Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Drunkenvic25
Apollo
Level 52
God Stats
2W - 5L
1,392 SR
Queue Stats
252W - 259L
1,401 Elo+
Solo
Baron Samedi
Baron Samedi
Superukyasuta
Baron Samedi
Level 89
God Stats
11W - 10L
1,584 SR
Queue Stats
183W - 181L
1,461 Elo+
Party 1
Kali
Kali
Yandere_Pineappl
Kali
Level 160
God Stats
15W - 9L
1,490 SR
Queue Stats
579W - 611L
1,410 Elo+
Party 1
Sylvanus
Sylvanus
Yuri_Strawberri
Sylvanus
Level 129
God Stats
4W - 8L
1,396 SR
Queue Stats
217W - 232L
1,446 Elo+
Party 1
Team Averages
Level 116
1,472 SR
1,444 Elo+

VS

Team Averages
Level 93
1,499 SR
1,501 Elo+
Ganesha
Ganesha
 
Ganesha
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
Amaya1820
Bakasura
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
King Arthur
King Arthur
SkyeTheFolf
King Arthur
Level 81
God Stats
6W - 8L
1,450 SR
Queue Stats
46W - 46L
1,423 Elo+
Solo
Skadi
Skadi
TorN NoVa
Skadi
Level 104
God Stats
179W - 135L
1,543 SR
Queue Stats
410W - 403L
1,468 Elo+
Solo
Ra
Ra
snacksnoozes
Ra
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
16
7 / 3 / 5
10,244
569
5,810
15,194
14,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Apollo
16
5 / 4 / 6
10,111
562
10,826
14,174
5,995
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Superukyasuta
Baron Samedi
17
15 / 1 / 7
10,933
607
22,511
14,602
8,128
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
8 / 1 / 8
10,414
579
13,071
17,593
9,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sylvanus
14
3 / 3 / 17
9,597
533
12,055
25,500
22,612
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
12
0 / 4 / 8
7,714
429
9,126
17,470
16,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
Amaya1820
Bakasura
9
0 / 13 / 1
6,132
341
1,111
13,971
3,739
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

King Arthur
SkyeTheFolf
King Arthur
13
5 / 6 / 1
8,740
486
11,655
17,418
12,940
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
TorN NoVa
Skadi
13
5 / 10 / 2
8,377
465
13,695
18,886
5,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 7 / 2
7,407
412
11,567
15,168
4,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
25
38
Kills
11
12
Deaths
40
43
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
7
3
5
3.17
L
Ganesha
 
Ganesha
0
4
8
1
L
Bakasura
Amaya1820
Bakasura
0
13
1
0.04
W
Apollo
5
4
6
2
L
King Arthur
SkyeTheFolf
King Arthur
5
6
1
0.92
W
Baron Samedi
Superukyasuta
Baron Samedi
15
1
7
18.5
L
Skadi
TorN NoVa
Skadi
5
10
2
0.6
W
8
1
8
12
W
Sylvanus
3
3
17
3.83
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,273
Damage
47,154
87,063
Taken
82,913
61,443
Mitigated
42,670
42,363
Healing
14,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
5,810
2,186
260
3,265
15,194
14,942
2,644
1,833
13,312
0
47,713
L
Ganesha
 
Ganesha
9,126
1,322
0
1,879
17,470
16,163
0
8,099
9,371
27,026
0
L
Bakasura
Amaya1820
Bakasura
1,111
557
0
1,568
13,971
3,739
0
3,246
10,725
0
16,395
W
Apollo
10,826
7,552
0
3,726
14,174
5,995
2,512
3,220
10,880
0
74,663
L
King Arthur
SkyeTheFolf
King Arthur
11,655
968
441
2,003
17,418
12,940
236
6,919
10,499
2,414
31,810
W
Baron Samedi
Superukyasuta
Baron Samedi
22,511
2,111
3,804
6,552
14,602
8,128
2,697
4,678
9,628
78,236
0
L
Skadi
TorN NoVa
Skadi
13,695
7,966
0
4,632
18,886
5,207
788
6,048
12,838
0
49,227
W
13,071
6,558
0
8,370
17,593
9,766
1,097
3,694
13,819
0
62,078
W
Sylvanus
12,055
2,948
6,385
10,001
25,500
22,612
734
7,765
17,467
23,244
0
L
11,567
2,175
681
3,020
15,168
4,621
0
10,254
4,914
44,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,299
Gold Earned
38,370
463
Minions Killed
286
0
Camps Cleared
0
1,661,908
Distance Traveled
1,541,073
22
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,244
569
98
5
0
316,127
7
L
Ganesha
7,714
429
11
1
0
305,983
1
L
Bakasura
6,132
341
37
2
0
301,693
2
W
Apollo
10,111
562
138
8
0
326,486
5
L
King Arthur
8,740
486
61
3
0
371,641
0
W
Baron Samedi
10,933
607
122
7
0
332,424
3
L
Skadi
8,377
465
79
4
0
277,615
0
W
Kali
10,414
579
93
5
0
380,886
3
W
Sylvanus
9,597
533
12
1
0
305,985
4
L
Ra
7,407
412
98
5
0
284,141
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role