Player Matchup

Danzaburou
Danzaburou
DaRkNiGhT95386
Danzaburou
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
44W - 31L
1,592 Elo+
Solo
Chaac
Chaac
SoccerMadness22
Chaac
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,549 Elo+
Solo
Ra
Ra
ThinkSmile42403
Ra
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,552 Elo+
Solo
Yemoja
Yemoja
WenAlly
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,215 Elo+
Solo
Ratatoskr
Ratatoskr
fishmeal
Ratatoskr
Level 25
God Stats
0W - 1L
1,274 SR
Queue Stats
6W - 4L
1,499 Elo+
Solo
Team Averages
Level 17
1,455 SR
1,481 Elo+

VS

Team Averages
Level 27
1,509 SR
1,440 Elo+
Agni
Agni
DuskMagician857
Agni
Level 23
God Stats
12W - 23L
1,415 SR
Queue Stats
13W - 24L
1,362 Elo+
Solo
Set
Set
Os1risHB
Set
Level 29
God Stats
14W - 12L
1,497 SR
Queue Stats
183W - 174L
1,527 Elo+
Solo
Baron Samedi
Baron Samedi
Raxum_QC
Baron Samedi
Level 29
God Stats
6W - 1L
1,543 SR
Queue Stats
40W - 41L
1,421 Elo+
Solo
Nike
Nike
x718x Massacre
Nike
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
102W - 122L
1,394 Elo+
Solo
Scylla
Scylla
xCozmicParasite
Scylla
Level 29
God Stats
7W - 15L
1,592 SR
Queue Stats
299W - 317L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DaRkNiGhT95386
Danzaburou
11
3 / 1 / 0
6,940
534
4,141
6,335
2,055
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

7
0 / 4 / 0
5,070
390
2,276
7,920
2,347
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 5 / 0
6,206
477
5,213
6,499
2,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
WenAlly
Yemoja
3
0 / 3 / 0
4,316
332
532
2,978
1,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ratatoskr
fishmeal
Ratatoskr
9
0 / 5 / 0
5,509
424
2,747
8,238
2,319
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 1
4,876
375
967
1,929
456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
8 / 0 / 4
7,656
589
5,333
6,385
2,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Raxum_QC
Baron Samedi
14
6 / 0 / 6
7,995
615
5,234
5,070
1,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
0 / 3 / 2
6,645
511
5,146
9,302
5,192
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
3 / 1 / 3
6,988
538
3,941
7,300
2,231
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
34
4
Kills
18
18
Deaths
4
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DaRkNiGhT95386
Danzaburou
3
1
0
3
W
1
0
1
1.5
W
8
0
4
10
W
Baron Samedi
Raxum_QC
Baron Samedi
6
0
6
9
L
0
4
0
0
L
1
5
0
0.2
L
Yemoja
WenAlly
Yemoja
0
3
0
0
L
Ratatoskr
fishmeal
Ratatoskr
0
5
0
0
W
0
3
2
0.33
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,909
Damage
20,621
31,970
Taken
29,986
9,927
Mitigated
12,305
6,991
Healing
9,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DaRkNiGhT95386
Danzaburou
4,141
1,788
0
1,885
6,335
2,055
298
419
5,916
0
32,910
W
967
136
0
298
1,929
456
0
666
1,263
8,953
0
W
5,333
2,517
0
2,808
6,385
2,673
43
476
5,909
0
28,386
W
Baron Samedi
Raxum_QC
Baron Samedi
5,234
630
289
2,126
5,070
1,753
1,208
1,273
3,797
46,008
0
L
2,276
172
0
1,329
7,920
2,347
0
3,544
4,154
0
21,862
L
5,213
790
0
1,323
6,499
2,028
0
3,217
3,155
40,248
0
L
Yemoja
WenAlly
Yemoja
532
112
97
169
2,978
1,178
0
1,387
1,444
2,037
0
L
Ratatoskr
fishmeal
Ratatoskr
2,747
534
0
2,188
8,238
2,319
0
1,721
6,407
0
25,925
W
5,146
151
0
353
9,302
5,192
0
0
9,302
5,032
32,855
W
3,941
560
0
3,528
7,300
2,231
768
3,330
3,970
35,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,041
Gold Earned
34,160
234
Minions Killed
304
0
Camps Cleared
0
975,378
Distance Traveled
1,080,371
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,940
534
66
5
0
227,662
1
W
Agni
4,876
375
27
2
0
104,035
0
W
Set
7,656
589
45
3
0
266,878
1
W
Baron Samedi
7,995
615
85
7
0
240,692
2
L
Chaac
5,070
390
34
3
0
195,165
0
L
Ra
6,206
477
71
5
0
182,565
3
L
Yemoja
4,316
332
2
0
0
120,940
2
L
Ratatoskr
5,509
424
61
5
0
249,046
1
W
Nike
6,645
511
87
7
0
237,277
0
W
Scylla
6,988
538
60
5
0
231,489
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role