Player Matchup

Morgan Le Fay
Morgan Le Fay
DarkHeartsKing
Morgan Le Fay
Level 151
God Stats
4W - 8L
1,308 SR
Queue Stats
199W - 212L
1,474 Elo+
Solo
Pele
Pele
Happy Nymphali
Pele
Level 136
God Stats
0W - 2L
1,685 SR
Queue Stats
84W - 82L
1,494 Elo+
Party 2
Artemis
Artemis
OrLuNaaTiK
Artemis
Level 104
God Stats
6W - 6L
1,749 SR
Queue Stats
476W - 449L
1,519 Elo+
Party 2
Merlin
Merlin
PereCheper
Merlin
Level 126
God Stats
11W - 15L
1,641 SR
Queue Stats
777W - 739L
1,537 Elo+
Solo
Kumbhakarna
Kumbhakarna
candy1972
Kumbhakarna
Level 154
God Stats
2W - 2L
1,785 SR
Queue Stats
424W - 373L
1,542 Elo+
Party 2
Team Averages
Level 134
1,634 SR
1,513 Elo+

VS

Team Averages
Level 142
1,542 SR
1,517 Elo+
Chiron
Chiron
AdamJWalker
Chiron
Level 109
God Stats
16W - 14L
1,533 SR
Queue Stats
125W - 118L
1,519 Elo+
Party 1
Artio
Artio
BoxCircle
Artio
Level 160
God Stats
8W - 6L
1,464 SR
Queue Stats
563W - 573L
1,487 Elo+
Party 1
Chronos
Chronos
Dav3 P
Chronos
Level 148
God Stats
7W - 5L
1,538 SR
Queue Stats
308W - 269L
1,529 Elo+
Solo
Guan Yu
Guan Yu
Sec Light
Guan Yu
Level 136
God Stats
17W - 7L
1,731 SR
Queue Stats
82W - 80L
1,525 Elo+
Party 1
Hercules
Hercules
ZzCRYPTOzZ
Hercules
Level 159
God Stats
3W - 3L
1,442 SR
Queue Stats
115W - 111L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DarkHeartsKing
Morgan Le Fay
11
0 / 6 / 1
7,150
421
6,273
9,328
2,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
3 / 5 / 5
8,068
475
12,229
14,634
3,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
OrLuNaaTiK
Artemis
14
2 / 2 / 2
8,448
497
13,846
10,042
3,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Merlin
PereCheper
Merlin
14
2 / 5 / 5
8,712
512
10,203
12,123
3,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kumbhakarna
candy1972
Kumbhakarna
12
3 / 2 / 4
7,965
469
4,480
14,325
13,121
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
15
4 / 3 / 5
9,058
533
13,359
14,967
5,557
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
BoxCircle
Artio
12
1 / 4 / 5
7,373
434
4,742
18,875
12,342
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
Dav3 P
Chronos
15
5 / 2 / 5
9,728
572
7,828
13,433
5,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
Sec Light
Guan Yu
17
6 / 1 / 4
10,147
597
15,198
20,968
21,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hercules
ZzCRYPTOzZ
Hercules
17
3 / 0 / 6
9,723
572
5,240
10,671
5,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
44
10
Kills
19
20
Deaths
10
17
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chiron
4
3
5
2.17
W
Artio
BoxCircle
Artio
1
4
5
0.88
L
Morgan Le Fay
DarkHeartsKing
Morgan Le Fay
0
6
1
0.08
W
Chronos
Dav3 P
Chronos
5
2
5
3.75
L
3
5
5
1.1
L
Artemis
OrLuNaaTiK
Artemis
2
2
2
1.5
L
Merlin
PereCheper
Merlin
2
5
5
0.9
W
Guan Yu
Sec Light
Guan Yu
6
1
4
8
W
Hercules
ZzCRYPTOzZ
Hercules
3
0
6
6
L
Kumbhakarna
candy1972
Kumbhakarna
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,031
Damage
46,367
60,452
Taken
78,914
25,696
Mitigated
50,566
11,215
Healing
38,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
13,359
4,970
1,615
5,498
14,967
5,557
1,666
2,488
12,343
0
71,767
W
Artio
BoxCircle
Artio
4,742
148
2,447
5,318
18,875
12,342
456
5,244
13,421
20,183
0
L
Morgan Le Fay
DarkHeartsKing
Morgan Le Fay
6,273
1,174
0
1,495
9,328
2,041
0
886
7,851
35,435
0
W
Chronos
Dav3 P
Chronos
7,828
3,840
0
4,125
13,433
5,940
1,759
4,423
8,718
61,756
5,391
L
12,229
2,996
0
4,387
14,634
3,533
0
3,392
10,993
0
48,148
L
Artemis
OrLuNaaTiK
Artemis
13,846
4,751
0
898
10,042
3,181
0
1,837
8,051
0
59,601
L
Merlin
PereCheper
Merlin
10,203
599
73
1,167
12,123
3,820
0
3,569
8,407
60,817
0
W
Guan Yu
Sec Light
Guan Yu
15,198
1,213
1,646
10,947
20,968
21,384
95
6,274
14,074
8,199
61,592
W
Hercules
ZzCRYPTOzZ
Hercules
5,240
1,214
0
6,682
10,671
5,343
1,315
1,455
9,116
0
68,184
L
Kumbhakarna
candy1972
Kumbhakarna
4,480
755
0
3,195
14,325
13,121
0
4,543
9,390
14,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,343
Gold Earned
46,029
389
Minions Killed
520
0
Camps Cleared
0
1,549,143
Distance Traveled
1,728,311
17
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,058
533
115
7
0
332,480
6
W
Artio
7,373
434
30
2
0
318,780
8
L
Morgan Le Fay
7,150
421
74
4
0
226,682
4
W
Chronos
9,728
572
113
7
0
352,818
6
L
Pele
8,068
475
73
4
0
352,176
2
L
Artemis
8,448
497
104
6
0
293,004
4
L
Merlin
8,712
512
120
7
0
320,621
7
W
Guan Yu
10,147
597
133
8
0
362,303
4
W
Hercules
9,723
572
129
8
0
361,930
13
L
Kumbhakarna
7,965
469
18
1
0
356,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role