Player Matchup

Olorun
Olorun
Flumpa
Olorun
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 38L
1,646 Elo+
Solo
Danzaburou
Danzaburou
Hwasong7
Danzaburou
Level 23
God Stats
20W - 13L
1,618 SR
Queue Stats
38W - 45L
1,473 Elo+
Solo
King Arthur
King Arthur
LoveoverHate
King Arthur
Level 27
God Stats
8W - 12L
1,345 SR
Queue Stats
73W - 64L
1,594 Elo+
Solo
Cliodhna
Cliodhna
SyCoSimple
Cliodhna
Level 23
God Stats
9W - 3L
1,700 SR
Queue Stats
119W - 90L
1,633 Elo+
Solo
Ares
Ares
Wookiecreeper
Ares
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
163W - 168L
1,573 Elo+
Solo
Team Averages
Level 22
1,533 SR
1,584 Elo+

VS

Team Averages
Level 22
1,415 SR
1,661 Elo+
Cupid
Cupid
Alpachaz
Cupid
Level 21
God Stats
4W - 5L
1,434 SR
Queue Stats
110W - 81L
1,611 Elo+
Solo
Anubis
Anubis
Diegomd1992
Anubis
Level 27
God Stats
44W - 35L
1,342 SR
Queue Stats
210W - 254L
1,540 Elo+
Solo
Cerberus
Cerberus
Eduardofl35
Cerberus
Level 27
God Stats
1W - 4L
1,500 SR
Queue Stats
201W - 195L
1,624 Elo+
Solo
Yemoja
Yemoja
ItzBlexxer
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,952 Elo+
Solo
Bastet
Bastet
SenileCajin
Bastet
Level 29
God Stats
0W - 3L
1,302 SR
Queue Stats
189W - 192L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Flumpa
Olorun
20
12 / 2 / 8
14,695
612
20,182
16,322
8,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Hwasong7
Danzaburou
20
5 / 7 / 5
14,752
615
16,313
18,404
6,974
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
LoveoverHate
King Arthur
19
2 / 5 / 7
13,054
544
11,864
25,048
20,101
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
SyCoSimple
Cliodhna
20
13 / 0 / 11
15,281
637
31,029
24,428
13,308
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
1 / 3 / 21
12,675
528
12,074
28,701
32,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Alpachaz
Cupid
15
7 / 9 / 0
10,696
446
16,489
21,398
5,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Anubis
15
1 / 8 / 5
9,657
402
11,478
18,013
7,728
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
Eduardofl35
Cerberus
18
6 / 3 / 2
11,862
494
16,431
25,740
21,268
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
ItzBlexxer
Yemoja
14
2 / 7 / 9
9,776
407
7,395
23,139
25,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
15
1 / 6 / 5
9,669
403
13,244
26,031
6,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
38
33
Kills
17
17
Deaths
33
52
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cupid
Alpachaz
Cupid
7
9
0
0.78
L
Anubis
1
8
5
0.44
L
Cerberus
Eduardofl35
Cerberus
6
3
2
2.33
W
Olorun
Flumpa
Olorun
12
2
8
8
W
Danzaburou
Hwasong7
Danzaburou
5
7
5
1.07
L
Yemoja
ItzBlexxer
Yemoja
2
7
9
0.93
W
King Arthur
LoveoverHate
King Arthur
2
5
7
1.1
L
Bastet
1
6
5
0.58
W
Cliodhna
SyCoSimple
Cliodhna
13
0
11
18.5
W
1
3
21
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,462
Damage
65,037
112,903
Taken
114,321
81,741
Mitigated
67,612
53,811
Healing
26,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Alpachaz
Cupid
16,489
8,331
0
3,268
21,398
5,738
844
5,383
16,015
0
79,839
L
Anubis
11,478
412
47
4,635
18,013
7,728
0
7,054
10,959
57,936
0
L
Cerberus
Eduardofl35
Cerberus
16,431
1,460
0
7,330
25,740
21,268
0
4,063
21,677
79,957
0
W
Olorun
Flumpa
Olorun
20,182
11,684
830
11,128
16,322
8,458
7,016
5,489
10,735
102,584
10,857
W
Danzaburou
Hwasong7
Danzaburou
16,313
8,481
0
6,111
18,404
6,974
4,998
4,208
14,097
0
101,188
L
Yemoja
ItzBlexxer
Yemoja
7,395
2,492
1,334
2,415
23,139
25,973
66
7,468
15,671
30,660
0
W
King Arthur
LoveoverHate
King Arthur
11,864
1,319
0
8,521
25,048
20,101
296
11,915
11,990
12
74,255
L
Bastet
13,244
3,444
0
7,425
26,031
6,905
0
6,277
19,754
0
70,504
W
Cliodhna
SyCoSimple
Cliodhna
31,029
4,970
0
18,160
24,428
13,308
3,421
5,846
18,337
0
146,338
W
12,074
1,290
0
9,061
28,701
32,900
600
8,269
20,276
29,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,457
Gold Earned
51,660
656
Minions Killed
549
0
Camps Cleared
0
2,331,430
Distance Traveled
2,006,994
15
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,696
446
114
5
0
350,610
4
L
Anubis
9,657
402
112
5
0
343,358
4
L
Cerberus
11,862
494
178
7
0
400,632
5
W
Olorun
14,695
612
171
7
0
466,658
0
W
Danzaburou
14,752
615
150
6
0
383,929
6
L
Yemoja
9,776
407
43
2
0
411,832
6
W
King Arthur
13,054
544
122
5
0
463,299
2
L
Bastet
9,669
403
102
4
0
500,562
5
W
Cliodhna
15,281
637
188
8
0
568,285
2
W
Ares
12,675
528
25
1
0
449,259
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role