W - 194L
1,368 Elo+
Party 1
Cthulhu
Cthulhu
Salvatore_321
Cthulhu
Level 17
God Stats
3W - 1L
1,715 SR
Queue Stats
29W - 36L
1,433 Elo+
Party 1
Thor
Thor
dnits
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,363 Elo+
Solo
Artemis
Artemis
gruppinger
Artemis
Level 14
God Stats
13W - 13L
1,439 SR
Queue Stats
43W - 62L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 1
7,133
310
2,348
6,325
2,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
Dillonkelly78
Poseidon
14
9 / 14 / 3
10,750
467
25,773
29,514
8,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
Jonah7677
Artemis
12
3 / 11 / 0
8,601
374
2,008
9,976
2,240
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

9
1 / 22 / 4
7,425
323
3,725
26,483
8,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

10
1 / 15 / 2
7,426
323
2,271
13,842
2,429

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
11 / 6 / 18
12,035
523
16,129
20,089
8,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Omar3125
Thanatos
17
16 / 3 / 6
11,819
514
10,242
14,763
8,265
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
14
9 / 4 / 19
11,643
506
10,197
23,876
27,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thor
dnits
Thor
17
15 / 2 / 10
12,116
527
22,561
18,635
17,009
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
gruppinger
Artemis
17
11 / 2 / 9
12,183
530
14,347
11,766
4,570
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
124
15
Kills
62
65
Deaths
17
10
Assists
62
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Neith
11
6
18
3.33
L
Poseidon
Dillonkelly78
Poseidon
9
14
3
0.75
L
Artemis
Jonah7677
Artemis
3
11
0
0.27
W
Thanatos
Omar3125
Thanatos
16
3
6
6.33
W
Cthulhu
9
4
19
4.63
L
1
22
4
0.14
W
Thor
dnits
Thor
15
2
10
10
W
Artemis
gruppinger
Artemis
11
2
9
7.75
L
1
15
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,125
Damage
73,476
86,140
Taken
89,129
23,902
Mitigated
65,750
6,130
Healing
31,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,348
1,305
0
876
6,325
2,410
0
364
5,961
0
15,976
W
Neith
16,129
8,412
0
10,095
20,089
8,604
2,328
8,333
11,258
0
72,677
L
Poseidon
Dillonkelly78
Poseidon
25,773
2,959
126
3,266
29,514
8,654
0
3,680
25,834
58,936
0
L
Artemis
Jonah7677
Artemis
2,008
591
0
87
9,976
2,240
7
1,339
8,637
0
5,360
W
Thanatos
Omar3125
Thanatos
10,242
2,577
0
10,414
14,763
8,265
1,156
1,227
12,881
0
61,457
W
Cthulhu
10,197
1,492
0
1,899
23,876
27,302
565
10,164
13,248
38,220
0
L
3,725
1,331
275
1,500
26,483
8,169
0
3,731
22,752
0
7,398
W
Thor
dnits
Thor
22,561
4,828
417
4,549
18,635
17,009
758
2,634
15,672
0
68,659
W
Artemis
gruppinger
Artemis
14,347
9,762
179
4,167
11,766
4,570
6,287
4,257
7,314
0
70,264
L
2,271
365
0
0
13,842
2,429
0
1,083
12,759
5,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,335
Gold Earned
59,796
143
Minions Killed
452
0
Camps Cleared
0
1,182,140
Distance Traveled
1,934,890
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,133
310
37
2
0
180,050
1
W
Neith
12,035
523
109
5
0
349,513
0
L
Poseidon
10,750
467
86
4
0
285,482
0
L
Artemis
8,601
374
5
0
0
177,352
4
W
Thanatos
11,819
514
93
4
0
354,079
0
W
Cthulhu
11,643
506
45
2
0
428,924
3
L
Guan Yu
7,425
323
7
0
0
277,535
0
W
Thor
12,116
527
104
5
0
421,228
2
W
Artemis
12,183
530
101
4
0
381,146
0
L
Nu Wa
7,426
323
8
0
0
261,721
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role