Player Matchup

Hou Yi
Hou Yi
Platinum III
AyyOzgur
Hou Yi
Platinum III
Level 134
God Stats
77W - 41L
1,734 SR
Queue Stats
190W - 187L
1,594 MMR
Party 2
Thoth
Thoth
Platinum III
Hasonardo
Thoth
Platinum III
Level 144
God Stats
13W - 6L
1,660 SR
Queue Stats
205W - 196L
1,560 MMR
Party 2
Artio
Artio
Bronze III
QM1nation
Artio
Bronze III
Level 127
God Stats
1W - 0L
1,299 SR
Queue Stats
1W - 1L
1,457 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 135
1,564 SR
1,537 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 141
1,648 SR
1,535 MMR
Ares
Ares
Gold IV
LGbestGaming
Ares
Gold IV
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 104L
1,382 MMR
Party 1
Tsukuyomi
Tsukuyomi
Platinum II
Mashout
Tsukuyomi
Platinum II
Level 143
God Stats
0W - 1L
1,817 SR
Queue Stats
131W - 126L
1,783 MMR
Party 1
Zeus
Zeus
Silver II
destruyer
Zeus
Silver II
Level 143
God Stats
18W - 14L
1,626 SR
Queue Stats
32W - 28L
1,440 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
AyyOzgur
Hou Yi
20
13 / 4 / 7
15,938
759
26,560
22,012
12,836
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thoth
Hasonardo
Thoth
18
7 / 5 / 9
14,386
685
18,825
15,005
6,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artio
QM1nation
Artio
17
1 / 5 / 17
14,501
691
9,887
28,860
45,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
FenrirSolAphroditeAthenaGeb

VS

Bans
ScyllaCabrakanKhepriOdinBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 8
12,986
618
17,414
31,263
41,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tsukuyomi
Mashout
Tsukuyomi
17
5 / 9 / 8
14,298
681
15,906
21,329
8,499
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Zeus
19
8 / 6 / 6
14,615
696
22,448
15,707
4,967
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
36
21
Kills
14
14
Deaths
21
33
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
AyyOzgur
Hou Yi
13
4
7
4.13
W
Thoth
Hasonardo
Thoth
7
5
9
2.3
L
1
6
8
0.83
L
Tsukuyomi
Mashout
Tsukuyomi
5
9
8
1
W
Artio
QM1nation
Artio
1
5
17
1.9
L
Zeus
8
6
6
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,272
Damage
55,768
65,877
Taken
68,299
64,234
Mitigated
54,744
21,019
Healing
14,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
AyyOzgur
Hou Yi
26,560
14,024
0
5,673
22,012
12,836
2,391
14,212
7,800
0
74,351
W
Thoth
Hasonardo
Thoth
18,825
301
0
2,691
15,005
6,308
521
8,513
6,492
73,028
0
L
17,414
1,074
0
7,138
31,263
41,278
260
12,408
18,855
30,986
0
L
Tsukuyomi
Mashout
Tsukuyomi
15,906
5,039
0
2,977
21,329
8,499
1,043
7,720
13,609
0
41,736
W
Artio
QM1nation
Artio
9,887
880
1,821
10,834
28,860
45,090
159
17,697
11,163
24,807
0
L
Zeus
22,448
2,525
182
3,788
15,707
4,967
555
8,772
6,935
94,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,825
Gold Earned
41,899
236
Minions Killed
219
10
Camps Cleared
7
1,177,213
Distance Traveled
1,113,429
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
15,938
759
97
5
5
368,871
2
W
Thoth
14,386
685
109
5
3
395,729
3
L
Ares
12,986
618
21
1
1
379,337
1
L
Tsukuyomi
14,298
681
48
2
1
368,433
2
W
Artio
14,501
691
30
1
2
412,613
3
L
Zeus
14,615
696
150
7
5
365,659
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role