Player Matchup

Ah Muzen Cab
Ah Muzen Cab
SpankDaddy27
Ah Muzen Cab
Level 26
God Stats
14W - 12L
1,679 SR
Queue Stats
83W - 73L
1,612 Elo+
Solo
King Arthur
King Arthur
WarriorsWill25
King Arthur
Level 5
God Stats
2W - 4L
1,660 SR
Queue Stats
13W - 8L
1,676 Elo+
Solo
Serqet
Serqet
jefrherur
Serqet
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 39L
1,649 Elo+
Party 1
Terra
Terra
jmagmagic
Terra
Level 58
God Stats
1W - 1L
1,581 SR
Queue Stats
62W - 72L
1,561 Elo+
Party 1
Neith
Neith
uwanduun
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,668 Elo+
Party 1
Team Averages
Level 22
1,584 SR
1,633 Elo+

VS

Team Averages
Level 21
1,504 SR
1,554 Elo+
Ganesha
Ganesha
RasenganDesuka
Ganesha
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 102L
1,532 Elo+
Solo
Zeus
Zeus
RenegadoBan
Zeus
Level 22
God Stats
10W - 1L
1,564 SR
Queue Stats
36W - 20L
1,559 Elo+
Solo
Sol
Sol
Scrub Lord G197
Sol
Level 7
God Stats
8W - 10L
1,658 SR
Queue Stats
15W - 14L
1,677 Elo+
Solo
Thor
Thor
SmiteGems10
Thor
Level 17
God Stats
15W - 20L
1,493 SR
Queue Stats
29W - 36L
1,512 Elo+
Solo
Cliodhna
Cliodhna
keelmote
Cliodhna
Level 29
God Stats
2W - 1L
1,306 SR
Queue Stats
89W - 79L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
SpankDaddy27
Ah Muzen Cab
14
3 / 4 / 2
7,885
493
9,340
12,152
3,692
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
WarriorsWill25
King Arthur
12
2 / 3 / 2
6,926
433
2,974
7,862
4,785
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Serqet
jefrherur
Serqet
13
5 / 8 / 2
7,938
496
7,789
14,349
4,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
jmagmagic
Terra
12
0 / 3 / 4
7,368
461
4,689
10,009
6,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
uwanduun
Neith
12
2 / 3 / 5
7,452
466
8,951
10,906
3,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 9
8,168
511
6,425
13,632
11,845
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
6 / 0 / 1
9,392
587
6,076
10,215
2,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
6 / 1 / 1
10,463
654
10,998
9,251
7,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
6 / 3 / 3
9,162
573
6,426
10,166
3,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cliodhna
keelmote
Cliodhna
12
2 / 5 / 4
7,563
473
9,459
12,472
4,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
38
12
Kills
20
21
Deaths
12
15
Assists
18
Player
Kills
Deaths
Assists
KDA
W
0
3
9
1.5
W
6
0
1
6.5
W
6
1
1
6.5
W
6
3
3
2.5
L
Ah Muzen Cab
SpankDaddy27
Ah Muzen Cab
3
4
2
1
L
King Arthur
WarriorsWill25
King Arthur
2
3
2
1
L
Serqet
jefrherur
Serqet
5
8
2
0.75
L
Terra
jmagmagic
Terra
0
3
4
0.67
W
Cliodhna
keelmote
Cliodhna
2
5
4
0.8
L
Neith
uwanduun
Neith
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,743
Damage
39,384
55,278
Taken
55,736
22,803
Mitigated
30,026
15,659
Healing
24,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,425
980
2,315
2,623
13,632
11,845
0
1,782
11,305
20,485
0
W
6,076
945
154
5,685
10,215
2,886
1,723
1,186
9,029
63,006
0
W
10,998
4,129
0
5,426
9,251
7,235
4,846
1,162
7,969
70,429
8,924
W
6,426
649
0
3,563
10,166
3,790
0
150
9,608
0
52,624
L
Ah Muzen Cab
SpankDaddy27
Ah Muzen Cab
9,340
2,259
0
4,578
12,152
3,692
1,621
2,601
9,551
0
50,844
L
King Arthur
WarriorsWill25
King Arthur
2,974
862
0
750
7,862
4,785
0
3,066
4,796
0
16,980
L
Serqet
jefrherur
Serqet
7,789
2,496
0
2,700
14,349
4,466
0
5,366
8,983
0
33,301
L
Terra
jmagmagic
Terra
4,689
872
1,528
2,601
10,009
6,700
0
6,667
3,342
26,518
0
W
Cliodhna
keelmote
Cliodhna
9,459
777
0
4,557
12,472
4,270
568
409
11,819
0
35,125
L
Neith
uwanduun
Neith
8,951
3,013
0
3,502
10,906
3,160
1,468
4,664
6,242
0
48,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,569
Gold Earned
44,748
310
Minions Killed
471
0
Camps Cleared
0
1,474,855
Distance Traveled
1,407,984
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,168
511
17
1
0
276,024
1
W
Zeus
9,392
587
137
9
0
268,547
1
W
Sol
10,463
654
155
10
0
284,881
3
W
Thor
9,162
573
97
6
0
286,079
3
L
Ah Muzen Cab
7,885
493
88
6
0
305,889
5
L
King Arthur
6,926
433
27
2
0
257,477
4
L
Serqet
7,938
496
67
4
0
322,345
1
L
Terra
7,368
461
39
2
0
331,862
2
W
Cliodhna
7,563
473
65
4
0
292,453
3
L
Neith
7,452
466
89
6
0
257,282
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role