Player Matchup

Loki
Loki
CamTillman
Loki
Level 18
God Stats
4W - 9L
1,417 SR
Queue Stats
10W - 19L
1,298 Elo+
Solo
Terra
Terra
DracoSalazarDr
Terra
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 15L
1,376 Elo+
Solo
Thanatos
Thanatos
MarcosHontos
Thanatos
Level 4
God Stats
6W - 11L
1,186 SR
Queue Stats
8W - 13L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Triton 0119
Tsukuyomi
Level 12
God Stats
0W - 1L
1,301 SR
Queue Stats
11W - 18L
1,131 Elo+
Party 1
Merlin
Merlin
fgug8
Merlin
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 30L
1,337 Elo+
Solo
Team Averages
Level 15
1,381 SR
1,328 Elo+

VS

Team Averages
Level 23
1,398 SR
1,389 Elo+
Cthulhu
Cthulhu
BeepBoyAdv
Cthulhu
Level 19
God Stats
6W - 7L
1,224 SR
Queue Stats
57W - 68L
1,310 Elo+
Solo
Ratatoskr
Ratatoskr
CheetahGirl173
Ratatoskr
Level 22
God Stats
5W - 10L
1,134 SR
Queue Stats
13W - 27L
1,302 Elo+
Solo
Loki
Loki
DolphinPants
Loki
Level 27
God Stats
8W - 12L
1,500 SR
Queue Stats
71W - 77L
1,574 Elo+
Solo
Bellona
Bellona
FemboyScarlet
Bellona
Level 27
God Stats
1W - 3L
1,481 SR
Queue Stats
7W - 12L
1,346 Elo+
Solo
Kukulkan
Kukulkan
hambop
Kukulkan
Level 22
God Stats
48W - 25L
1,650 SR
Queue Stats
111W - 109L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 5 / 6
13,528
1,041
15,396
21,523
8,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
1 / 7 / 11
13,035
1,003
4,921
27,057
33,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
MarcosHontos
Thanatos
19
2 / 7 / 7
12,254
943
13,429
19,162
8,134
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
Triton 0119
Tsukuyomi
19
6 / 10 / 6
13,748
1,058
17,008
27,370
11,117
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
fgug8
Merlin
19
1 / 12 / 6
11,820
909
11,870
26,693
13,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

177

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BeepBoyAdv
Cthulhu
20
6 / 1 / 19
13,482
1,037
19,320
21,235
32,744
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ratatoskr
CheetahGirl173
Ratatoskr
19
1 / 4 / 13
11,522
886
2,171
9,399
4,042
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

20
11 / 4 / 12
14,269
1,098
20,373
13,274
5,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
20
16 / 4 / 11
15,798
1,215
33,229
17,762
21,457
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
hambop
Kukulkan
20
7 / 2 / 19
14,525
1,117
34,890
7,513
3,693
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
115
15
Kills
41
41
Deaths
15
36
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BeepBoyAdv
Cthulhu
6
1
19
15.5
L
5
5
6
1.6
W
Ratatoskr
CheetahGirl173
Ratatoskr
1
4
13
1.88
W
11
4
12
4.25
L
1
7
11
0.93
W
Bellona
16
4
11
5.38
L
Thanatos
MarcosHontos
Thanatos
2
7
7
0.79
L
Tsukuyomi
Triton 0119
Tsukuyomi
6
10
6
0.9
L
Merlin
fgug8
Merlin
1
12
6
0.33
W
Kukulkan
hambop
Kukulkan
7
2
19
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,624
Damage
109,983
121,805
Taken
69,183
75,102
Mitigated
67,145
20,164
Healing
10,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BeepBoyAdv
Cthulhu
19,320
2,118
0
3,448
21,235
32,744
0
5,220
15,707
33,565
0
L
15,396
6,390
0
990
21,523
8,715
0
10,602
10,591
0
44,668
W
Ratatoskr
CheetahGirl173
Ratatoskr
2,171
649
0
446
9,399
4,042
0
863
8,516
0
8,831
W
20,373
9,617
0
77
13,274
5,209
0
2,631
10,557
0
44,808
L
4,921
1,043
4,344
5,377
27,057
33,942
0
12,980
13,808
10,866
0
W
Bellona
33,229
14,027
419
3,518
17,762
21,457
0
4,758
12,667
0
53,978
L
Thanatos
MarcosHontos
Thanatos
13,429
3,164
0
7,844
19,162
8,134
0
6,445
12,285
0
36,782
L
Tsukuyomi
Triton 0119
Tsukuyomi
17,008
3,598
0
280
27,370
11,117
0
12,870
14,073
0
34,925
L
Merlin
fgug8
Merlin
11,870
2,004
51
1,278
26,693
13,194
0
11,148
15,143
34,531
0
W
Kukulkan
hambop
Kukulkan
34,890
2,918
0
2,250
7,513
3,693
0
2,436
4,945
67,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,385
Gold Earned
69,596
211
Minions Killed
237
4
Camps Cleared
6
1,156,661
Distance Traveled
1,161,483
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,482
1,037
31
2
0
241,920
0
L
Loki
13,528
1,041
57
4
2
233,687
0
W
Ratatoskr
11,522
886
10
1
1
193,613
0
W
Loki
14,269
1,098
56
4
3
249,008
0
L
Terra
13,035
1,003
12
1
1
217,021
1
W
Bellona
15,798
1,215
51
4
1
224,577
0
L
Thanatos
12,254
943
44
3
0
274,355
0
L
Tsukuyomi
13,748
1,058
38
3
0
263,912
0
L
Merlin
11,820
909
60
5
1
167,686
0
W
Kukulkan
14,525
1,117
89
7
1
252,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role