Player Matchup

Hades
Hades
 
Hades
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
Babheroc
Horus
Level 15
God Stats
23W - 27L
1,587 SR
Queue Stats
70W - 86L
1,489 Elo+
Party 2
Guan Yu
Guan Yu
Milesarg
Guan Yu
Level 5
God Stats
7W - 11L
1,221 SR
Queue Stats
127W - 167L
1,295 Elo+
Party 2
Fafnir
Fafnir
Pedro_Noael
Fafnir
Level 9
God Stats
1W - 1L
1,273 SR
Queue Stats
15W - 15L
1,345 Elo+
Party 1
Serqet
Serqet
They oT0Ba
Serqet
Level 41
God Stats
1W - 1L
1,273 SR
Queue Stats
19W - 26L
1,316 Elo+
Party 1
Team Averages
Level 35
1,371 SR
1,389 Elo+

VS

Team Averages
Level 14
1,531 SR
1,459 Elo+
Medusa
Medusa
Luukboom
Medusa
Level 28
God Stats
2W - 5L
1,447 SR
Queue Stats
108W - 93L
1,523 Elo+
Solo
Zeus
Zeus
Shiwn
Zeus
Level 8
God Stats
3W - 3L
1,492 SR
Queue Stats
5W - 10L
1,263 Elo+
Solo
Olorun
Olorun
TheFenixHeihachi
Olorun
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,413 Elo+
Solo
Cliodhna
Cliodhna
lobisomeloko
Cliodhna
Level 6
God Stats
1W - 1L
1,717 SR
Queue Stats
5W - 7L
1,596 Elo+
Solo
Bakasura
Bakasura
x iNiCoDeath
Bakasura
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
20
26 / 3 / 25
15,309
1,392
47,693
24,561
14,743
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Horus
Babheroc
Horus
19
12 / 1 / 22
12,538
1,140
14,116
11,100
8,169
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
Milesarg
Guan Yu
19
8 / 3 / 26
12,622
1,147
14,571
16,847
24,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fafnir
20
3 / 1 / 42
13,550
1,232
9,736
10,870
17,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Serqet
They oT0Ba
Serqet
19
6 / 2 / 27
11,445
1,040
13,013
10,111
5,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

252

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Luukboom
Medusa
17
3 / 7 / 5
11,662
1,060
15,789
14,785
4,356
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
Shiwn
Zeus
17
5 / 13 / 5
12,400
1,127
24,060
24,156
6,083
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 9 / 4
9,878
898
8,998
21,521
6,670
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
lobisomeloko
Cliodhna
17
1 / 13 / 7
10,674
970
5,598
23,022
7,407
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bakasura
x iNiCoDeath
Bakasura
17
0 / 13 / 5
9,823
893
5,170
23,528
6,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

197
Kill Participation
36
55
Kills
10
10
Deaths
55
142
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
26
3
25
12.83
W
Horus
Babheroc
Horus
12
1
22
23
L
Medusa
Luukboom
Medusa
3
7
5
0.79
W
Guan Yu
Milesarg
Guan Yu
8
3
26
7
W
Fafnir
3
1
42
24
L
Zeus
Shiwn
Zeus
5
13
5
0.58
L
1
9
4
0.33
W
Serqet
They oT0Ba
Serqet
6
2
27
9.75
L
Cliodhna
lobisomeloko
Cliodhna
1
13
7
0.35
L
Bakasura
x iNiCoDeath
Bakasura
0
13
5
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,129
Damage
59,615
73,489
Taken
107,012
69,698
Mitigated
30,947
34,541
Healing
7,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
47,693
5,222
2,640
14,062
24,561
14,743
0
10,651
13,215
78,369
0
W
Horus
Babheroc
Horus
14,116
6,447
3,628
3,457
11,100
8,169
0
4,781
4,076
0
29,525
L
Medusa
Luukboom
Medusa
15,789
7,191
0
253
14,785
4,356
0
9,068
5,288
0
46,565
W
Guan Yu
Milesarg
Guan Yu
14,571
2,285
2,197
4,881
16,847
24,433
0
6,301
9,968
232
22,588
W
Fafnir
9,736
2,996
0
3,107
10,870
17,074
0
5,743
4,987
20,122
0
L
Zeus
Shiwn
Zeus
24,060
4,116
227
1,094
24,156
6,083
0
14,217
9,230
53,521
0
L
8,998
1,847
1,721
3,754
21,521
6,670
0
11,954
8,687
21,656
0
W
Serqet
They oT0Ba
Serqet
13,013
2,513
0
569
10,111
5,279
0
5,582
4,239
0
18,611
L
Cliodhna
lobisomeloko
Cliodhna
5,598
714
0
93
23,022
7,407
0
11,060
11,325
0
17,235
L
Bakasura
x iNiCoDeath
Bakasura
5,170
2,486
0
85
23,528
6,431
0
11,362
11,371
0
12,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,464
Gold Earned
54,437
164
Minions Killed
185
5
Camps Cleared
9
1,042,437
Distance Traveled
801,033
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
15,309
1,392
91
8
1
213,742
0
W
Horus
12,538
1,140
31
3
1
210,128
0
L
Medusa
11,662
1,060
55
5
6
138,741
1
W
Guan Yu
12,622
1,147
11
1
1
204,183
0
W
Fafnir
13,550
1,232
17
2
0
226,676
0
L
Zeus
12,400
1,127
57
5
0
166,188
0
L
Olorun
9,878
898
20
2
1
172,190
0
W
Serqet
11,445
1,040
14
1
2
187,708
0
L
Cliodhna
10,674
970
33
3
2
180,977
1
L
Bakasura
9,823
893
20
2
0
142,937
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role