Player Matchup

Tsukuyomi
Tsukuyomi
Masters
 
Tsukuyomi
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sol
Sol
Diamond I
 
Sol
Diamond I
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Fafnir
Fafnir
Diamond I
 
Fafnir
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Rama
Rama
Masters
 
Rama
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ravana
Ravana
Masters
HeaIthhazard
Ravana
Masters
Level 160
God Stats
4W - 5L
1,672 SR
Queue Stats
167W - 137L
2,642 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 140
1,534 SR
1,728 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 124
1,571 SR
2,242 MMR
Achilles
Achilles
Diamond I
 
Achilles
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Masters
 
Ao Kuang
Masters
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Diamond I
Alex8Duke
Aphrodite
Diamond I
Level 141
God Stats
55W - 20L
1,780 SR
Queue Stats
126W - 100L
2,748 MMR
Solo
Kuzenbo
Kuzenbo
Diamond I
Leftsyndrome
Kuzenbo
Diamond I
Level 160
God Stats
0W - 3L
1,262 SR
Queue Stats
332W - 255L
2,618 MMR
Solo
Xbalanque
Xbalanque
Diamond I
OverratedJake408
Xbalanque
Diamond I
Level 86
God Stats
8W - 4L
1,813 SR
Queue Stats
279W - 196L
2,842 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
7
0 / 0 / 1
3,729
746
1,945
2,892
831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sol
 
Sol
6
1 / 0 / 1
3,709
742
1,238
1,140
416
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fafnir
 
Fafnir
5
0 / 0 / 2
3,400
680
862
2,340
1,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rama
 
Rama
5
0 / 0 / 1
3,167
633
1,912
1,991
392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ravana
6
3 / 0 / 1
4,118
824
1,527
899
251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
KaliArtioGeb

VS

Bans
CliodhnaOdinLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
6
0 / 1 / 0
3,536
707
1,721
3,176
1,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ao Kuang
 
Ao Kuang
3
0 / 0 / 0
2,667
533
0
402
70
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
Alex8Duke
Aphrodite
5
0 / 1 / 0
3,158
632
154
2,376
611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
Leftsyndrome
Kuzenbo
5
0 / 1 / 0
3,256
651
874
3,369
1,463
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
5
0 / 1 / 0
3,056
611
1,984
2,353
493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
0
4
Kills
0
0
Deaths
4
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
0
0
1
0.5
W
Sol
 
Sol
1
0
1
1.5
W
Fafnir
 
Fafnir
0
0
2
1
W
Rama
 
Rama
0
0
1
0.5
L
Achilles
 
Achilles
0
1
0
0
L
Ao Kuang
 
Ao Kuang
0
0
0
0
L
Aphrodite
Alex8Duke
Aphrodite
0
1
0
0
W
Ravana
3
0
1
3.5
L
Kuzenbo
Leftsyndrome
Kuzenbo
0
1
0
0
L
Xbalanque
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,484
Damage
4,733
9,262
Taken
11,676
3,052
Mitigated
3,719
6,302
Healing
5,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
1,945
497
0
1,996
2,892
831
0
0
2,583
0
15,216
W
Sol
 
Sol
1,238
646
0
729
1,140
416
1,163
154
986
18,783
0
W
Fafnir
 
Fafnir
862
305
0
1,416
2,340
1,162
0
395
1,945
2,889
0
W
Rama
 
Rama
1,912
1,832
0
1,407
1,991
392
0
381
1,610
0
19,600
L
Achilles
 
Achilles
1,721
295
0
1,583
3,176
1,082
0
0
2,789
0
13,567
L
Ao Kuang
 
Ao Kuang
0
0
0
256
402
70
0
59
343
2,077
0
L
Aphrodite
Alex8Duke
Aphrodite
154
0
0
1,349
2,376
611
0
866
1,510
14,144
0
W
Ravana
1,527
485
0
754
899
251
0
98
801
0
13,946
L
Kuzenbo
Leftsyndrome
Kuzenbo
874
398
479
1,234
3,369
1,463
0
594
2,775
7,485
0
L
Xbalanque
1,984
931
0
821
2,353
493
0
581
1,772
0
16,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,123
Gold Earned
15,673
176
Minions Killed
117
0
Camps Cleared
0
480,569
Distance Traveled
414,435
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
3,729
746
42
8
0
102,808
1
W
Sol
3,709
742
37
7
0
85,155
1
W
Fafnir
3,400
680
8
2
0
89,959
1
W
Rama
3,167
633
50
10
0
92,966
1
L
Achilles
3,536
707
39
8
0
114,387
2
L
Ao Kuang
2,667
533
7
1
0
32,508
0
L
Aphrodite
3,158
632
25
5
0
88,695
2
W
Ravana
4,118
824
39
8
0
109,681
1
L
Kuzenbo
3,256
651
8
2
0
97,140
0
L
Xbalanque
3,056
611
38
8
0
81,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role