Player Matchup

Izanami
Izanami
GainsGretzky99
Izanami
Level 159
God Stats
0W - 2L
1,400 SR
Queue Stats
214W - 254L
1,501 Elo+
Solo
Geb
Geb
Helquin
Geb
Level 157
God Stats
4W - 2L
1,679 SR
Queue Stats
171W - 171L
1,544 Elo+
Solo
Gilgamesh
Gilgamesh
KhyKama
Gilgamesh
Level 132
God Stats
54W - 45L
1,586 SR
Queue Stats
531W - 524L
1,520 Elo+
Solo
Bastet
Bastet
TouchMeUwU
Bastet
Level 158
God Stats
0W - 1L
1,858 SR
Queue Stats
54W - 52L
1,518 Elo+
Solo
Baron Samedi
Baron Samedi
kiekerstetter11
Baron Samedi
Level 123
God Stats
1W - 3L
1,241 SR
Queue Stats
170W - 178L
1,456 Elo+
Solo
Team Averages
Level 146
1,553 SR
1,508 Elo+

VS

Team Averages
Level 118
1,601 SR
1,532 Elo+
Geb
Geb
Ashur159
Geb
Level 89
God Stats
7W - 1L
1,678 SR
Queue Stats
116W - 105L
1,533 Elo+
Solo
Achilles
Achilles
ImLumps
Achilles
Level 128
God Stats
4W - 2L
1,500 SR
Queue Stats
18W - 25L
1,484 Elo+
Solo
Kukulkan
Kukulkan
JJVDR09
Kukulkan
Level 109
God Stats
16W - 14L
1,558 SR
Queue Stats
171W - 162L
1,496 Elo+
Solo
Serqet
Serqet
Remrik
Serqet
Level 139
God Stats
1W - 0L
1,626 SR
Queue Stats
23W - 19L
1,584 Elo+
Solo
Neith
Neith
ericknike23
Neith
Level 124
God Stats
3W - 1L
1,640 SR
Queue Stats
253W - 233L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 2
10,758
633
7,872
13,707
6,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Geb
16
0 / 3 / 7
10,357
609
7,345
20,681
17,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
KhyKama
Gilgamesh
18
4 / 2 / 8
11,294
664
12,626
27,970
25,547
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bastet
TouchMeUwU
Bastet
18
6 / 4 / 3
11,967
704
16,832
16,171
6,451
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baron Samedi
kiekerstetter11
Baron Samedi
19
1 / 6 / 9
11,115
654
13,529
18,114
11,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 9
11,764
692
13,862
19,147
15,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
ImLumps
Achilles
19
6 / 4 / 7
12,426
731
19,104
18,329
25,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
JJVDR09
Kukulkan
19
2 / 2 / 7
11,216
660
14,688
9,659
3,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Serqet
Remrik
Serqet
18
5 / 2 / 9
12,551
738
14,887
10,622
7,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

19
3 / 4 / 13
12,477
734
20,164
13,147
5,103
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
64
14
Kills
19
19
Deaths
14
29
Assists
45
Player
Kills
Deaths
Assists
KDA
W
3
2
9
3.75
L
3
4
2
1
L
Geb
0
3
7
1.17
W
Achilles
ImLumps
Achilles
6
4
7
2.38
W
Kukulkan
JJVDR09
Kukulkan
2
2
7
2.75
L
Gilgamesh
KhyKama
Gilgamesh
4
2
8
4
W
Serqet
Remrik
Serqet
5
2
9
4.75
L
Bastet
TouchMeUwU
Bastet
6
4
3
1.88
W
3
4
13
2.38
L
Baron Samedi
kiekerstetter11
Baron Samedi
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,204
Damage
82,705
96,643
Taken
70,904
67,450
Mitigated
57,556
26,925
Healing
12,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,862
1,272
0
3,667
19,147
15,553
121
8,137
11,010
39,841
0
L
7,872
4,424
0
2,469
13,707
6,072
2,870
5,465
7,317
0
37,627
L
Geb
7,345
117
619
4,545
20,681
17,544
0
7,378
12,222
19,476
0
W
Achilles
ImLumps
Achilles
19,104
4,428
0
3,075
18,329
25,389
186
7,849
10,480
8,481
27,677
W
Kukulkan
JJVDR09
Kukulkan
14,688
901
0
1,581
9,659
3,769
1,826
1,341
8,318
58,096
0
L
Gilgamesh
KhyKama
Gilgamesh
12,626
2,654
0
8,948
27,970
25,547
0
6,604
18,986
6,451
33,741
W
Serqet
Remrik
Serqet
14,887
1,959
0
1,492
10,622
7,742
116
3,152
7,470
603
21,819
L
Bastet
TouchMeUwU
Bastet
16,832
2,124
0
3,319
16,171
6,451
0
4,352
10,719
0
36,989
W
20,164
8,946
0
2,840
13,147
5,103
468
3,226
9,921
0
58,595
L
Baron Samedi
kiekerstetter11
Baron Samedi
13,529
887
2,419
4,606
18,114
11,836
108
7,351
9,774
54,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,491
Gold Earned
60,434
344
Minions Killed
369
9
Camps Cleared
8
1,559,393
Distance Traveled
1,617,308
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,764
692
56
3
1
322,272
2
L
Izanami
10,758
633
98
6
2
285,796
3
L
Geb
10,357
609
9
1
0
350,395
1
W
Achilles
12,426
731
72
4
0
322,880
3
W
Kukulkan
11,216
660
106
6
2
314,296
1
L
Gilgamesh
11,294
664
67
4
2
310,155
0
W
Serqet
12,551
738
26
2
2
355,248
1
L
Bastet
11,967
704
54
3
2
313,817
0
W
Neith
12,477
734
109
6
3
302,612
2
L
Baron Samedi
11,115
654
116
7
3
299,230
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role