Player Matchup

Sol
Sol
Bronze III
Virgo140
Sol
Bronze III
Level 122
God Stats
0W - 1L
1,442 SR
Queue Stats
4W - 8L
1,389 MMR
Solo
Thanatos
Thanatos
Gold IV
cmzj
Thanatos
Gold IV
Level 119
God Stats
1W - 5L
1,663 SR
Queue Stats
52W - 57L
1,495 MMR
Solo
Tiamat
Tiamat
Gold II
oo6BEAST
Tiamat
Gold II
Level 155
God Stats
14W - 16L
1,479 SR
Queue Stats
250W - 258L
1,625 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 132
1,528 SR
1,503 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 119
1,621 SR
1,504 MMR
Kuzenbo
Kuzenbo
Gold II
Gods Nightmares
Kuzenbo
Gold II
Level 140
God Stats
3W - 4L
1,772 SR
Queue Stats
54W - 60L
1,858 MMR
Solo
Da Ji
Da Ji
Silver II
I KiSsOfJuDaS I
Da Ji
Silver II
Level 147
God Stats
12W - 15L
1,536 SR
Queue Stats
353W - 414L
1,191 MMR
Solo
Kukulkan
Kukulkan
Bronze III
TAYE78
Kukulkan
Bronze III
Level 69
God Stats
9W - 9L
1,555 SR
Queue Stats
51W - 57L
1,462 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
6,500
591
3,640
7,343
2,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
cmzj
Thanatos
10
1 / 5 / 0
6,689
608
3,752
11,269
5,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
oo6BEAST
Tiamat
10
0 / 2 / 0
6,677
607
6,709
7,410
3,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bans
GilgameshAchillesBacchusPersephone

VS

Bans
KumbhakarnaOdinChaacCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 4
7,809
710
6,775
8,742
9,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
3 / 1 / 5
7,730
703
7,572
7,291
2,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
TAYE78
Kukulkan
12
2 / 0 / 5
7,583
689
7,561
4,506
1,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
1
Kills
9
9
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
4
0
4
6
W
3
1
5
5.5
W
Kukulkan
TAYE78
Kukulkan
2
0
5
4.5
L
0
2
1
0.25
L
Thanatos
cmzj
Thanatos
1
5
0
0.2
L
Tiamat
oo6BEAST
Tiamat
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,101
Damage
21,908
26,022
Taken
20,539
11,491
Mitigated
13,585
8,126
Healing
4,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,775
1,630
0
897
8,742
9,069
54
4,972
3,629
16,193
0
W
7,572
2,177
0
1,877
7,291
2,928
48
2,868
4,103
0
16,311
W
Kukulkan
TAYE78
Kukulkan
7,561
811
0
1,590
4,506
1,588
215
2,893
1,496
35,425
0
L
3,640
763
679
2,119
7,343
2,194
0
3,675
3,495
20,078
0
L
Thanatos
cmzj
Thanatos
3,752
1,162
0
4,046
11,269
5,537
0
5,981
4,867
0
15,414
L
Tiamat
oo6BEAST
Tiamat
6,709
580
0
1,282
7,410
3,760
0
4,503
2,557
25,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,866
Gold Earned
23,122
125
Minions Killed
126
6
Camps Cleared
4
542,523
Distance Traveled
627,820
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,809
710
26
2
1
212,534
2
W
Da Ji
7,730
703
25
2
2
200,176
2
W
Kukulkan
7,583
689
75
7
1
215,110
0
L
Sol
6,500
591
39
4
0
186,149
2
L
Thanatos
6,689
608
25
2
3
157,643
1
L
Tiamat
6,677
607
61
6
3
198,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role