Player Matchup

Sobek
Sobek
Docherty
Sobek
Level 66
God Stats
2W - 0L
1,401 SR
Queue Stats
43W - 50L
1,423 Elo+
Solo
Olorun
Olorun
Kryogenie
Olorun
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 34L
1,420 Elo+
Party 1
Janus
Janus
Rumpelstiltsk1n
Janus
Level 63
God Stats
3W - 4L
1,428 SR
Queue Stats
128W - 120L
1,446 Elo+
Solo
Freya
Freya
Tinte51
Freya
Level 122
God Stats
2W - 1L
1,299 SR
Queue Stats
30W - 45L
1,423 Elo+
Party 1
Hercules
Hercules
XistenZ89
Hercules
Level 124
God Stats
18W - 16L
1,473 SR
Queue Stats
842W - 870L
1,357 Elo+
Solo
Team Averages
Level 101
1,420 SR
1,414 Elo+

VS

Team Averages
Level 111
1,485 SR
1,426 Elo+
Cupid
Cupid
L3gUman
Cupid
Level 128
God Stats
8W - 18L
1,377 SR
Queue Stats
381W - 399L
1,423 Elo+
Party 2
Cerberus
Cerberus
Mintrabbit
Cerberus
Level 122
God Stats
3W - 4L
1,431 SR
Queue Stats
376W - 371L
1,439 Elo+
Solo
He Bo
He Bo
Oeuzalbus
He Bo
Level 126
God Stats
5W - 13L
1,275 SR
Queue Stats
470W - 499L
1,425 Elo+
Party 2
Jing Wei
Jing Wei
syxstiixs
Jing Wei
Level 72
God Stats
1W - 1L
1,843 SR
Queue Stats
241W - 250L
1,411 Elo+
Party 2
Cthulhu
Cthulhu
СпаситМира
Cthulhu
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 40L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Docherty
Sobek
17
2 / 4 / 20
10,176
727
8,785
22,380
28,661
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Olorun
Kryogenie
Olorun
17
3 / 4 / 15
10,552
754
13,960
15,915
6,736
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
3 / 4 / 15
10,972
784
20,168
12,451
4,773
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Freya
Tinte51
Freya
19
12 / 3 / 11
11,860
847
21,461
18,969
7,516
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
XistenZ89
Hercules
19
6 / 2 / 20
11,332
809
14,387
34,613
29,451
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
L3gUman
Cupid
16
2 / 4 / 8
9,656
690
18,490
13,194
6,855
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
Mintrabbit
Cerberus
18
4 / 3 / 12
11,425
816
18,918
28,569
42,978
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

He Bo
Oeuzalbus
He Bo
18
4 / 6 / 10
10,887
778
15,259
14,416
8,456
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
syxstiixs
Jing Wei
14
0 / 8 / 11
8,928
638
9,289
14,931
7,586
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
7 / 5 / 9
11,331
809
19,555
23,372
32,608
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
67
26
Kills
17
17
Deaths
26
81
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Sobek
Docherty
Sobek
2
4
20
3
W
Olorun
Kryogenie
Olorun
3
4
15
2.63
L
Cupid
L3gUman
Cupid
2
4
8
1.5
L
Cerberus
Mintrabbit
Cerberus
4
3
12
3.33
L
He Bo
Oeuzalbus
He Bo
4
6
10
1.5
W
3
4
15
2.63
W
Freya
Tinte51
Freya
12
3
11
5.83
W
Hercules
XistenZ89
Hercules
6
2
20
8
L
Jing Wei
syxstiixs
Jing Wei
0
8
11
0.69
L
7
5
9
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,761
Damage
81,511
104,328
Taken
94,482
77,137
Mitigated
98,483
56,565
Healing
32,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Docherty
Sobek
8,785
483
1,548
7,686
22,380
28,661
132
9,041
13,339
20,508
0
W
Olorun
Kryogenie
Olorun
13,960
7,738
5,431
4,704
15,915
6,736
2,833
9,747
6,168
28,204
0
L
Cupid
L3gUman
Cupid
18,490
6,903
4,434
3,871
13,194
6,855
1,980
9,796
3,398
0
28,592
L
Cerberus
Mintrabbit
Cerberus
18,918
419
2,752
11,273
28,569
42,978
293
20,300
8,269
33,014
0
L
He Bo
Oeuzalbus
He Bo
15,259
139
655
2,360
14,416
8,456
624
10,265
4,151
26,649
0
W
20,168
900
3,555
3,046
12,451
4,773
463
8,405
4,046
37,165
0
W
Freya
Tinte51
Freya
21,461
6,194
3,101
7,656
18,969
7,516
882
13,384
5,585
29,917
0
W
Hercules
XistenZ89
Hercules
14,387
3,083
1,411
18,427
34,613
29,451
336
13,155
21,458
0
28,729
L
Jing Wei
syxstiixs
Jing Wei
9,289
4,907
750
682
14,931
7,586
1,419
8,182
6,749
0
18,663
L
19,555
1,580
3,545
2,425
23,372
32,608
352
15,831
7,541
32,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,892
Gold Earned
52,227
128
Minions Killed
148
0
Camps Cleared
0
1,442,988
Distance Traveled
1,355,398
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,176
727
16
1
0
300,350
1
W
Olorun
10,552
754
25
2
0
258,031
0
L
Cupid
9,656
690
22
2
0
281,895
0
L
Cerberus
11,425
816
42
3
0
302,202
3
L
He Bo
10,887
778
34
2
0
261,947
0
W
Janus
10,972
784
45
3
0
319,829
1
W
Freya
11,860
847
12
1
0
283,072
0
W
Hercules
11,332
809
30
2
0
281,706
0
L
Jing Wei
8,928
638
14
1
0
232,496
0
L
Cthulhu
11,331
809
36
3
0
276,858
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role