Player Matchup

Neith
Neith
Kgthagreat
Neith
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 22L
1,501 Elo+
Party 1
Sun Wukong
Sun Wukong
TrillClinton24
Sun Wukong
Level 114
God Stats
1W - 0L
1,746 SR
Queue Stats
35W - 27L
1,583 Elo+
Party 1
Chang'e
Chang'e
sleazo
Chang'e
Level 101
God Stats
5W - 2L
1,682 SR
Queue Stats
22W - 26L
1,512 Elo+
Party 1
Team Averages
Level 114
1,642 SR
1,532 Elo+

VS

Team Averages
Level 50
1,558 SR
1,632 Elo+
Baron Samedi
Baron Samedi
CloverlordSC
Baron Samedi
Level 4
God Stats
23W - 8L
1,715 SR
Queue Stats
87W - 34L
1,807 Elo+
Party 2
Izanami
Izanami
EvilSasuraa
Izanami
Level 7
God Stats
0W - 2L
1,378 SR
Queue Stats
2W - 6L
1,384 Elo+
Solo
Gilgamesh
Gilgamesh
vikingven0m
Gilgamesh
Level 139
God Stats
12W - 20L
1,579 SR
Queue Stats
281W - 167L
1,705 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
8 / 4 / 16
12,439
777
18,769
13,798
4,854
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
TrillClinton24
Sun Wukong
17
13 / 3 / 9
12,943
809
16,624
18,790
17,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
sleazo
Chang'e
15
4 / 8 / 15
11,979
749
12,258
17,848
5,304
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CloverlordSC
Baron Samedi
15
4 / 7 / 10
11,587
724
15,031
18,559
11,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
EvilSasuraa
Izanami
13
2 / 11 / 6
9,994
625
5,936
13,734
3,876
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
vikingven0m
Gilgamesh
15
9 / 7 / 5
12,219
764
23,156
25,002
20,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
36
25
Kills
15
15
Deaths
25
40
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
CloverlordSC
Baron Samedi
4
7
10
1.29
L
Izanami
EvilSasuraa
Izanami
2
11
6
0.45
W
Neith
8
4
16
4
W
Sun Wukong
TrillClinton24
Sun Wukong
13
3
9
5.83
W
Chang'e
sleazo
Chang'e
4
8
15
1.44
L
Gilgamesh
vikingven0m
Gilgamesh
9
7
5
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,651
Damage
44,123
50,436
Taken
57,295
27,896
Mitigated
35,426
17,848
Healing
7,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
CloverlordSC
Baron Samedi
15,031
1,255
1,850
5,204
18,559
11,008
80
3,398
14,732
48,810
0
L
Izanami
EvilSasuraa
Izanami
5,936
3,522
0
123
13,734
3,876
1,214
3,175
10,248
0
25,005
W
Neith
18,769
9,430
0
4,384
13,798
4,854
2,056
4,443
9,355
0
55,331
W
Sun Wukong
TrillClinton24
Sun Wukong
16,624
3,912
0
4,240
18,790
17,738
275
5,477
13,313
0
46,173
W
Chang'e
sleazo
Chang'e
12,258
752
3,353
5,871
17,848
5,304
283
6,111
11,737
27,952
0
L
Gilgamesh
vikingven0m
Gilgamesh
23,156
7,166
0
601
25,002
20,542
0
6,069
17,936
0
41,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,361
Gold Earned
33,800
168
Minions Killed
158
5
Camps Cleared
10
815,883
Distance Traveled
752,893
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,587
724
61
4
3
284,473
1
L
Izanami
9,994
625
59
4
3
186,284
0
W
Neith
12,439
777
75
5
1
265,437
0
W
Sun Wukong
12,943
809
68
4
2
275,486
0
W
Chang'e
11,979
749
25
2
2
274,960
2
L
Gilgamesh
12,219
764
38
2
4
282,136
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role