Player Matchup

Bellona
Bellona
Mommies Mistak3
Bellona
Level 120
God Stats
12W - 11L
1,581 SR
Queue Stats
129W - 103L
1,568 Elo+
Party 1
Nu Wa
Nu Wa
QxiWolf
Nu Wa
Level 102
God Stats
1W - 0L
1,737 SR
Queue Stats
10W - 10L
1,300 Elo+
Party 1
Susano
Susano
xXL3viathanXx
Susano
Level 127
God Stats
3W - 1L
1,285 SR
Queue Stats
159W - 116L
1,642 Elo+
Party 1
Team Averages
Level 116
1,534 SR
1,503 Elo+

VS

Team Averages
Level 94
1,452 SR
1,495 Elo+
Cthulhu
Cthulhu
ClawZxZ
Cthulhu
Level 128
God Stats
12W - 7L
1,628 SR
Queue Stats
285W - 250L
1,607 Elo+
Party 2
Jing Wei
Jing Wei
FataL AcidZz
Jing Wei
Level 63
God Stats
7W - 6L
1,500 SR
Queue Stats
175W - 111L
1,532 Elo+
Party 2
Cliodhna
Cliodhna
GreenCriinack
Cliodhna
Level 92
God Stats
0W - 6L
1,228 SR
Queue Stats
155W - 215L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 2 / 12
12,479
734
15,375
16,012
18,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nu Wa
QxiWolf
Nu Wa
14
2 / 0 / 14
11,479
675
9,532
6,344
1,665
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
13 / 6 / 9
13,176
775
19,193
16,392
7,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ClawZxZ
Cthulhu
15
4 / 3 / 3
11,526
678
16,567
18,214
11,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
FataL AcidZz
Jing Wei
14
0 / 8 / 5
10,039
591
3,076
13,773
4,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cliodhna
GreenCriinack
Cliodhna
13
3 / 13 / 2
10,970
645
4,907
18,190
4,061
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
17
24
Kills
7
8
Deaths
24
35
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ClawZxZ
Cthulhu
4
3
3
1.83
L
Jing Wei
FataL AcidZz
Jing Wei
0
8
5
0.31
L
Cliodhna
GreenCriinack
Cliodhna
3
13
2
0.31
W
9
2
12
7.5
W
Nu Wa
QxiWolf
Nu Wa
2
0
14
9
W
13
6
9
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,100
Damage
24,550
38,748
Taken
50,177
27,481
Mitigated
19,458
7,984
Healing
4,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ClawZxZ
Cthulhu
16,567
829
105
2,583
18,214
11,142
0
4,678
12,807
55,064
0
L
Jing Wei
FataL AcidZz
Jing Wei
3,076
1,963
0
66
13,773
4,255
0
2,655
10,487
0
33,386
L
Cliodhna
GreenCriinack
Cliodhna
4,907
666
308
1,316
18,190
4,061
0
2,545
14,672
0
14,759
W
15,375
2,179
0
2,539
16,012
18,452
101
5,508
9,708
0
44,079
W
Nu Wa
QxiWolf
Nu Wa
9,532
5,116
0
3,317
6,344
1,665
1,947
3,125
2,917
33,442
0
W
19,193
4,180
0
2,128
16,392
7,364
425
7,289
8,519
0
51,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,134
Gold Earned
32,535
182
Minions Killed
184
10
Camps Cleared
5
908,554
Distance Traveled
891,967
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,526
678
87
5
1
333,034
1
L
Jing Wei
10,039
591
84
5
2
299,978
0
L
Cliodhna
10,970
645
13
1
2
258,955
2
W
Bellona
12,479
734
56
3
4
335,811
3
W
Nu Wa
11,479
675
53
3
1
277,902
1
W
Susano
13,176
775
73
4
5
294,841
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role